C# 如果vs重载vs反射

C# 如果vs重载vs反射,c#,reflection,polymorphism,C#,Reflection,Polymorphism,我有很多的课程,包括: class C1 { [PropName("Prop1")] public string A {get;set;} [PropName("Prop2")] public string B {get;set;} [PropName("Prop3")] public string C {get;set;} } class C2 { [PropName("Prop1")] public string D {

我有很多的课程,包括:

class C1
{
    [PropName("Prop1")]
    public string A {get;set;}

    [PropName("Prop2")]
    public string B {get;set;}

    [PropName("Prop3")]
    public string C {get;set;}
} 

class C2
{
    [PropName("Prop1")]
    public string D {get;set;}

    [PropName("Prop2")]
    public string E {get;set;}

    [PropName("Prop3")]
    public string F {get;set;}
} 
该属性说明实际属性是什么,但C#属性的名称并不总是匹配。对于C1和C2,C1.A与C2.D具有相同的性质

这些类不是任何继承链的一部分,我无法控制它们,因此无法更改它们

对于“Prop1”、“Prop2”、…,有一些常见的操作,“PropN”。编写这些操作时不需要太多的代码重复,但又能使其保持可维护性的最佳解决方案是什么

解决方案#1(if语句-大量)

解决方案#2(重载-很多)

解决方案#3(反射)-我担心perf,因为这些操作中的每一个都会被调用数千次,并且有几百个操作

void OperationWithProp1(object o)
{
     // Pseudo code:
     // Get all properties from o that have the PropName attribute
     // Look if any attribute matches "Prop1"
     // Get the value of the property that matches
     // Do something with the value of the property
}

您会选择哪种解决方案?为什么?你还有其他的模式吗


编辑澄清:

很多班级意味着有几十个


很多属性意味着30-40个属性/类

IMO,为了清晰性/可维护性,使用重载。如果有很多重叠的代码,请将其分解为单独的方法


也就是说,我假设您首先关心的是可维护性,因为您没有提到速度

您可以创建一个包装类,公开所需的属性,并包装实际的
C1
C2
类的实例。一种方法是通过学员:

interface WithProperties {
   string A {get;set;}
   string B {get;set;}
   string C {get;set;}
}
class WrappedCX<T> : WithProperties {
    private readonly T wrapped;
    private readonly Func<T,string> getA;
    private readonly Action<T,string> setA;
    private readonly Func<T,string> getB;
    private readonly Action<T,string> setB;
    private readonly Func<T,string> getC;
    private readonly Action<T,string> setC;
    public WrappedCX(T obj, Func<T,string> getA, Action<T,string> setA, Func<T,string> getB, Action<T,string> setB, Func<T,string> getC, Action<T,string> setC) {
        wrapped = obj;
        this.getA = getA;
        this.setA = setA;
        this.getB = getB;
        this.setB = setB;
        this.getC = getC;
        this.setC = setC;
    }
    public string A {
        get {return getA(wrapped);}
        set {setA(wrapped, value);}
    }
    public string B {
        get {return getB(wrapped);}
        set {setB(wrapped, value);}
    }
    public string C {
        get {return getC(wrapped);}
        set {setC(wrapped, value);}
    }
}
此时,
w1
w2
都实现了通用的
WithProperties
接口,因此您可以在不检查其类型的情况下使用它们


为了让人觉得有趣,用一个构造函数替换七个参数的构造函数,该构造函数接受一个
obj
参数,通过反射获取其类,检查其属性中定义的自定义属性,并创建/编译与属性
a
的getter和setter对应的LINQ表达式,
B
C
。这将允许您构造
WrappedCX
,而不会在调用中拖尾丑陋的lambdas。这里的折衷是,现在lambda将在运行时构造,因此缺少属性的可能编译错误将成为运行时异常。

为了获得最佳性能,您应该为每个属性编写一对静态方法,其形式如下:

[PropName("Prop1")]
static string Prop1Getter(thisType it) { return it.WhateverProperty; }
[PropName("Prop1")]
static string Prop1Setter(thisType it, string st) { it.WhateverProperty = st; }
我建议您然后使用反射来生成委托,并使用静态泛型类来缓存它们。实际上,您将拥有一个私有静态类
PropertyAccessors
,其委托声明如下:

const int numProperties = 3;
public Func<T, string>[] Getters;
public Action<T, string>[] Setters;
const int numProperties=3;
公共职能[]获取者;
公共行动制定者;
然后,静态构造函数将执行以下操作:

