Java &引用;中止“;Android 10设备上的本机崩溃
我们在android 10设备上遇到以下本机崩溃。我认为当启用Java &引用;中止“;Android 10设备上的本机崩溃,java,android,react-native,crash,Java,Android,React Native,Crash,我们在android 10设备上遇到以下本机崩溃。我认为当启用硬件加速时,它必须在GLSurfaceView上绘图,但如果整个应用程序只在表面上发生,我不想禁用硬件加速。还有其他选择吗 #00 pc 000000000005ed1a /apex/com.android.runtime/lib/bionic/libc.so (abort+166) #00 pc 0000000000005a49 /system/lib/liblog.so (__android_log_assert+
硬件加速
时,它必须在GLSurfaceView
上绘图,但如果整个应用程序只在表面上发生,我不想禁用硬件加速
。还有其他选择吗
#00 pc 000000000005ed1a /apex/com.android.runtime/lib/bionic/libc.so (abort+166)
#00 pc 0000000000005a49 /system/lib/liblog.so (__android_log_assert+176)
#00 pc 00000000001f7957 /system/lib/libhwui.so (android::uirenderer::skiapipeline::SkiaOpenGLPipeline::swapBuffers(android::uirenderer::renderthread::Frame const&, bool, SkRect const&, android::uirenderer::FrameInfo*, bool*)+94)
#00 pc 00000000001f6b1d /system/lib/libhwui.so (android::uirenderer::renderthread::CanvasContext::draw()+364)
#00 pc 00000000001f6071 /system/lib/libhwui.so (android::uirenderer::renderthread::DrawFrameTask::run()+156)
#00 pc 0000000000204249 /system/lib/libhwui.so (android::uirenderer::WorkQueue::process()+164)
#00 pc 00000000002040a1 /system/lib/libhwui.so (android::uirenderer::renderthread::RenderThread::threadLoop()+72)
#00 pc 000000000000d8ef /system/lib/libutils.so (android::Thread::_threadLoop(void*)+214)
#00 pc 00000000000a69b7 /apex/com.android.runtime/lib/bionic/libc.so (__pthread_start(void*)+20)
#00 pc 00000000000601af /apex/com.android.runtime/lib/bionic/libc.so (__start_thread+30) ```
同样的问题,不知道是什么问题,从哪里开始调查。有什么建议吗?