C# Dispatcher.CurrentDispatcher导致ReactiveUI调用挂起
在下面的示例中,对ReactiveCommand调用.Execute会挂起或创建死锁。为什么会发生这种情况,最好的避免方法是什么 此错误仅在调用Dispatcher.CurrentDispatcher时发生。很遗憾,在这个更大的项目中,显然答案是不打电话 我在项目中有nuget包reactiveui core和reactiveui winforms,都是v7.4.0。我正在用Resharper从Visual Studio运行nunit测试 该代码是一个NUnit测试夹具,请注意,TimeoutAfterAsync是一个助手方法,用于在特定超时后取消测试,在没有此包装器的情况下观察行为C# Dispatcher.CurrentDispatcher导致ReactiveUI调用挂起,c#,winforms,dispatcher,reactiveui,C#,Winforms,Dispatcher,Reactiveui,在下面的示例中,对ReactiveCommand调用.Execute会挂起或创建死锁。为什么会发生这种情况,最好的避免方法是什么 此错误仅在调用Dispatcher.CurrentDispatcher时发生。很遗憾,在这个更大的项目中,显然答案是不打电话 我在项目中有nuget包reactiveui core和reactiveui winforms,都是v7.4.0。我正在用Resharper从Visual Studio运行nunit测试 该代码是一个NUnit测试夹具,请注意,TimeoutA
[TestFixture]
public class ReactiveCommandTests
{
private static async Task<bool> ExecuteCommand()
{
await Task.Delay(1000);
return true;
}
public static ReactiveCommand<Unit, bool> Command = ReactiveCommand.CreateFromTask(ExecuteCommand);
public static ReactiveCommand<Unit, bool> CommandOnTaskpoolScheduler = ReactiveCommand.CreateFromTask(ExecuteCommand, outputScheduler: RxApp.TaskpoolScheduler);
public static ReactiveCommand<Unit, bool> CommandAfterDispatcherInvoked = ReactiveCommand.CreateFromTask(ExecuteCommand);
[Test, Order(1)]
public async Task Test()
{
//THIS WORKS
try
{
await TimeoutAfterAsync(
Command.Execute(),
TimeSpan.FromSeconds(5),
"control");
}
catch (TimeoutException)
{
Assert.Fail("Control case timed out (not expected)");
}
}
[Test, Order(2)]
public async Task Test_CreateCommandAfterDispatcherCall()
{
//This line causes unwanted behaviour
var x = Dispatcher.CurrentDispatcher;
//THIS FAILS
try
{
await TimeoutAfterAsync(
CommandAfterDispatcherInvoked.Execute(),
TimeSpan.FromSeconds(5),
"after dispatcher creation");
}
catch (TimeoutException)
{
Assert.Fail("Executing commandAfterDispatcherInvoked timed out (expected, but not understood");
}
}
[Test, Order(3)]
public async Task Test_CreateCommandWithThreadpoolScheduler()
{
//This line causes unwanted behaviour
var x = Dispatcher.CurrentDispatcher;
//THIS WORKS AGAIN (using ThreadpoolScheduler when creating ReactiveCommand)
try
{
await TimeoutAfterAsync(
CommandOnTaskpoolScheduler.Execute(),
TimeSpan.FromSeconds(5),
"after dispatcher creation, with thread pool");
}
catch (TimeoutException)
{
Assert.Fail("ThreadpoolScheduler case timed out (not expected)");
}
}
private static async Task<TResult> TimeoutAfterAsync<TResult>(IObservable<TResult> observable,
TimeSpan timeout,
string context)
{
var task = observable .ToTask();
var result = await Task.WhenAny(task, Task.Delay(timeout));
if (result == task)
{
// Task completed within timeout.
return task.GetAwaiter().GetResult();
}
else
{
// Task timed out.
throw new TimeoutException(context);
}
}
}
Dispatcher.CurrentDispatcher很有趣;如果当前线程还没有调度程序,它会为当前线程创建一个调度程序!这会给单元测试带来问题,因为新的调度程序是为线程池线程创建的,它不是STA,也没有消息泵
理想的解决方案是不调用CurrentDispatcher。曾经如果必须使用SynchronizationContext将结果/进度/事件传递给UI线程,请使用await或IProgress。为这些抽象创建测试环境要容易得多
但现在,您可能可以使用,一种旧的实用程序类型,它包含在异步CTP的早期版本中。WpfContext.Run将接受一个委托,为当前线程创建一个调度程序上下文,并在该调度程序上下文中执行该委托,输出其消息,直到异步操作完成。谢谢,最后我能够在测试中删除CurrentDispatcher