Getters = new Func<T, string>[numProperties];
Setters = new Action<T, string>[numProperties];
for (int i = 0; i< numProperties; i++)
{
  int ii = i;  // Important--ensure closure is inside loop
  Getters[ii] = (T it) => FindSetAndRunGetter(ii, it);
  Setters[ii] = (T it, string st) => FindSetAndRunSetter(ii, it, st);
}
Getters=newfunc[numproperty];
Setters=新动作[numProperties];
对于(int i=0;iFindSetAndRunGetter(ii,it);
Setters[ii]=(T it,string st)=>findSetandUnset(ii,it,st);
}
FindSetAndRunGetter(ii,it)
方法应该搜索适当的属性getter,如果找到,则将
getter[ii]
设置为指向适当的属性getter,运行一次,并返回结果
findsetandrunseter(ii,it,st)
应该对属性设置器执行类似的操作,将
st
作为参数运行一次


使用这种方法将结合使用反射的多功能性和“自动升级”(意味着在将来的类中自动找到方法的能力),其速度与硬编码方法相当(如果不是更好的话)。一个麻烦是需要定义如上所述的静态方法。可能可以使用
Reflection.Emit
自动生成包含此类方法的静态类,但这超出了我的专业水平。

您可以动态生成代理类,使用属性化的“PropName”名称访问正确的成员。在生成对属性的调用之前,还需要检测属性是否实际实现了get/set。也可能是一种更复杂的方法来保证生成的代理的唯一类型名

有关用法,请参见Main(),Main下面是OperationWithProp1()的实现

(这里有很多代码)

公共接口IC
{
字符串Prop1{get;set;}
字符串Prop2{get;set;}
字符串Prop3{get;set;}
}
公共类别C1
{
[项目名称(“项目1”)]
公共字符串A{get;set;}
[PropName(“Prop2”)]
公共字符串B{get;set;}
[PropName(“Prop3”)]
公共字符串C{get;set;}
}
公共级C2
{
[项目名称(“项目1”)]
公共字符串D{get;set;}
[PropName(“Prop2”)]
公共字符串E{get;set;}
[PropName(“Prop3”)]
公共字符串F{get;set;}
}
公共类代理生成器
{
私有静态只读字典_proxyClasses=new Dictionary();
私有静态只读AssemblyName _AssemblyName=新的AssemblyName(“ProxyBuilderClass”);
私有静态只读AssemblyBuilder _AssemblyBuilder=AppDomain.CurrentDomain.DefinedDynamicAssembly(_assemblyName,AssemblyBuilderAccess.RunAndSave);
私有静态只读ModuleBuilder _ModuleBuilder=_assemblyBuilder.DefinedDynamicModule(_assemblyName.Name,_assemblyName.Name+“.dll”);
公共静态void SaveProxyAssembly()
{
_assemblyBuilder.Save(_assemblyName.Name+“.dll”);
}
公共静态类型GetProxyTypeForBackingType(类型proxyInterface,类型backingType)
{
var key=Tuple.Create(proxyInterface,backingType);
类型返回类型;
if(_proxyClasses.TryGetValue(键,out returnType))
返回类型;
var typeBuilder=\u moduleBuilder.DefineType(
“ProxyClassProxies。”+“Proxy”+proxyInterface.Name+“\u To”+backingTy
[PropName("Prop1")]
static string Prop1Getter(thisType it) { return it.WhateverProperty; }
[PropName("Prop1")]
static string Prop1Setter(thisType it, string st) { it.WhateverProperty = st; }
const int numProperties = 3;
public Func<T, string>[] Getters;
public Action<T, string>[] Setters;
Getters = new Func<T, string>[numProperties];
Setters = new Action<T, string>[numProperties];
for (int i = 0; i< numProperties; i++)
{
  int ii = i;  // Important--ensure closure is inside loop
  Getters[ii] = (T it) => FindSetAndRunGetter(ii, it);
  Setters[ii] = (T it, string st) => FindSetAndRunSetter(ii, it, st);
}
public interface IC
{
    string Prop1 { get; set; }
    string Prop2 { get; set; }
    string Prop3 { get; set; }
}

public class C1
{
    [PropName("Prop1")]
    public string A { get; set; }

    [PropName("Prop2")]
    public string B { get; set; }

    [PropName("Prop3")]
    public string C { get; set; }
}

public class C2
{
    [PropName("Prop1")]
    public string D { get; set; }

    [PropName("Prop2")]
    public string E { get; set; }

    [PropName("Prop3")]
    public string F { get; set; }
}

public class ProxyBuilder
{
    private static readonly Dictionary<Tuple<Type, Type>, Type> _proxyClasses = new Dictionary<Tuple<Type, Type>, Type>();

    private static readonly AssemblyName _assemblyName = new AssemblyName("ProxyBuilderClasses");
    private static readonly AssemblyBuilder _assemblyBuilder = AppDomain.CurrentDomain.DefineDynamicAssembly(_assemblyName, AssemblyBuilderAccess.RunAndSave);
    private static readonly ModuleBuilder _moduleBuilder = _assemblyBuilder.DefineDynamicModule(_assemblyName.Name, _assemblyName.Name + ".dll");

    public static void SaveProxyAssembly()
    {
        _assemblyBuilder.Save(_assemblyName.Name + ".dll");
    }

    public static Type GetProxyTypeForBackingType(Type proxyInterface, Type backingType)
    {
        var key = Tuple.Create(proxyInterface, backingType);

