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Flash 使用transform.matrix缩放拟合flex组件_Flash_Apache Flex_Actionscript_Zooming_Transform - Fatal编程技术网

Flash 使用transform.matrix缩放拟合flex组件

Flash 使用transform.matrix缩放拟合flex组件,flash,apache-flex,actionscript,zooming,transform,Flash,Apache Flex,Actionscript,Zooming,Transform,有人可以告诉我如何使用transform.matrix缩放画布,以便组件的内容可以向内或向外装入父容器(应用程序) 此函数名为Zoomfit(),我有以下代码: public function calcScaleToFitRatio(parentObj:DisplayObject, childObj:DisplayObject):Number{ var retVal:Number = 1; if (null == childObj) { return 1;

有人可以告诉我如何使用transform.matrix缩放画布,以便组件的内容可以向内或向外装入父容器(应用程序)

此函数名为Zoomfit(),我有以下代码:

    public function calcScaleToFitRatio(parentObj:DisplayObject, childObj:DisplayObject):Number{
    var retVal:Number = 1;
    if (null == childObj) {
        return 1;
    }
    var containerRatio:Number     = parentObj.height  / parentObj.width;
    var contentsRatio:Number      = childObj.height   / childObj.width;
    var isContainerLarger:Boolean = (containerRatio > contentsRatio);
    if (true === isContainerLarger) {
        retVal = parentObj.width / childObj.width;
    } else {
        retVal = parentObj.height / childObj.height;
    }
    return retVal;
}

但我不能应用于矩阵

像这样的方法会奏效,显然,用您正在拉伸的容器的名称替换
stretchedCanvas

    <mx:Canvas width="600">   <!-- outer container -->
        <mx:Canvas id="stretchedCanvas" 
            scaleX="{IContainer(stretchedCanvas.parent).width/stretchedCanvas.width}"
            scaleY="{IContainer(stretchedCanvas.parent).height/stretchedCanvas.height}"
        >
        </mx:Canvas>
    </mx:Canvas>

为什么不直接使用childObj.scaleX=childObj.scaleY=theScaleYouCalculate?