C# 诺基亚图像处理SDK v1.2.115.0 HDR示例中缺少EditingSession和FilterFactory

C# 诺基亚图像处理SDK v1.2.115.0 HDR示例中缺少EditingSession和FilterFactory,c#,windows-phone-8,blending,nokia-imaging-sdk,lumia-imaging-sdk,C#,Windows Phone 8,Blending,Nokia Imaging Sdk,Lumia Imaging Sdk,我试图在我的项目中使用,但SDK v1.2.115.0中似乎不再支持EditingSession和FilterFactory类 原始代码 WriteableBitmap toneMap1 = new WriteableBitmap(CapturedImage.PixelWidth, CapturedImage.PixelHeight); using (EditingSession editsession = new EditingSession(image1.AsBitmap())) usin

我试图在我的项目中使用,但SDK v1.2.115.0中似乎不再支持
EditingSession
FilterFactory

原始代码

WriteableBitmap toneMap1 = new WriteableBitmap(CapturedImage.PixelWidth, CapturedImage.PixelHeight);

using (EditingSession editsession = new EditingSession(image1.AsBitmap()))
using (EditingSession blendSession = new EditingSession(image1.AsBitmap()))
{
// Create the blurred version of original image
editsession.AddFilter(FilterFactory.CreateBlurFilter(BlurLevel.Blur1));

// Perform the difference between the original image and the blurred copy
editsession.AddFilter(FilterFactory.CreateBlendFilter(blendSession, BlendFunction.Difference));               

// Create the Laplacian of the original image using the emboss filter
blendSession.AddFilter(FilterFactory.CreateEmbossFilter(1.0f));

// Add the result of blur with emboss filter
editsession.AddFilter(FilterFactory.CreateBlendFilter(blendSession, BlendFunction.Add));

// Perform a gray scale as we need just informations on radiance not colours
editsession.AddFilter(FilterFactory.CreateGrayscaleFilter());

// Render the result
await editsession.RenderToWriteableBitmapAsync(toneMap1, OutputOption.PreserveAspectRatio);
}
这就是我到目前为止所尝试的

        IList<IFilter> filtersList = new List<IFilter>();

        var blurFilter = new BlurFilter()
        { 
            BlurRegionShape = BlurRegionShape.Rectangular,
            KernelSize = 10
        };


        var blendFilter = new BlendFilter()
        {
            BlendFunction = BlendFunction.Difference,                
        };

        var embossFilter = new EmbossFilter()
        {
            Level = 1.0f
        };

        var blendFilter2 = new BlendFilter()
        {
            BlendFunction = BlendFunction.Add
        };

        var grayScaleFilter = new GrayscaleFilter();

        filtersList.Add(blurFilter);
        filtersList.Add(blendFilter);
        filtersList.Add(embossFilter);
        filtersList.Add(blendFilter2);
        filtersList.Add(grayScaleFilter);


            using (var ms = new MemoryStream())
            {
                image1.SaveJpeg(ms, image1.PixelWidth, image1.PixelHeight, 0, 100);
                ms.Position = 0;
                using (var streamImageSource1 = new StreamImageSource(ms))
                using (var filterEffect1 = new FilterEffect(streamImageSource1) { Filters = filtersList })
                using (var writableBitmapRenderer1 = new WriteableBitmapRenderer(filterEffect1, toneMap1))
                {
                    toneMap1 = await writableBitmapRenderer1.RenderAsync();
                }
            }
IList filtersList=新列表();
var blurFilter=新的blurFilter()
{ 
BlurRegionShape=BlurRegionShape.矩形,
内核大小=10
};
var blendFilter=new blendFilter()
{
BlendFunction=BlendFunction.Difference,
};
var浮雕过滤器=新浮雕过滤器()
{
液位=1.0f
};
var blendFilter2=新的BlendFilter()
{
BlendFunction=BlendFunction.Add
};
var grayScaleFilter=新的grayScaleFilter();
过滤器列表。添加(过滤器);
过滤器列表。添加(blendFilter);
过滤器列表。添加(压花过滤器);
过滤器列表。添加(blendFilter2);
过滤器列表。添加(灰度过滤器);
使用(var ms=new MemoryStream())
{
image1.SaveJpeg(ms,image1.PixelWidth,image1.PixelHeight,0100);
ms.Position=0;
使用(var streamImageSource1=新的StreamImageSource(ms))
使用(var filterEffect1=new FilterEffect(streamImageSource1){Filters=filtersList})
使用(var writeableBitMapRender1=new WriteableBitmapRenderer(filterEffect1,toneMap1))
{
toneMap1=Wait WritableBitMapRender1.RenderAsync();
}
}
由于BlendFilter的
ForegroundSource
为空,因此引发错误。
ForegroundSource
应该是以前的过滤器(在本例中为blurFilter和EmpressFilter)的结果,否


但是,既然我不能使用
EditingSession
FilterFactory
,我该如何正确地更改代码以使用更新的SDK?

我想我已经解决了这个问题。对于那些同舟共济的人,以下是我所做的

            using (var ms = new MemoryStream())
            {
                image2.SaveJpeg(ms, image2.PixelWidth, image2.PixelHeight, 0, 100);
                ms.Position = 0;
                using (var oriStreamImageSource2 = new StreamImageSource(ms))
                {
                    //Create the blurred version of original image
                    var blurEffect = new FilterEffect(oriStreamImageSource2)
                    {
                        Filters = new[] { new BlurFilter() { KernelSize = BlurLevel } }
                    };

                    var blendEffect1 = new FilterEffect(blurEffect)
                    {
                        Filters = new[] { new BlendFilter(oriStreamImageSource2, BlendFunction.Difference) }
                    };

                    //Create the Laplacian of the original image using the emboss filter
                    var embossEffect = new FilterEffect(oriStreamImageSource2)
                    {
                        Filters = new[] { new EmbossFilter(1.0f) }
                    };

                    //Add the result of blur with emboss filter
                    var blendEffect2 = new FilterEffect(blendEffect1)
                    {
                        Filters = new[] { new BlendFilter(embossEffect, BlendFunction.Add) }
                    };

                    //Perform a gray scale as we need just informations on radiance not colours
                    var grayScaleEffect = new FilterEffect(blendEffect2)
                    {
                        Filters = new[] { new GrayscaleFilter() }
                    };

                    using (var writableBitmapRenderer = new WriteableBitmapRenderer(grayScaleEffect, toneMap2))
                    {
                        toneMap2 = await writableBitmapRenderer.RenderAsync();

                        blurEffect.Dispose();
                        blendEffect1.Dispose();
                        embossEffect.Dispose();
                        blendEffect2.Dispose();
                        grayScaleEffect.Dispose();
                    }
                };
            }