C# Graphviz(4net)到点的转换
我有以下代码(使用graphviz4net从C#转换而来): 我正在检查上转换的图像 图像如下: 我在用C语言编程。我有两个问题: 1-如何在C#中固定箭头 2-如何使椭圆在C#中消失 *我知道我可以使用node[shape=none],但我不知道如何在C#中设置它 更新: 现在我得到了以下代码:C# Graphviz(4net)到点的转换,c#,graphviz,C#,Graphviz,我有以下代码(使用graphviz4net从C#转换而来): 我正在检查上转换的图像 图像如下: 我在用C语言编程。我有两个问题: 1-如何在C#中固定箭头 2-如何使椭圆在C#中消失 *我知道我可以使用node[shape=none],但我不知道如何在C#中设置它 更新: 现在我得到了以下代码: digraph g { graph [rankdir="LR" ,compound="true" ]; subgraph cluster0 { graph [label="R
digraph g {
graph [rankdir="LR" ,compound="true" ];
subgraph cluster0 {
graph [label="Ready\n\nPurchaser:\noperation1,operation2,Supplier:\noperation1,operation3," ];
1 [ shape="none" ,fontcolor="white" ];
};
subgraph cluster2 {
graph [label="Paused\n\nPurchaser:\noperation1,operation3,Supplier:\noperation2,operation3," ];
3 [ shape="none" ,fontcolor="white" ];
};
subgraph cluster4 {
graph [label="Completed\n\nPurchaser:\noperation4,Supplier:\noperation4," ];
5 [ shape="none" ,fontcolor="white" ];
};
1 -> 3 [ ltail="cluster0" ,lhead="cluster2" ,comment="6" ];
1 -> 5 [ ltail="cluster0" ,lhead="cluster4" ,comment="7" ];
3 -> 1 [ ltail="cluster2" ,lhead="cluster0" ,comment="8" ];
3 -> 5 [ ltail="cluster2" ,lhead="cluster4" ,comment="9" ];
}
这给了我:
别担心标签问题,我会解决的
C#代码如下:
Graph<State> Graph = new Graph<State> { Rankdir = RankDirection.LeftToRight };
回到外面的世界:
var subgraphNewBlock = new SubGraph<State>{ Label = stringBuilder.ToString()};
stringNewBlock.AddVertex(state);
Graph.AddSubGraph(stringNewBlock);
var subgraphNewBlock=new子图{Label=stringBuilder.ToString()};
stringNewBlock.AddVertex(状态);
添加子图(stringNewBlock);
然后,我使用以下方法生成边:
public override IBlockHandling<State> GenerateLinks()
{
foreach (var state in statesDictionary.Values)
{
foreach (var nextPossibleState in state.GetNextPossibleStateList())
{
if (statesDictionary.ContainsKey(nextPossibleState))
{
var sourceSubGraph = Graph.SubGraphs.Single(x => x.Label.Contains(state.GetMainHeaderName()));
var destinationSubGraph = Graph.SubGraphs.Single(x => x.Label.Contains(nextPossibleState));
var edge = new Edge<SubGraph<State>>(sourceSubGraph, destinationSubGraph);
Graph.AddEdge(edge);
}
}
}
return this;
}
公共覆盖IBlockHandling GenerateLink()
{
foreach(statesDictionary.Values中的var状态)
{
foreach(状态为.GetNextPossibleStateList()的变量nextPossibleState)
{
if(statesDictionary.ContainsKey(nextPossibleState))
{
var sourceSubGraph=Graph.SubGraphs.Single(x=>x.Label.Contains(state.GetMainHeaderName());
var destinationSubGraph=Graph.SubGraphs.Single(x=>x.Label.Contains(nextPossibleState));
var edge=新边(源子图、目标子图);
图.增边(边);
}
}
}
归还这个;
}
然后,我使用以下命令转换为点格式:
public override IBlockHandling<State> ConvertDtoToDot()
{
var writer = new StringWriter();
new GraphToDotConverter().Convert(writer, Graph, new AttributesProvider());
var result = writer.GetStringBuilder().ToString().Trim();
Console.WriteLine(result);
return this;
}
公共覆盖IBlockHandling ConvertdToDot()
{
var writer=新的StringWriter();
新建GraphToDotConverter()。转换(写入程序、图形、新属性Provider());
var result=writer.GetStringBuilder().ToString().Trim();
控制台写入线(结果);
归还这个;
}
我仍然存在的问题是箭头看起来很奇怪。
有什么建议吗?如果您的问题是箭头形状,请参阅以下代码:
var edge = new Edge<SubGraph<State>>(sourceSubGraph, destinationSubGraph ,
new Arrow(), new DiamondArrow());
var-edge=新边(源子图、目的子图、,
新箭头(),新钻石箭头());
有关更多信息,请查看以下内容:
您能提供输入Graphviz4Net的图形的C代码,以便它生成此输出吗?@Steves,我无法解决这个问题。我用我的当前状态编辑了这个问题。请看一下,告诉我你是否知道如何修理它。我的代码中充满了系统细节
public override IBlockHandling<State> GenerateLinks()
{
foreach (var state in statesDictionary.Values)
{
foreach (var nextPossibleState in state.GetNextPossibleStateList())
{
if (statesDictionary.ContainsKey(nextPossibleState))
{
var sourceSubGraph = Graph.SubGraphs.Single(x => x.Label.Contains(state.GetMainHeaderName()));
var destinationSubGraph = Graph.SubGraphs.Single(x => x.Label.Contains(nextPossibleState));
var edge = new Edge<SubGraph<State>>(sourceSubGraph, destinationSubGraph);
Graph.AddEdge(edge);
}
}
}
return this;
}
public override IBlockHandling<State> ConvertDtoToDot()
{
var writer = new StringWriter();
new GraphToDotConverter().Convert(writer, Graph, new AttributesProvider());
var result = writer.GetStringBuilder().ToString().Trim();
Console.WriteLine(result);
return this;
}
var edge = new Edge<SubGraph<State>>(sourceSubGraph, destinationSubGraph ,
new Arrow(), new DiamondArrow());