Delphi 在迭代中重新绘制和重新绘制,非常感谢!感谢Deltics,我已经用Layout1.repait编辑了我的代码,没有任何效果,与以前的版本相同,没有repaitOk,可以在迭代中使用Synchronize和repait,非常感谢Deltics! var
Delphi 在迭代中重新绘制和重新绘制,非常感谢!感谢Deltics,我已经用Layout1.repait编辑了我的代码,没有任何效果,与以前的版本相同,没有repaitOk,可以在迭代中使用Synchronize和repait,非常感谢Deltics! var ,delphi,runtime,controls,firemonkey,Delphi,Runtime,Controls,Firemonkey,在迭代中重新绘制和重新绘制,非常感谢!感谢Deltics,我已经用Layout1.repait编辑了我的代码,没有任何效果,与以前的版本相同,没有repaitOk,可以在迭代中使用Synchronize和repait,非常感谢Deltics! var RectT: TRectangle; MyThread: TThread; Layout1: TLayout; begin MyThread := TThread.CreateAnonymousThread(procedure()
在迭代中重新绘制和
重新绘制
,非常感谢!感谢Deltics,我已经用Layout1.repait编辑了我的代码,没有任何效果,与以前的版本相同,没有repait
Ok,可以在迭代中使用Synchronize
和repait
,非常感谢Deltics!
var
RectT: TRectangle;
MyThread: TThread;
Layout1: TLayout;
begin
MyThread := TThread.CreateAnonymousThread(procedure()
begin
TThread.Synchronize(nil, procedure()
var
z, i: integer;
begin
z := 0;
for i := 0 to 99 do
begin
RectT := TRectangle.Create(Self);
RectT.Name := 'Rectangle' + IntToStr(i);
RectT.Align := TAlignLayout.Top;
RectT.Margins.Top := 6;
RectT.Position.Y := z;
RectT.Height := 20;
RectT.Parent := Layout1;
if (i mod 10) = 0 then Layout1.UpdateEffects;
inc(z, 20);
end;
end);
end);
MyThread.FreeOnTerminate := True;
MyThread.Start;
var
MyThread: TThread;
begin
MyThread := TThread.CreateAnonymousThread
(
procedure()
var
z, i: integer;
RectT: TRectangle;
begin
z := 0;
for i := 0 to 999 do
begin
RectT := TRectangle.Create(Self);
RectT.Name := 'Rectangle' + IntToStr(i);
RectT.Align := TAlignLayout.Top;
RectT.Margins.Top := 6;
RectT.Position.Y := z;
RectT.Height := 20;
RectT.Parent := Layout1;
TThread.Synchronize(nil, procedure()
begin
Layout1.Repaint;
end);
inc(z, 20);
end;
end
);
MyThread.FreeOnTerminate := True;
MyThread.Start;
end;
if (i mod 10) = 0 then
TThread.Synchronize(nil, procedure()
begin
Layout1.Repaint;
end);
procedure TForm4.Button1Click(Sender: TObject);
begin
TThread.CreateAnonymousThread(procedure
var
I,z: Integer;
Total: Integer;
begin
Total := 0;
for I := 1 to 99 do
begin
TThread.Synchronize (TThread.CurrentThread,
procedure
var
RectT: TRectangle;
begin
RectT := TRectangle.Create(Self);
RectT.Name := 'Rectangle' + IntToStr(i);
RectT.Align := TAlignLayout.Top;
RectT.Margins.Top := 6;
RectT.Position.Y := z;
RectT.Height := 20;
RectT.Parent := Layout1;
Inc(z, 20);
end);
end;
end).Start;
end;