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Flutter 你好,我如何才能添加一个圆形加载指示器到我的按钮-颤振_Flutter_Dart_Flutter Layout_Flutter Dependencies_Flutter Web - Fatal编程技术网

Flutter 你好,我如何才能添加一个圆形加载指示器到我的按钮-颤振

Flutter 你好,我如何才能添加一个圆形加载指示器到我的按钮-颤振,flutter,dart,flutter-layout,flutter-dependencies,flutter-web,Flutter,Dart,Flutter Layout,Flutter Dependencies,Flutter Web,我有一个颤振代码。我不想在单击submit按钮时什么也不显示,而是想在单击按钮时显示循环加载指示器,以便让用户保持忙碌,但我面临的挑战是如何将我的教程转换为我的代码 以下是教程: ... children: <Widget>[ new Padding( padding: const EdgeInsets.all(16.0), child: new MaterialButton(

我有一个颤振代码。我不想在单击submit按钮时什么也不显示,而是想在单击按钮时显示循环加载指示器,以便让用户保持忙碌,但我面临的挑战是如何将我的教程转换为我的代码

以下是教程:

...
 children: <Widget>[
            new Padding(
              padding: const EdgeInsets.all(16.0),
              child: new MaterialButton(
                child: setUpButtonChild(),
                onPressed: () {
                  setState(() {
                    if (_state == 0) {
                      animateButton();
                    }
                  });
                },
                elevation: 4.0,
                minWidth: double.infinity,
                height: 48.0,
                color: Colors.lightGreen,
              ),
            )
          ],
 Widget setUpButtonChild() {
    if (_state == 0) {
      return new Text(
        "Click Here",
        style: const TextStyle(
          color: Colors.white,
          fontSize: 16.0,
        ),
      );
    } else if (_state == 1) {
      return CircularProgressIndicator(
        valueColor: AlwaysStoppedAnimation<Color>(Colors.white),
      );
    } else {
      return Icon(Icons.check, color: Colors.white);
    }
  }

  void animateButton() {
    setState(() {
      _state = 1;
    });

    Timer(Duration(milliseconds: 1000), () {
      setState(() {
        _state = 2;
      });
    });

    Timer(Duration(milliseconds: 3300), () {
       Navigator.of(context).push(
        MaterialPageRoute(
          builder: (context) => AnchorsPage(),
        ),
      );
    });
  }

您可以复制粘贴运行下面的完整代码
您可以直接使用软件包
或参考其源代码
您可以将
AnimationController
传递到
http
作业并使用
controller.forward
reset

代码片段

void httpJob(AnimationController controller) async {
    controller.forward();
    print("delay start");
    await Future.delayed(Duration(seconds: 3), () {});
    print("delay stop");
    controller.reset();
  }
...  
ProgressButton(
        borderRadius: BorderRadius.all(Radius.circular(8)),
        strokeWidth: 2,
        child: Text(
          "Sample",
          style: TextStyle(
            color: Colors.white,
            fontSize: 24,
          ),
        ),
        onPressed: (AnimationController controller) async {
          await httpJob(controller);
        }
工作演示