        Type returnType;
        if (_proxyClasses.TryGetValue(key, out returnType))
            return returnType;

        var typeBuilder = _moduleBuilder.DefineType(
            "ProxyClassProxies." + "Proxy_" + proxyInterface.Name + "_To_" + backingType.Name,
            TypeAttributes.Public | TypeAttributes.Sealed,
            typeof (Object),
            new[]
            {
                proxyInterface
            });

        //build backing object field
        var backingObjectField = typeBuilder.DefineField("_backingObject", backingType, FieldAttributes.Private);

        //build constructor
        var ctor = typeBuilder.DefineConstructor(MethodAttributes.Public, CallingConventions.Standard, new[] {backingType});
        var ctorIL = ctor.GetILGenerator();
        ctorIL.Emit(OpCodes.Ldarg_0);
        var ctorInfo = typeof (Object).GetConstructor(types: Type.EmptyTypes);
        ctorIL.Emit(OpCodes.Call, ctorInfo);
        ctorIL.Emit(OpCodes.Ldarg_0);
        ctorIL.Emit(OpCodes.Ldarg_1);
        ctorIL.Emit(OpCodes.Stfld, backingObjectField);
        ctorIL.Emit(OpCodes.Ret);

        foreach (var targetPropertyInfo in backingType.GetProperties(BindingFlags.Public | BindingFlags.Instance))
        {
            var propertyName = targetPropertyInfo.Name;
            var attributes = targetPropertyInfo.GetCustomAttributes(typeof (PropName), true);

            if (attributes.Length > 0 && attributes[0] != null)
                propertyName = (attributes[0] as PropName).Name;

            var propBuilder = typeBuilder.DefineProperty(propertyName, PropertyAttributes.HasDefault, targetPropertyInfo.PropertyType, null);

            const MethodAttributes getSetAttrs =
                MethodAttributes.Public | MethodAttributes.SpecialName | MethodAttributes.HideBySig | MethodAttributes.Final | MethodAttributes.Virtual;

            //build get method
            var getBuilder = typeBuilder.DefineMethod(
                "get_" + propertyName,
                getSetAttrs,
                targetPropertyInfo.PropertyType,
                Type.EmptyTypes);

            var getIL = getBuilder.GetILGenerator();
            getIL.Emit(OpCodes.Ldarg_0);
            getIL.Emit(OpCodes.Ldfld, backingObjectField);
            getIL.EmitCall(OpCodes.Callvirt, targetPropertyInfo.GetGetMethod(), Type.EmptyTypes);
            getIL.Emit(OpCodes.Ret);
            propBuilder.SetGetMethod(getBuilder);

            //build set method
            var setBuilder = typeBuilder.DefineMethod(
                "set_" + propertyName,
                getSetAttrs,
                null,
                new[] {targetPropertyInfo.PropertyType});

            var setIL = setBuilder.GetILGenerator();
            setIL.Emit(OpCodes.Ldarg_0);
            setIL.Emit(OpCodes.Ldfld, backingObjectField);
            setIL.Emit(OpCodes.Ldarg_1);
            setIL.EmitCall(OpCodes.Callvirt, targetPropertyInfo.GetSetMethod(), new[] {targetPropertyInfo.PropertyType});
            setIL.Emit(OpCodes.Ret);
            propBuilder.SetSetMethod(setBuilder);
        }
        returnType = typeBuilder.CreateType();
        _proxyClasses.Add(key, returnType);
        return returnType;
    }

    public static TIProxy CreateProxyObject<TIProxy>(object backingObject, out TIProxy outProxy) where TIProxy : class
    {
        var t = GetProxyTypeForBackingType(typeof (TIProxy), backingObject.GetType());
        outProxy = Activator.CreateInstance(t, backingObject) as TIProxy;
        return outProxy;
    }


    private static void Main(string[] args)
    {
        var c1 = new C1();
        IC c1Proxy;
        CreateProxyObject(c1, out c1Proxy);
        var c2 = new C2();
        IC c2Proxy;
        CreateProxyObject(c2, out c2Proxy);

        c1Proxy.Prop1 = "c1Prop1Value";
        Debug.Assert(c1.A.Equals("c1Prop1Value"));

        c2Proxy.Prop1 = "c2Prop1Value";
        Debug.Assert(c2.D.Equals("c2Prop1Value"));

        //so you can check it out in reflector
        SaveProxyAssembly();
    }

    private static void OperationWithProp1(object o)
    {
        IC proxy;
        CreateProxyObject(o, out proxy);

        string prop1 = proxy.Prop1;

        // Do something with prop1
    }