C# 谷歌分析统一插件-没有显示数据

C# 谷歌分析统一插件-没有显示数据,c#,android,unity3d,google-analytics,C#,Android,Unity3d,Google Analytics,我正在尝试使用Google Analytics for Unity插件()来跟踪用户统计数据。我相信我已经正确设置了所有内容,但在仪表板或实时视图上看不到任何内容。 我已经在48小时前(上周末)建立了分析账户和财产,并将其纳入了我的unity项目: 我的统一代码(玩家死亡时调用): 来自我的android设备的日志: 11-06 20:37:37.291 5071 5102 I Unity : 11-06 20:37:37.308 5071 5102 I Unity : Kil

我正在尝试使用Google Analytics for Unity插件()来跟踪用户统计数据。我相信我已经正确设置了所有内容,但在仪表板或实时视图上看不到任何内容。 我已经在48小时前(上周末)建立了分析账户和财产,并将其纳入了我的unity项目:

我的统一代码(玩家死亡时调用):

来自我的android设备的日志:

11-06 20:37:37.291  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Killing player (UnityEngine.GameObject)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : I was killed
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Should send data to google analytics now
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Logging event.
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.309  5071  5102 I Unity   : Logging event.
11-06 20:37:37.309  5071  5102 I Unity   :
11-06 20:37:37.309  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.309  5071  5102 I Unity   :
11-06 20:37:37.310  5071  5141 V GAV3    : Thread[GAThread,5,main]: putHit called
11-06 20:37:37.310  5071  5141 V GAV3    : Thread[GAThread,5,main]: Sending hit to service   PATH: https:  PARAMS: sr=10
80x1776,  ht=1446838657309,  sf=100,  _u=.r33yAAAAAL,  ec=game,  did=GbOCSs,  cid=229fc034-20c1-49ff-96c7-218660d739de,
 ev=0,  av=1.0,  v=1,  an=Stay High,  ul=en-us,  t=event,  tid=UA-xxxxxxx-5 ,  ea=death,  aid=com.yey.stayhigh,  el=some
thing,
11-06 20:37:37.310  5071  5102 I Unity   : Added custom variables to hit.
11-06 20:37:37.310  5071  5102 I Unity   :
11-06 20:37:37.310  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.310  5071  5102 I Unity   :
11-06 20:37:37.312  5071  5102 V GAV3    : Thread[UnityMain,5,main]: Dispatch call queued. Dispatch will run once initia
lization is complete.
11-06 20:37:37.346  5071  5141 V GAV3    : Thread[GAThread,5,main]: putHit called
11-06 20:37:37.346  5071  5141 V GAV3    : Thread[GAThread,5,main]: Sending hit to service   PATH: https:  PARAMS: sr=10
80x1776,  ht=1446838657312,  sf=100,  _u=.r3yAAAAABL,  ec=game,  did=GbOCSs,  cid=229fc034-20c1-49ff-96c7-218660d739de,
 ev=0,  cm2=80,  av=1.0,  v=1,  an=Stay High,  ul=en-us,  t=event,  tid=UA-xxxxxxx-5 ,  ea=death,  aid=com.yey.stayhigh,
  cm1=6102,  el=,
我把我的分析项目也设置为移动项目。
我真的不明白为什么这些点击没有出现在我的仪表板上,因为它们似乎正在被发送。有人对此有可能的解释吗?我可能忘了什么吗?

确保您的测试设备没有阻止广告/分析呼叫。
11-06 20:37:37.291  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Killing player (UnityEngine.GameObject)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : I was killed
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Should send data to google analytics now
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : Logging event.
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.308  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.308  5071  5102 I Unity   :
11-06 20:37:37.309  5071  5102 I Unity   : Logging event.
11-06 20:37:37.309  5071  5102 I Unity   :
11-06 20:37:37.309  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.309  5071  5102 I Unity   :
11-06 20:37:37.310  5071  5141 V GAV3    : Thread[GAThread,5,main]: putHit called
11-06 20:37:37.310  5071  5141 V GAV3    : Thread[GAThread,5,main]: Sending hit to service   PATH: https:  PARAMS: sr=10
80x1776,  ht=1446838657309,  sf=100,  _u=.r33yAAAAAL,  ec=game,  did=GbOCSs,  cid=229fc034-20c1-49ff-96c7-218660d739de,
 ev=0,  av=1.0,  v=1,  an=Stay High,  ul=en-us,  t=event,  tid=UA-xxxxxxx-5 ,  ea=death,  aid=com.yey.stayhigh,  el=some
thing,
11-06 20:37:37.310  5071  5102 I Unity   : Added custom variables to hit.
11-06 20:37:37.310  5071  5102 I Unity   :
11-06 20:37:37.310  5071  5102 I Unity   : (Filename: ./artifacts/generated/common/runtime/UnityEngineDebugBindings.gen.
cpp Line: 64)
11-06 20:37:37.310  5071  5102 I Unity   :
11-06 20:37:37.312  5071  5102 V GAV3    : Thread[UnityMain,5,main]: Dispatch call queued. Dispatch will run once initia
lization is complete.
11-06 20:37:37.346  5071  5141 V GAV3    : Thread[GAThread,5,main]: putHit called
11-06 20:37:37.346  5071  5141 V GAV3    : Thread[GAThread,5,main]: Sending hit to service   PATH: https:  PARAMS: sr=10
80x1776,  ht=1446838657312,  sf=100,  _u=.r3yAAAAABL,  ec=game,  did=GbOCSs,  cid=229fc034-20c1-49ff-96c7-218660d739de,
 ev=0,  cm2=80,  av=1.0,  v=1,  an=Stay High,  ul=en-us,  t=event,  tid=UA-xxxxxxx-5 ,  ea=death,  aid=com.yey.stayhigh,
  cm1=6102,  el=,