Dart 用刷卡改变路线
我想用一个简单的向左滑动来改变一个窗口,我需要两个窗口,当用户向右滑动时,我想改变我的路线 我正在处理命名路由Dart 用刷卡改变路线,dart,flutter,Dart,Flutter,我想用一个简单的向左滑动来改变一个窗口,我需要两个窗口,当用户向右滑动时,我想改变我的路线 我正在处理命名路由 void main() => runApp(new HeatMapApp()); class HeatMapApp extends StatelessWidget { // This widget is the root of your application. @override Widget build(BuildContext context) { r
void main() => runApp(new HeatMapApp());
class HeatMapApp extends StatelessWidget {
// This widget is the root of your application.
@override
Widget build(BuildContext context) {
return new MaterialApp(
title: 'HeatMap',
initialRoute: '/',
routes: {
'/': (context) => new Main(),
'/home': (context) => new Home()
},
theme: new ThemeData(
primaryColor: Colors.black
)
);
}
}
这是我应用程序中的代码,主文件现在没有太多数据,我想知道要重定向到“主”路径的滑动事件
主飞镖
class Main extends StatelessWidget {
final bool _isLoggedIn = true;
@override
Widget build(BuildContext context) {
return Scaffold(
appBar: _isLoggedIn ? AppBar (
title: Text('Logged In')
) : null,
body: Center(
child: Text('Hello World!')
)
);
}
}我认为
可忽略的
小部件非常适合您的要求
class Main extends StatelessWidget {
final bool _isLoggedIn = true;
_nextPage(BuildContext context) async {
Navigator.of(context).pushReplacementNamed("/home");
}
@override
Widget build(BuildContext context) {
return Dismissible(
key: new ValueKey("dismiss_key"),
direction: DismissDirection.endToStart,
child: Scaffold(
appBar: _isLoggedIn ? AppBar(title: Text('Logged In')) : null,
body: Center(child: Text('Hello World!'))),
onDismissed: (direction) {
if (direction == DismissDirection.endToStart) {
_nextPage(context);
}
});
}
}