Iphone 如何更改帧的旋转点
我正在尝试使用旋转设置帧的动画:Iphone 如何更改帧的旋转点,iphone,objective-c,ios,ipad,Iphone,Objective C,Ios,Ipad,我正在尝试使用旋转设置帧的动画: [UIView beginAnimations:nil context:nil]; [UIView setAnimationDuration:1]; [UIView setAnimationCurve:UIViewAnimationCurveLinear]; self.toNextButton.transform = CGAffineTransformMakeRotation(180.0f); [UIView commitAnimations]; 但这个代
[UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
self.toNextButton.transform = CGAffineTransformMakeRotation(180.0f);
[UIView commitAnimations];
但这个代码是围绕他的中心旋转的。如何围绕帧的右下角旋转?在开始动画之前添加以下行
self.toNextButton.layer.anchorPoint = // right bottom point on the button
在开始动画之前添加以下行
self.toNextButton.layer.anchorPoint = // right bottom point on the button
您需要更改视图。图层的锚点
-(void)setAnchorPoint:(CGPoint)anchorPoint forView:(UIView *)view
{
CGPoint newPoint = CGPointMake(view.bounds.size.width * anchorPoint.x, view.bounds.size.height * anchorPoint.y);
CGPoint oldPoint = CGPointMake(view.bounds.size.width * view.layer.anchorPoint.x, view.bounds.size.height * view.layer.anchorPoint.y);
newPoint = CGPointApplyAffineTransform(newPoint, view.transform);
oldPoint = CGPointApplyAffineTransform(oldPoint, view.transform);
CGPoint position = view.layer.position;
position.x -= oldPoint.x;
position.x += newPoint.x;
position.y -= oldPoint.y;
position.y += newPoint.y;
view.layer.position = position;
view.layer.anchorPoint = anchorPoint;
}
你应该这样实现
[self setAnchorPoint:CGPointMake(1,1)];
UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
self.toNextButton.transform = CGAffineTransformMakeRotation(180.0f);
[UIView commitAnimations];
您需要更改视图。图层的锚点
-(void)setAnchorPoint:(CGPoint)anchorPoint forView:(UIView *)view
{
CGPoint newPoint = CGPointMake(view.bounds.size.width * anchorPoint.x, view.bounds.size.height * anchorPoint.y);
CGPoint oldPoint = CGPointMake(view.bounds.size.width * view.layer.anchorPoint.x, view.bounds.size.height * view.layer.anchorPoint.y);
newPoint = CGPointApplyAffineTransform(newPoint, view.transform);
oldPoint = CGPointApplyAffineTransform(oldPoint, view.transform);
CGPoint position = view.layer.position;
position.x -= oldPoint.x;
position.x += newPoint.x;
position.y -= oldPoint.y;
position.y += newPoint.y;
view.layer.position = position;
view.layer.anchorPoint = anchorPoint;
}
你应该这样实现
[self setAnchorPoint:CGPointMake(1,1)];
UIView beginAnimations:nil context:nil];
[UIView setAnimationDuration:1];
[UIView setAnimationCurve:UIViewAnimationCurveLinear];
self.toNextButton.transform = CGAffineTransformMakeRotation(180.0f);
[UIView commitAnimations];
您可以尝试将xib中的
toNextButton
的中心点设置到它的右下角,这可能会解决您的问题:)检查此帖子:您可以尝试将xib中的toNextButton
的中心点设置到它的右下角,这可能会解决您的问题:)检查此帖子:anchorPoint
它必须是按钮的右下角?在这种情况下,我的按钮正在消失。anchorPoint
它必须位于按钮的右下角?在这种情况下,我的按钮不见了。。