Java JTable增量单元填充
如何根据JTable单元格的值以增量方式填充该单元格。就像进度条一样 注: 我不想用JProgress吧!Java JTable增量单元填充,java,swing,background,jtable,cell,Java,Swing,Background,Jtable,Cell,如何根据JTable单元格的值以增量方式填充该单元格。就像进度条一样 注: 我不想用JProgress吧! 我想知道是否有一种方法可以直接在单元格绘制渲染器中进行渲染,因此,单元格渲染的责任归结为TableCellRenderer,请查看,并获取更多详细信息 import java.awt.BorderLayout; import java.awt.Component; import java.awt.EventQueue; import java.awt.Graphics; import ja
我想知道是否有一种方法可以直接在单元格绘制渲染器中进行渲染,因此,单元格渲染的责任归结为
TableCellRenderer
,请查看,并获取更多详细信息
import java.awt.BorderLayout;
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.table.DefaultTableModel;
import javax.swing.table.TableCellRenderer;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new BorderLayout());
DefaultTableModel model = new DefaultTableModel(1, 1);
model.setValueAt(0, 0, 0);
JTable table = new JTable(model);
table.getColumnModel().getColumn(0).setCellRenderer(new ProgressTableCellRenderer());
add(new JScrollPane(table));
Timer timer = new Timer(500, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Integer value = (Integer)table.getValueAt(0, 0);
value++;
if (value > 100) {
value = 100;
((Timer)e.getSource()).stop();
}
System.out.println(value);
table.setValueAt(value, 0, 0);
}
});
timer.start();
}
}
public class ProgressTableCellRenderer extends JPanel implements TableCellRenderer {
private int progressValue;
@Override
public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) {
if (value instanceof Integer) {
progressValue = (Integer)value;
}
return this;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(UIManager.getColor("List.selectionBackground"));
int x = (int) (getWidth() * (progressValue / 100d));
g2d.fillRect(0, 0, x, getHeight());
g2d.dispose();
}
}
}
剩下的部分可以归结为简单的定制绘画,看一看,了解更多细节
import java.awt.BorderLayout;
import java.awt.Component;
import java.awt.EventQueue;
import java.awt.Graphics;
import java.awt.Graphics2D;
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JFrame;
import javax.swing.JPanel;
import javax.swing.JScrollPane;
import javax.swing.JTable;
import javax.swing.Timer;
import javax.swing.UIManager;
import javax.swing.UnsupportedLookAndFeelException;
import javax.swing.table.DefaultTableModel;
import javax.swing.table.TableCellRenderer;
public class Test {
public static void main(String[] args) {
new Test();
}
public Test() {
EventQueue.invokeLater(new Runnable() {
@Override
public void run() {
try {
UIManager.setLookAndFeel(UIManager.getSystemLookAndFeelClassName());
} catch (ClassNotFoundException | InstantiationException | IllegalAccessException | UnsupportedLookAndFeelException ex) {
ex.printStackTrace();
}
JFrame frame = new JFrame("Testing");
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
frame.add(new TestPane());
frame.pack();
frame.setLocationRelativeTo(null);
frame.setVisible(true);
}
});
}
public class TestPane extends JPanel {
public TestPane() {
setLayout(new BorderLayout());
DefaultTableModel model = new DefaultTableModel(1, 1);
model.setValueAt(0, 0, 0);
JTable table = new JTable(model);
table.getColumnModel().getColumn(0).setCellRenderer(new ProgressTableCellRenderer());
add(new JScrollPane(table));
Timer timer = new Timer(500, new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
Integer value = (Integer)table.getValueAt(0, 0);
value++;
if (value > 100) {
value = 100;
((Timer)e.getSource()).stop();
}
System.out.println(value);
table.setValueAt(value, 0, 0);
}
});
timer.start();
}
}
public class ProgressTableCellRenderer extends JPanel implements TableCellRenderer {
private int progressValue;
@Override
public Component getTableCellRendererComponent(JTable table, Object value, boolean isSelected, boolean hasFocus, int row, int column) {
if (value instanceof Integer) {
progressValue = (Integer)value;
}
return this;
}
@Override
protected void paintComponent(Graphics g) {
super.paintComponent(g);
Graphics2D g2d = (Graphics2D) g.create();
g2d.setColor(UIManager.getColor("List.selectionBackground"));
int x = (int) (getWidth() * (progressValue / 100d));
g2d.fillRect(0, 0, x, getHeight());
g2d.dispose();
}
}
}
有很多方法可以做到这一点。单元格的值必须是标记,其余的都是琐碎的代码我已经知道了很多我想。。。问题是我需要知道“琐碎的绘画代码”,以及它放在哪里@覆盖油漆?对不起,我对Java和JTable还很陌生。因此,我们需要举一个小例子。好吧,渲染单元格的责任可以归结为
TableCellRenderer
,所以我们可以从这里开始;)我也已经意识到了这一点。因为我有基于单元格中的值的自定义背景。现在我只想做一个柱状图样式的填充,而不仅仅是一个striaght填充。我该怎么做?我不知道如何用java“画画”。我只是使用了挫折的方法来设置一个颜色。如何手动绘制单元格?感谢您花时间领导Java noob!!我还是不确定我是否喜欢Java。这是一个非常令人沮丧的问题:100天的除法。如何在那里填写自己的变量并使其工作??因为我想取我拥有的最高值,然后根据该最大值计算所有其他值。但是当我在那里输入maxVolume变量时,单元格不会绘制。请将值标准化,使其介于0-1(或0-100,更容易),这将使渲染器更容易完成其工作