在Iphone中调整图像大小
我试图调整图像大小,但它不能正常工作。我有一个图像的宽度320和高度480我想调整它的宽度1024和高度1024。我正在使用此代码调整图像大小在Iphone中调整图像大小,iphone,ios,objective-c,xcode,Iphone,Ios,Objective C,Xcode,我试图调整图像大小,但它不能正常工作。我有一个图像的宽度320和高度480我想调整它的宽度1024和高度1024。我正在使用此代码调整图像大小 - (UIImage *)resizeImageToSize:(CGSize)targetSize { UIImage *sourceImage = [self saveImage:0]; UIImage *newImage = nil; CGSize imageSize = sourceImage.size; CGF
- (UIImage *)resizeImageToSize:(CGSize)targetSize
{
UIImage *sourceImage = [self saveImage:0];
UIImage *newImage = nil;
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO) {
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor < heightFactor)
scaleFactor = widthFactor;
else
scaleFactor = heightFactor;
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// make image center aligned
if (widthFactor < heightFactor)
{
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else if (widthFactor > heightFactor)
{
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
UIGraphicsBeginImageContext(targetSize);
CGRect thumbnailRect = CGRectZero;
thumbnailRect.origin = thumbnailPoint;
thumbnailRect.size.width = scaledWidth;
thumbnailRect.size.height = scaledHeight;
[sourceImage drawInRect:thumbnailRect];
newImage = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
if(newImage == nil)
NSLog(@"could not scale image");
return newImage ;
}
-(UIImage*)resizeImageToSize:(CGSize)targetSize
{
UIImage*sourceImage=[self-saveImage:0];
UIImage*newImage=nil;
CGSize imageSize=sourceImage.size;
CGFloat width=imageSize.width;
CGFloat height=图像大小.height;
CGFloat targetWidth=targetSize.width;
CGFloat targetHeight=targetSize.height;
CGFloat scaleFactor=0.0;
CGFloat scaledWidth=targetWidth;
CGFloat缩放高度=目标高度;
CGPoint thumbnailPoint=CGPointMake(0.0,0.0);
if(CGSizeEqualToSize(imageSize,targetSize)==否){
CGFloat宽度系数=目标宽度/宽度;
CGFloat高度系数=目标高度/高度;
if(宽度系数<高度系数)
scaleFactor=宽度因子;
其他的
比例因子=高度因子;
scaledWidth=宽度*缩放因子;
缩放高度=高度*缩放因子;
//使图像中心对齐
if(宽度系数<高度系数)
{
thumbnailPoint.y=(targetLight-缩放高度)*0.5;
}
否则如果(宽度因子>高度因子)
{
thumbnailPoint.x=(targetWidth-缩放宽度)*0.5;
}
}
UIGraphicsBeginImageContext(targetSize);
CGRect thumbnailRect=CGRectZero;
thumbnailRect.origin=thumbnailPoint;
thumbnailRect.size.width=缩放宽度;
thumbnailRect.size.height=缩放高度;
[sourceImage drawInRect:thumbnailRect];
newImage=UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsSendImageContext();
if(newImage==nil)
NSLog(@“无法缩放图像”);
返回新图像;
}
我没有得到我想要的图像大小
这是我从320x480调整图像大小到1280x1024时得到的结果
图像大小正在增加,但图像没有增加。我想让那辆车在白色背景上伸展。你想调整尺寸并保持纵横比试试这个。。。。与上述方法非常相似:
- (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSizeWithSameAspectRatio:(CGSize)targetSize;
{
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO) {
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor) {
scaleFactor = widthFactor; // scale to fit height
}
else {
scaleFactor = heightFactor; // scale to fit width
}
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor) {
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else if (widthFactor < heightFactor) {
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
CGImageRef imageRef = [sourceImage CGImage];
CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);
if (bitmapInfo == kCGImageAlphaNone) {
bitmapInfo = kCGImageAlphaNoneSkipLast;
}
CGContextRef bitmap;
if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) {
bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
} else {
bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
}
// In the right or left cases, we need to switch scaledWidth and scaledHeight,
// and also the thumbnail point
if (sourceImage.imageOrientation == UIImageOrientationLeft) {
thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);
CGFloat oldScaledWidth = scaledWidth;
scaledWidth = scaledHeight;
scaledHeight = oldScaledWidth;
CGContextRotateCTM (bitmap, M_PI_2); // + 90 degrees
CGContextTranslateCTM (bitmap, 0, -targetHeight);
} else if (sourceImage.imageOrientation == UIImageOrientationRight) {
thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);
CGFloat oldScaledWidth = scaledWidth;
scaledWidth = scaledHeight;
scaledHeight = oldScaledWidth;
CGContextRotateCTM (bitmap, -M_PI_2); // - 90 degrees
CGContextTranslateCTM (bitmap, -targetWidth, 0);
} else if (sourceImage.imageOrientation == UIImageOrientationUp) {
// NOTHING
} else if (sourceImage.imageOrientation == UIImageOrientationDown) {
