C# 最近是否有人使用QuickGraph库来帮助我解决旧示例中发现的语法问题?

C# 最近是否有人使用QuickGraph库来帮助我解决旧示例中发现的语法问题?,c#,quickgraph,C#,Quickgraph,我正在为一个学校项目研究快速图形库,希望我不必使用图形的C++/CLI实现。现在,我只想运行一个在QuickGraph讨论板上找到的示例程序 由于四个语法错误,我无法编译找到的示例。我想我可以自己解决其中两个错误,但第一个我不明白为什么前两个错误会发生 我试图编译的代码,也可以在这里找到 我假设这个例子在过去的某个时候起了作用,但是在库可能发生的任何更新过程中,一些语法发生了变化。给出错误的两行代码是代码的原始创建者在边缘成本声明下面实例化DijkstraShortestPathAlgorith

我正在为一个学校项目研究快速图形库,希望我不必使用图形的C++/CLI实现。现在,我只想运行一个在QuickGraph讨论板上找到的示例程序

由于四个语法错误,我无法编译找到的示例。我想我可以自己解决其中两个错误,但第一个我不明白为什么前两个错误会发生

我试图编译的代码,也可以在这里找到

我假设这个例子在过去的某个时候起了作用,但是在库可能发生的任何更新过程中,一些语法发生了变化。给出错误的两行代码是代码的原始创建者在边缘成本声明下面实例化DijkstraShortestPathAlgorithm和VertexDistanceRecorderObserver时的两行代码。 我希望最近有人使用这个库来帮助我理解这些答案,或者如果可能的话,指导我使用一些最近的快速图表示例。提前衷心感谢

AdjacencyGraph<string, Edge<string>> graph = new AdjacencyGraph<string, Edge<string>>(true);

// Add some vertices to the graph
graph.AddVertex("A");
graph.AddVertex("B");
graph.AddVertex("C");
graph.AddVertex("D");
graph.AddVertex("E");
graph.AddVertex("F");
graph.AddVertex("G");
graph.AddVertex("H");
graph.AddVertex("I");
graph.AddVertex("J");

// Create the edges
Edge<string> a_b = new Edge<string>("A", "B");
Edge<string> a_d = new Edge<string>("A", "D");
Edge<string> b_a = new Edge<string>("B", "A");
Edge<string> b_c = new Edge<string>("B", "C");
Edge<string> b_e = new Edge<string>("B", "E");
Edge<string> c_b = new Edge<string>("C", "B");
Edge<string> c_f = new Edge<string>("C", "F");
Edge<string> c_j = new Edge<string>("C", "J");
Edge<string> d_e = new Edge<string>("D", "E");
Edge<string> d_g = new Edge<string>("D", "G");
Edge<string> e_d = new Edge<string>("E", "D");
Edge<string> e_f = new Edge<string>("E", "F");
Edge<string> e_h = new Edge<string>("E", "H");
Edge<string> f_i = new Edge<string>("F", "I");
Edge<string> f_j = new Edge<string>("F", "J");
Edge<string> g_d = new Edge<string>("G", "D");
Edge<string> g_h = new Edge<string>("G", "H");
Edge<string> h_g = new Edge<string>("H", "G");
Edge<string> h_i = new Edge<string>("H", "I");
Edge<string> i_f = new Edge<string>("I", "F");
Edge<string> i_j = new Edge<string>("I", "J");
Edge<string> i_h = new Edge<string>("I", "H");
Edge<string> j_f = new Edge<string>("J", "F");

// Add the edges
graph.AddEdge(a_b);
graph.AddEdge(a_d);
graph.AddEdge(b_a);
graph.AddEdge(b_c);
graph.AddEdge(b_e);
graph.AddEdge(c_b);
graph.AddEdge(c_f);
graph.AddEdge(c_j);
graph.AddEdge(d_e);
graph.AddEdge(d_g);
graph.AddEdge(e_d);
graph.AddEdge(e_f);
graph.AddEdge(e_h);
graph.AddEdge(f_i);
graph.AddEdge(f_j);
graph.AddEdge(g_d);
graph.AddEdge(g_h);
graph.AddEdge(h_g);
graph.AddEdge(h_i);
graph.AddEdge(i_f);
graph.AddEdge(i_h);
graph.AddEdge(i_j);
graph.AddEdge(j_f);

// Define some weights to the edges
Dictionary<Edge<string>, double> edgeCost = new Dictionary<Edge<string>, double>(graph.EdgeCount)
{
    {a_b, 4},
    {a_d, 1},
    {b_a, 74},
    {b_c, 2},
    {b_e, 12},
    {c_b, 12},
    {c_f, 74},
    {c_j, 12},
    {d_e, 32},
    {d_g, 22},
    {e_d, 66},
    {e_f, 76},
    {e_h, 33},
    {f_i, 11},
    {f_j, 21},
    {g_d, 12},
    {g_h, 10},
    {h_g, 2},
    {h_i, 72},
    {i_f, 31},
    {i_h, 18},
    {i_j, 7},
    {j_f, 8}
};

Func<Edge<string>, double> getWeight = edge => edgeCost[edge];

// We want to use Dijkstra on this graph
DijkstraShortestPathAlgorithm<string, Edge<string>> dijkstra = new DijkstraShortestPathAlgorithm<string, Edge<string>>(graph, getWeight);

