Ios 如何仅在UIButton上添加上边框?
我知道如何在iOS 7中为按钮添加边框,代码如下:Ios 如何仅在UIButton上添加上边框?,ios,iphone,cocoa-touch,uibutton,ios7,Ios,Iphone,Cocoa Touch,Uibutton,Ios7,我知道如何在iOS 7中为按钮添加边框,代码如下: [[myButton layer] setBorderColor:[[[UIColor grayColor] colorWithAlphaComponent:0.5] CGColor]]; [[myButton layer] setBorderWidth:1]; [[myButton layer] setCornerRadius:15]; 但我如何才能只添加一个边框我只想添加上边框您必须创建一个1pt高的新图层或视图,将其背景颜色设置为您想要
[[myButton layer] setBorderColor:[[[UIColor grayColor] colorWithAlphaComponent:0.5] CGColor]];
[[myButton layer] setBorderWidth:1];
[[myButton layer] setCornerRadius:15];
但我如何才能只添加一个边框我只想添加上边框您必须创建一个1pt高的新图层或视图,将其背景颜色设置为您想要的边框颜色,并将其添加为子视图/子图层 如果您需要的不是默认值,则需要手动绘制。您不能使用此图层方法
这里最好的解决方案是创建一个小图像(通过代码或photoshop),使用-
(UIImage*)ResizebleimageWithCapinsets:(UIEdgeInsets)capInsets resizingMode:(UIImageResizingMode)resizingMode
根据您想要提供的外观调整大小,并将其添加为背景图像。这确实是一个很好的方法,因为它可以帮助您保持非常小的内存占用,并使您的图像适应所有的按钮大小.自己画边界即可:
@implementation TopBorderButton
- (void)drawRect:(CGRect)rect
{
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetFillColorWithColor(context, [UIColor redColor].CGColor);
CGContextFillRect(context, CGRectMake(0.0f, 0.0, self.frame.size.width, 1.0));
}
@end
您可以对每个边框执行相同的操作。添加多个UIView您可以添加底部和左侧、顶部和右侧或任何您想要的边框
i、 e.底部和左侧:
UIView *bottomBorder = [[UIView alloc] initWithFrame:CGRectMake(0, btn.frame.size.height - 1.0f, btn.frame.size.width, 1)];
bottomBorder.backgroundColor = [UIColor redColor];
UIView *leftBorder = [[UIView alloc] initWithFrame:CGRectMake(1, 0, 1, btn.frame.size.height)];
leftBorder.backgroundColor = [UIColor redColor];
[btn addSubview:bottomBorder];
[btn addSubview:leftBorder];
如果不使用ARC,请记住在添加子视图后释放UIView(或使用autorelease)。以下是masgar在Swift中实现的解决方案:
var lineView = UIView(frame: CGRectMake(0, 0, btn.frame.size.width, 1))
lineView.backgroundColor=UIColor.redColor()
btn.addSubview(lineView)
最简单的方法
btnTest.selectiveBorderFlag = AUISelectiveBordersFlagBottom | AUISelectiveBordersFlagTop;
btnTest.selectiveBordersColor = [UIColor redColor];
btnTest.selectiveBordersWidth = 3.0;
在Swift中使用:为UIView类添加如下扩展:
- (void)drawRect:(CGRect)rect {
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context, 1.5); //线宽
CGContextSetAllowsAntialiasing(context, true);
CGContextSetRGBStrokeColor(context, 193/255.0, 205/255.0, 193/255.0, 1.0); //线的颜色
CGContextBeginPath(context);
CGContextMoveToPoint(context, 0, 0); //起点坐标
CGContextAddLineToPoint(context, self.frame.size.width, 0); //终点坐标
CGContextStrokePath(context);
}
**斯威夫特3***
extension UIView {
func addTopBorderWithColor(color: UIColor, width: CGFloat) {
let border = CALayer()
border.backgroundColor = color.cgColor
border.frame = CGRect(x:0,y: 0, width:self.frame.size.width, height:width)
self.layer.addSublayer(border)
}
func addRightBorderWithColor(color: UIColor, width: CGFloat) {
let border = CALayer()
border.backgroundColor = color.cgColor
border.frame = CGRect(x: self.frame.size.width - width,y: 0, width:width, height:self.frame.size.height)
self.layer.addSublayer(border)
}
func addBottomBorderWithColor(color: UIColor, width: CGFloat) {
let border = CALayer()
border.backgroundColor = color.cgColor
border.frame = CGRect(x:0, y:self.frame.size.height - width, width:self.frame.size.width, height:width)
self.layer.addSublayer(border)
}
func addLeftBorderWithColor(color: UIColor, width: CGFloat) {
let border = CALayer()
border.backgroundColor = color.cgColor
border.frame = CGRect(x:0, y:0, width:width, height:self.frame.size.height)
self.layer.addSublayer(border)
}
}
我从这个链接获得了这个扩展:
然后像这样调用函数
var innerView : UIView?