CGContextTranslateCTM (bitmap, targetWidth, targetHeight);
CGContextRotateCTM (bitmap, -M_PI); // - 180 degrees
}
CGContextDrawImage(bitmap, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage* newImage = [UIImage imageWithCGImage:ref];
CGContextRelease(bitmap);
CGImageRelease(ref);
return newImage;
}
要将其保存到磁盘(例如保存到documents目录中):
您想调整大小并保持纵横比,请尝试此。。。。与上述方法非常相似:
- (UIImage*)imageWithImage:(UIImage*)sourceImage scaledToSizeWithSameAspectRatio:(CGSize)targetSize;
{
CGSize imageSize = sourceImage.size;
CGFloat width = imageSize.width;
CGFloat height = imageSize.height;
CGFloat targetWidth = targetSize.width;
CGFloat targetHeight = targetSize.height;
CGFloat scaleFactor = 0.0;
CGFloat scaledWidth = targetWidth;
CGFloat scaledHeight = targetHeight;
CGPoint thumbnailPoint = CGPointMake(0.0,0.0);
if (CGSizeEqualToSize(imageSize, targetSize) == NO) {
CGFloat widthFactor = targetWidth / width;
CGFloat heightFactor = targetHeight / height;
if (widthFactor > heightFactor) {
scaleFactor = widthFactor; // scale to fit height
}
else {
scaleFactor = heightFactor; // scale to fit width
}
scaledWidth = width * scaleFactor;
scaledHeight = height * scaleFactor;
// center the image
if (widthFactor > heightFactor) {
thumbnailPoint.y = (targetHeight - scaledHeight) * 0.5;
}
else if (widthFactor < heightFactor) {
thumbnailPoint.x = (targetWidth - scaledWidth) * 0.5;
}
}
CGImageRef imageRef = [sourceImage CGImage];
CGBitmapInfo bitmapInfo = CGImageGetBitmapInfo(imageRef);
CGColorSpaceRef colorSpaceInfo = CGImageGetColorSpace(imageRef);
if (bitmapInfo == kCGImageAlphaNone) {
bitmapInfo = kCGImageAlphaNoneSkipLast;
}
CGContextRef bitmap;
if (sourceImage.imageOrientation == UIImageOrientationUp || sourceImage.imageOrientation == UIImageOrientationDown) {
bitmap = CGBitmapContextCreate(NULL, targetWidth, targetHeight, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
} else {
bitmap = CGBitmapContextCreate(NULL, targetHeight, targetWidth, CGImageGetBitsPerComponent(imageRef), CGImageGetBytesPerRow(imageRef), colorSpaceInfo, bitmapInfo);
}
// In the right or left cases, we need to switch scaledWidth and scaledHeight,
// and also the thumbnail point
if (sourceImage.imageOrientation == UIImageOrientationLeft) {
thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);
CGFloat oldScaledWidth = scaledWidth;
scaledWidth = scaledHeight;
scaledHeight = oldScaledWidth;
CGContextRotateCTM (bitmap, M_PI_2); // + 90 degrees
CGContextTranslateCTM (bitmap, 0, -targetHeight);
} else if (sourceImage.imageOrientation == UIImageOrientationRight) {
thumbnailPoint = CGPointMake(thumbnailPoint.y, thumbnailPoint.x);
CGFloat oldScaledWidth = scaledWidth;
scaledWidth = scaledHeight;
scaledHeight = oldScaledWidth;
CGContextRotateCTM (bitmap, -M_PI_2); // - 90 degrees
CGContextTranslateCTM (bitmap, -targetWidth, 0);
} else if (sourceImage.imageOrientation == UIImageOrientationUp) {
// NOTHING
} else if (sourceImage.imageOrientation == UIImageOrientationDown) {
CGContextTranslateCTM (bitmap, targetWidth, targetHeight);
CGContextRotateCTM (bitmap, -M_PI); // - 180 degrees
}
CGContextDrawImage(bitmap, CGRectMake(thumbnailPoint.x, thumbnailPoint.y, scaledWidth, scaledHeight), imageRef);
CGImageRef ref = CGBitmapContextCreateImage(bitmap);
UIImage* newImage = [UIImage imageWithCGImage:ref];
CGContextRelease(bitmap);
CGImageRelease(ref);
return newImage;
}
要将其保存到磁盘(例如保存到documents目录中):
这很简单
- (void)viewDidLoad{
self.testImageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"youImage.png"]];
self.testImageView.frame = CGRectMake(100, 100, 320, 480);
[self.view addSubview:self.testImageView];
}
-(void)resizeImageToSize:(CGSize)targetSize
{
self.testImageView.fram = targetSize;
}
这很简单
- (void)viewDidLoad{
self.testImageView = [[UIImageView alloc]initWithImage:[UIImage imageNamed:@"youImage.png"]];
self.testImageView.frame = CGRectMake(100, 100, 320, 480);
[self.view addSubview:self.testImageView];
}
-(void)resizeImageToSize:(CGSize)targetSize
{
self.testImageView.fram = targetSize;
}
这对你来说够了吗
这对您来说够了吗?当我返回图像并保存它时。这不是储蓄。和日志显示宽度0高度0。当我返回图像并保存它时,请查看新图像。这不是储蓄。和日志显示宽度0高度0。对于该新图像,我希望调整图像大小,而不是图像视图。所以图像没有边框属性。我想调整图像大小,而不是图像视图。所以图像没有帧属性。
if(image)
{
UIGraphicsBeginImageContext(CGSizeMake(newWidth, newHeight));
[image drawInRect:CGRectMake(0, 0, newWidth, newHeight)];
imageAfterResize = UIGraphicsGetImageFromCurrentImageContext();
UIGraphicsEndImageContext();
;
}