完整代码

import 'package:flutter/material.dart';
import 'package:progress_indicator_button/progress_button.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  void httpJob(AnimationController controller) async {
    controller.forward();
    print("delay start");
    await Future.delayed(Duration(seconds: 3), () {});
    print("delay stop");
    controller.reset();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Container(
              width: 200,
              height: 60,
              child: ProgressButton(
                borderRadius: BorderRadius.all(Radius.circular(8)),
                strokeWidth: 2,
                child: Text(
                  "Sample",
                  style: TextStyle(
                    color: Colors.white,
                    fontSize: 24,
                  ),
                ),
                onPressed: (AnimationController controller) async {
                  await httpJob(controller);
                },
              ),
            ),
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ),
    );
  }
}
导入“包装:颤振/材料.省道”;
导入“package:progress_indicator_button/progress_button.dart”;
void main(){
runApp(MyApp());
}
类MyApp扩展了无状态小部件{
@凌驾
小部件构建(构建上下文){
返回材料PP(
标题:“颤振演示”,
主题:主题数据(
主样本:颜色。蓝色,
视觉密度:视觉密度。自适应平台密度,
),
主页:MyHomePage(标题:“颤振演示主页”),
);
}
}
类MyHomePage扩展StatefulWidget{
MyHomePage({Key,this.title}):超级(Key:Key);
最后的字符串标题;
@凌驾
_MyHomePageState createState()=>\u MyHomePageState();
}
类_MyHomePageState扩展状态{
int _计数器=0;
void _incrementCounter(){
设置状态(){
_计数器++;
});
}
无效httpJob(AnimationController)异步{
controller.forward();
打印(“延迟启动”);
等待未来。延迟(持续时间(秒:3),({});
打印(“延迟停止”);
controller.reset();
}
@凌驾
小部件构建(构建上下文){
返回脚手架(
appBar:appBar(
标题:文本(widget.title),
),
正文:中(
子:列(
mainAxisAlignment:mainAxisAlignment.center,
儿童:[
容器(
宽度:200,
身高:60,
孩子:前进按钮(
borderRadius:borderRadius.all(半径圆形(8)),
冲程宽度:2,
子:文本(
“样本”,
样式:TextStyle(
颜色:颜色,白色,
尺寸:24,
),
),
onPressed:(AnimationController)异步{
等待httpJob(控制器);
},
),
),
正文(
“您已经按了这么多次按钮:”,
),
正文(
“$”计数器“,
风格:Theme.of(context).textTheme.headline4,
),
],
),
),
浮动操作按钮:浮动操作按钮(
按下时:\ u递增计数器,
工具提示:“增量”,
子:图标(Icons.add),
),
);
}
}
import 'package:flutter/material.dart';
import 'package:progress_indicator_button/progress_button.dart';

void main() {
  runApp(MyApp());
}

class MyApp extends StatelessWidget {
  @override
  Widget build(BuildContext context) {
    return MaterialApp(
      title: 'Flutter Demo',
      theme: ThemeData(
        primarySwatch: Colors.blue,
        visualDensity: VisualDensity.adaptivePlatformDensity,
      ),
      home: MyHomePage(title: 'Flutter Demo Home Page'),
    );
  }
}

class MyHomePage extends StatefulWidget {
  MyHomePage({Key key, this.title}) : super(key: key);

  final String title;

  @override
  _MyHomePageState createState() => _MyHomePageState();
}

class _MyHomePageState extends State<MyHomePage> {
  int _counter = 0;

  void _incrementCounter() {
    setState(() {
      _counter++;
    });
  }

  void httpJob(AnimationController controller) async {
    controller.forward();
    print("delay start");
    await Future.delayed(Duration(seconds: 3), () {});
    print("delay stop");
    controller.reset();
  }

  @override
  Widget build(BuildContext context) {
    return Scaffold(
      appBar: AppBar(
        title: Text(widget.title),
      ),
      body: Center(
        child: Column(
          mainAxisAlignment: MainAxisAlignment.center,
          children: <Widget>[
            Container(
              width: 200,
              height: 60,
              child: ProgressButton(
                borderRadius: BorderRadius.all(Radius.circular(8)),
                strokeWidth: 2,
                child: Text(
                  "Sample",
                  style: TextStyle(
                    color: Colors.white,
                    fontSize: 24,
                  ),
                ),
                onPressed: (AnimationController controller) async {
                  await httpJob(controller);
                },
              ),
            ),
            Text(
              'You have pushed the button this many times:',
            ),
            Text(
              '$_counter',
              style: Theme.of(context).textTheme.headline4,
            ),
          ],
        ),
      ),
      floatingActionButton: FloatingActionButton(
        onPressed: _incrementCounter,
        tooltip: 'Increment',
        child: Icon(Icons.add),
      ),
    );
  }
}