let borderWidth: CGFloat = 1.0
let borderColor : UIColor = UIColor.redColor()
innerView!.addTopBorderWithColor(borderColor, width: borderWidth)
对于自适应布局,请使用此选项
Swift 3
extension UIView {
func addTopBorder(_ color: UIColor, height: CGFloat) {
let border = UIView()
border.backgroundColor = color
border.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(border)
border.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.height,
relatedBy: NSLayoutRelation.equal,
toItem: nil,
attribute: NSLayoutAttribute.height,
multiplier: 1, constant: height))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.top,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.top,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.leading,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.leading,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.trailing,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.trailing,
multiplier: 1, constant: 0))
}
func addBottomBorder(_ color: UIColor, height: CGFloat) {
let border = UIView()
border.backgroundColor = color
border.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(border)
border.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.height,
relatedBy: NSLayoutRelation.equal,
toItem: nil,
attribute: NSLayoutAttribute.height,
multiplier: 1, constant: height))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.bottom,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.bottom,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.leading,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.leading,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.trailing,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.trailing,
multiplier: 1, constant: 0))
}
func addLeftBorder(_ color: UIColor, width: CGFloat) {
let border = UIView()
border.backgroundColor = color
border.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(border)
border.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.width,
relatedBy: NSLayoutRelation.equal,
toItem: nil,
attribute: NSLayoutAttribute.width,
multiplier: 1, constant: width))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.leading,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.leading,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.bottom,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.bottom,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.top,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.top,
multiplier: 1, constant: 0))
}
func addRightBorder(_ color: UIColor, width: CGFloat) {
let border = UIView()
border.backgroundColor = color
border.translatesAutoresizingMaskIntoConstraints = false
self.addSubview(border)
border.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.width,
relatedBy: NSLayoutRelation.equal,
toItem: nil,
attribute: NSLayoutAttribute.width,
multiplier: 1, constant: width))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.trailing,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.trailing,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.bottom,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.bottom,
multiplier: 1, constant: 0))
self.addConstraint(NSLayoutConstraint(item: border,
attribute: NSLayoutAttribute.top,
relatedBy: NSLayoutRelation.equal,
toItem: self,
attribute: NSLayoutAttribute.top,
multiplier: 1, constant: 0))
}
}
用法:
button!.addTopBorder(UIColor(red: 247.0/255.0, green: 147.0/255.0, blue: 29.0/255.0, alpha: 0.5), height: borderWidth)