//// attach a distance observer to give us the shortest path distances
VertexDistanceRecorderObserver<string, Edge<string>> distObserver = new VertexDistanceRecorderObserver<string, Edge<string>>(getWeight);

using (distObserver.Attach(dijkstra))
{

    //// Attach a Vertex Predecessor Recorder Observer to give us the paths
    VertexPredecessorRecorderObserver<string, Edge<string>> predecessorObserver = new VertexPredecessorRecorderObserver<string, Edge<string>>();
    using (predecessorObserver.Attach(dijkstra))
    {
        //// Run the algorithm with A set to be the source
        dijkstra.Compute("A");

        foreach (KeyValuePair<string, double> kvp in distObserver.Distances)
            Console.WriteLine("Distance from root to node {0} is {1}", kvp.Key, kvp.Value);

        foreach (KeyValuePair<string, Edge<string>> kvp in predecessorObserver.VertexPredecessors)
            Console.WriteLine("If you want to get to {0} you have to enter through the in edge {1}", kvp.Key, kvp.Value);

    }
}
AdjacencyGraph<string, Edge<string>> graph = new AdjacencyGraph<string, Edge<string>>(true);

// Add some vertices to the graph
graph.AddVertex("A");
graph.AddVertex("B");
graph.AddVertex("C");
graph.AddVertex("D");
graph.AddVertex("E");
graph.AddVertex("F");
graph.AddVertex("G");
graph.AddVertex("H");
graph.AddVertex("I");
graph.AddVertex("J");

// Create the edges
Edge<string> a_b = new Edge<string>("A", "B");
Edge<string> a_d = new Edge<string>("A", "D");
Edge<string> b_a = new Edge<string>("B", "A");
Edge<string> b_c = new Edge<string>("B", "C");
Edge<string> b_e = new Edge<string>("B", "E");
Edge<string> c_b = new Edge<string>("C", "B");
Edge<string> c_f = new Edge<string>("C", "F");
Edge<string> c_j = new Edge<string>("C", "J");
Edge<string> d_e = new Edge<string>("D", "E");
Edge<string> d_g = new Edge<string>("D", "G");
Edge<string> e_d = new Edge<string>("E", "D");
Edge<string> e_f = new Edge<string>("E", "F");
Edge<string> e_h = new Edge<string>("E", "H");
Edge<string> f_i = new Edge<string>("F", "I");
Edge<string> f_j = new Edge<string>("F", "J");
Edge<string> g_d = new Edge<string>("G", "D");
Edge<string> g_h = new Edge<string>("G", "H");
Edge<string> h_g = new Edge<string>("H", "G");
Edge<string> h_i = new Edge<string>("H", "I");
Edge<string> i_f = new Edge<string>("I", "F");
Edge<string> i_j = new Edge<string>("I", "J");
Edge<string> i_h = new Edge<string>("I", "H");
Edge<string> j_f = new Edge<string>("J", "F");

// Add the edges
graph.AddEdge(a_b);
graph.AddEdge(a_d);
graph.AddEdge(b_a);
graph.AddEdge(b_c);
graph.AddEdge(b_e);
graph.AddEdge(c_b);
graph.AddEdge(c_f);
graph.AddEdge(c_j);
graph.AddEdge(d_e);
graph.AddEdge(d_g);
graph.AddEdge(e_d);
graph.AddEdge(e_f);
graph.AddEdge(e_h);
graph.AddEdge(f_i);
graph.AddEdge(f_j);
graph.AddEdge(g_d);
graph.AddEdge(g_h);
graph.AddEdge(h_g);
graph.AddEdge(h_i);
graph.AddEdge(i_f);
graph.AddEdge(i_h);
graph.AddEdge(i_j);
graph.AddEdge(j_f);

// Define some weights to the edges
Dictionary<Edge<string>, double> edgeCost = new Dictionary<Edge<string>, double>(graph.EdgeCount)
{
    {a_b, 4},
    {a_d, 1},
    {b_a, 74},
    {b_c, 2},
    {b_e, 12},
    {c_b, 12},
    {c_f, 74},
    {c_j, 12},
    {d_e, 32},
    {d_g, 22},
    {e_d, 66},
    {e_f, 76},
    {e_h, 33},
    {f_i, 11},
    {f_j, 21},
    {g_d, 12},
    {g_h, 10},
    {h_g, 2},
    {h_i, 72},
    {i_f, 31},
    {i_h, 18},
    {i_j, 7},
    {j_f, 8}
};

Func<Edge<string>, double> getWeight = edge => edgeCost[edge];

// We want to use Dijkstra on this graph
DijkstraShortestPathAlgorithm<string, Edge<string>> dijkstra = new DijkstraShortestPathAlgorithm<string, Edge<string>>(graph, getWeight);

//// attach a distance observer to give us the shortest path distances
VertexDistanceRecorderObserver<string, Edge<string>> distObserver = new VertexDistanceRecorderObserver<string, Edge<string>>(getWeight);

using (distObserver.Attach(dijkstra))
{

    //// Attach a Vertex Predecessor Recorder Observer to give us the paths
    VertexPredecessorRecorderObserver<string, Edge<string>> predecessorObserver = new VertexPredecessorRecorderObserver<string, Edge<string>>();
    using (predecessorObserver.Attach(dijkstra))
    {
        //// Run the algorithm with A set to be the source
        dijkstra.Compute("A");

        foreach (KeyValuePair<string, double> kvp in distObserver.Distances)
            Console.WriteLine("Distance from root to node {0} is {1}", kvp.Key, kvp.Value);

        foreach (KeyValuePair<string, Edge<string>> kvp in predecessorObserver.VertexPredecessors)
            Console.WriteLine("If you want to get to {0} you have to enter through the in edge {1}", kvp.Key, kvp.Value);

    }
}