在C#winform中断开连接后无法重新连接服务器
我正在做一个应用程序,它要求我作为客户端连接到服务器并从服务器接收数据。当连接断开时,我需要重新连接。下面是我的代码:在C#winform中断开连接后无法重新连接服务器,c#,winforms,sockets,tcpclient,tcp-ip,C#,Winforms,Sockets,Tcpclient,Tcp Ip,我正在做一个应用程序,它要求我作为客户端连接到服务器并从服务器接收数据。当连接断开时,我需要重新连接。下面是我的代码: public enum MySocketState { Disconnected = 0, Connecting, Connected } private Socket _serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stre
public enum MySocketState
{
Disconnected = 0,
Connecting,
Connected
}
private Socket _serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp);
private byte[] _recieveBuffer = new byte[128];
void DataProcess()
{
try
{
if (_serverSocket == null || sockState == MySocketState.Disconnected)
{
Console.WriteLine("Trying to connect...");
SetupServer();
}
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
}
private void SetupServer()
{
try
{
_serverSocket.Connect("192.168.1.11", 1000);
}
catch (SocketException ex)
{
Console.WriteLine(ex.Message);
}
sockState = MySocketState.Connected;
Console.WriteLine("Server connected...");
_serverSocket.BeginReceive(_recieveBuffer, 0, _recieveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), null);
}
private void ReceiveCallback(IAsyncResult AR)
{
try
{
if (_serverSocket == null)
_serverSocket = (Socket)AR.AsyncState;
int recieved = _serverSocket.EndReceive(AR);
if (recieved <= 0)
{
CloseSocket();
return;
}
byte[] recData = new byte[recieved];
Buffer.BlockCopy(_recieveBuffer, 0, recData, 0, recieved);
string strData = ASCIIEncoding.ASCII.GetString(recData);
Console.WriteLine(strData);
//Process the data stored in recData
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
CloseSocket();
}
finally
{
try
{
//Start receiving again
if (_serverSocket != null)
_serverSocket.BeginReceive(_recieveBuffer, 0, _recieveBuffer.Length, SocketFlags.None, new AsyncCallback(ReceiveCallback), null);
}
catch (Exception ex2)
{ }
}
}
public void CloseSocket()
{
try
{
if (_serverSocket != null)
{
if (_serverSocket.Connected)
_serverSocket.Shutdown(SocketShutdown.Both);
_serverSocket.Close();
}
}
catch (Exception ex)
{
Console.WriteLine(ex.ToString());
}
_serverSocket = null;
sockState = MySocketState.Disconnected;
}
private void timer1_Tick(object sender, EventArgs e)
{
DataProcess();
}
你们知道为什么不能重新连接吗?可能是因为在关闭Socket()后将_serverSocket设置为null,并且在尝试重新连接时没有创建新的Socket实例
public void CloseSocket()
{
...
_serverSocket = null;
...
}
查看错误消息中的行号
在c:\Work\Project 2015\Form1.cs:行中的fform.Form1.SetupServer()处
143位于c:\Work\Project中的fform.Form1.DataProcess()
2015\Form1.cs:第79行
重新连接时,您可能应该执行以下操作:
private void SetupServer()
{
try
{
_serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //Added
_serverSocket.Connect("192.168.1.11", 1000);
}
...
}
第79行参考DataProcess()中的SetupServer()行。第143行引用了_serverSocket.Connect(“192.168.1.11”,1000),这就是我在问题中提到的。正是我所怀疑的:)引用我看到的。好的,谢谢!它起作用了!但就连接和重新连接到服务器而言,这些编码是最好的方式吗?我使用BeginConnect()以另一种方式执行此操作,但有问题。哪种方式最好?使用像这个问题中那样的直接连接或BeginConnect()?应该使用socket.connect()后跟socket.BeginReceive()。socket.BeginConnect()将在另一个线程中连接,因此socket.BeginReceive()可能会在连接套接字之前开始接收消息,这是一个问题。
private void SetupServer()
{
try
{
_serverSocket = new Socket(AddressFamily.InterNetwork, SocketType.Stream, ProtocolType.Tcp); //Added
_serverSocket.Connect("192.168.1.11", 1000);
}
...
}