事实上,我会像你一样遇到这些问题,但我认为我的方法比你选择的答案更好。 您应该创建一个类继承类似UIControl的UIButton
@interface customButton : UIButton
然后像这样重写drawrect方法:
- (void)drawRect:(CGRect)rect {
// Drawing code
CGContextRef context = UIGraphicsGetCurrentContext();
CGContextSetLineCap(context, kCGLineCapRound);
CGContextSetLineWidth(context, 1.5); //线宽
CGContextSetAllowsAntialiasing(context, true);
CGContextSetRGBStrokeColor(context, 193/255.0, 205/255.0, 193/255.0, 1.0); //线的颜色
CGContextBeginPath(context);
CGContextMoveToPoint(context, 0, 0); //起点坐标
CGContextAddLineToPoint(context, self.frame.size.width, 0); //终点坐标
CGContextStrokePath(context);
}
顺便说一句~你的目的UIControl应该在xib的设置中使用你的类
[![此设置][1][1]
最后~给你看我的自定义按钮。我认为我们应该选择这种方法,并结合UIBezierPath的API来完成我们的需求
[![在此处输入图像描述][2][2]
感谢收看~希望大家一起学习讨论~
来自一个iOS渔民——vvlong
[1]:
[2] :Swift 4 ui按钮上边框
var lineView = UIView(frame: CGRect(x: 0, y: 0, width: button.frame.size.width, height: 2))
lineView.backgroundColor= UIColor.black
button.addSubview(lineView)
var lineView = UIView(frame: CGRect(x: 0, y: button.frame.size.height, width: button.frame.size.width, height: 2))
lineView.backgroundColor= UIColor.black
button.addSubview(lineView)
ui按钮底部边框
var lineView = UIView(frame: CGRect(x: 0, y: 0, width: button.frame.size.width, height: 2))
lineView.backgroundColor= UIColor.black
button.addSubview(lineView)
var lineView = UIView(frame: CGRect(x: 0, y: button.frame.size.height, width: button.frame.size.width, height: 2))
lineView.backgroundColor= UIColor.black
button.addSubview(lineView)
如果使用约束,则可以添加具有所需约束的边界视图
// MARK: - Add a border to one side of a view
public enum BorderSide {
case top, bottom, left, right
}
extension UIView {
public func addBorder(side: BorderSide, color: UIColor, width: CGFloat) {
let border = UIView()
border.translatesAutoresizingMaskIntoConstraints = false
border.backgroundColor = color
self.addSubview(border)
let topConstraint = topAnchor.constraint(equalTo: border.topAnchor)
let rightConstraint = trailingAnchor.constraint(equalTo: border.trailingAnchor)
let bottomConstraint = bottomAnchor.constraint(equalTo: border.bottomAnchor)
let leftConstraint = leadingAnchor.constraint(equalTo: border.leadingAnchor)
let heightConstraint = border.heightAnchor.constraint(equalToConstant: width)
let widthConstraint = border.widthAnchor.constraint(equalToConstant: width)
switch side {
case .top:
NSLayoutConstraint.activate([leftConstraint, topConstraint, rightConstraint, heightConstraint])
case .right:
NSLayoutConstraint.activate([topConstraint, rightConstraint, bottomConstraint, widthConstraint])
case .bottom:
NSLayoutConstraint.activate([rightConstraint, bottomConstraint, leftConstraint, heightConstraint])
case .left:
NSLayoutConstraint.activate([bottomConstraint, leftConstraint, topConstraint, widthConstraint])
}
}
}
然后设置如下所示
myButton.addBorder(side: .left, color: UIColor.lightGray, width: 1)
(灵感来源)@Chris.Jenkins很奇怪,它不起作用。它应该与任何类型的UIButton一起工作,无论是从IB还是以编程方式。它可以添加一个子视图,具有按钮宽度和1px高度。尝试通过记录来检查按钮和线视图帧:NSLog(@“btn帧:%@”,NSStringFromCGRect(btn.frame));如何在运行时删除此边框视图?当按钮动作被触发时,我需要移除边框。请回复@Masgar您可以为每个视图设置一个标记,并从superview中删除带有标记的视图。如何在边框上添加阴影@马斯加特关于影子,这里有很多答案。添加的边框是视图,可以使用QuartzCore向视图添加阴影。检查答案:如何在运行时删除此边框视图?当按钮动作被触发时,我需要移除边框。请回答。我自己还没有检查,但请尝试lineView.removeFromSuperview()查看此项了解更多信息,因为我可能弄错了:对于自适应布局部件,您需要将常量值从1更改为“宽度”参数。@c_sharma感谢您,更正了我的错误并更新了自适应解决方案很酷,因为我的视图可能会发生很大变化,thanksI将边框添加为UIView(),但它不会显示。让它成为一个CALayer()工作。谢谢回答得很好。调用者只需要一行代码,同时使用一个一致的枚举作为边。做得好。