Ios 粗线或细线根据触摸而定
我在应用程序中使用核心图形进行绘图 我想根据触摸速度画一条粗线或细线 我已经编写了以下代码来绘制粗线或细线 在年,我能够使用PangestureRecognitor跟踪速度,并将其应用于线宽,因此我能够根据触摸的速度绘制粗细线条 但主要的问题是画的线看起来不是很平滑 所以,如果我能在平滑的曲线上画出成功的粗线或细线,那就太棒了Ios 粗线或细线根据触摸而定,ios,core-graphics,draw,Ios,Core Graphics,Draw,我在应用程序中使用核心图形进行绘图 我想根据触摸速度画一条粗线或细线 我已经编写了以下代码来绘制粗线或细线 在年,我能够使用PangestureRecognitor跟踪速度,并将其应用于线宽,因此我能够根据触摸的速度绘制粗细线条 但主要的问题是画的线看起来不是很平滑 所以,如果我能在平滑的曲线上画出成功的粗线或细线,那就太棒了 - (void)handlePanGesture:(UIPanGestureRecognizer *)panGestureRecognizer { if (pa
- (void)handlePanGesture:(UIPanGestureRecognizer *)panGestureRecognizer
{
if (panGestureRecognizer.state == UIGestureRecognizerStateBegan)
{
// retrieve touch point
currentPoint = [panGestureRecognizer locationInView:panGestureRecognizer.view];
previousPoint = currentPoint;
}
if (panGestureRecognizer.state == UIGestureRecognizerStateChanged)
{
currentPoint = [panGestureRecognizer locationInView:panGestureRecognizer.view];
previousPoint = currentPoint;
float vel = [self ccpLength:[panGestureRecognizer velocityInView:panGestureRecognizer.view]];
tmplinewidth = vel / 166.0f;
tmplinewidth = clampf(tmplinewidth, 2, 20);
}
if (panGestureRecognizer.state == UIGestureRecognizerStateEnded)
{
}
}