在Java中使用CardLayout
我目前正在尝试制作一个带有菜单的游戏。 菜单是这样的。 理想情况下,当我按下一个按钮时,它会带我进入游戏。 游戏看起来是这样的。 目前,我在运行menu类或game类(两者都是jpanel)的主类中初始化了一个JFrame()在Java中使用CardLayout,java,swing,awt,cardlayout,Java,Swing,Awt,Cardlayout,我目前正在尝试制作一个带有菜单的游戏。 菜单是这样的。 理想情况下,当我按下一个按钮时,它会带我进入游戏。 游戏看起来是这样的。 目前,我在运行menu类或game类(两者都是jpanel)的主类中初始化了一个JFrame() 我如何使用CardLayout来制作它,以便我可以初始化游戏菜单,当我单击一个按钮时,将面板更改为游戏面板?我为您提供了一些示例代码,它并不完美,但应该可以工作。基本上,您希望在布局管理器上使用下一个或上一个调用 因为只有两个面板,所以我只需使用下一个调用循环遍历它们
我如何使用CardLayout来制作它,以便我可以初始化游戏菜单,当我单击一个按钮时,将面板更改为游戏面板?我为您提供了一些示例代码,它并不完美,但应该可以工作。基本上,您希望在布局管理器上使用下一个或上一个调用 因为只有两个面板,所以我只需使用下一个调用循环遍历它们。不过,如果您阅读Swing文档,这可能是最好的,这是可行的,但是您可能还有其他需求
import java.awt.CardLayout;
public class CardLayoutUsage extends javax.swing.JFrame {
public CardLayoutUsage() {
initComponents();
}
/**
* This method is called from within the constructor to initialize the form.
* WARNING: Do NOT modify this code. The content of this method is always
* regenerated by the Form Editor.
*/
@SuppressWarnings("unchecked")
// <editor-fold defaultstate="collapsed" desc="Generated Code">
private void initComponents() {
containerPanel = new javax.swing.JPanel();
menuPanel = new javax.swing.JPanel();
jButton2 = new javax.swing.JButton();
gamePanel = new javax.swing.JPanel();
jButton1 = new javax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
containerPanel.setLayout(new java.awt.CardLayout());
menuPanel.setBackground(new java.awt.Color(153, 255, 255));
jButton2.setText("Go to Game");
jButton2.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton2ActionPerformed(evt);
}
});
javax.swing.GroupLayout menuPanelLayout = new javax.swing.GroupLayout(menuPanel);
menuPanel.setLayout(menuPanelLayout);
menuPanelLayout.setHorizontalGroup(
menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, menuPanelLayout.createSequentialGroup()
.addContainerGap(135, Short.MAX_VALUE)
.addComponent(jButton2)
.addGap(149, 149, 149))
);
menuPanelLayout.setVerticalGroup(
menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, menuPanelLayout.createSequentialGroup()
.addContainerGap(141, Short.MAX_VALUE)
.addComponent(jButton2)
.addGap(134, 134, 134))
);
containerPanel.add(menuPanel, "card2");
gamePanel.setBackground(new java.awt.Color(255, 255, 204));
jButton1.setText("Go to Menu");
jButton1.addActionListener(new java.awt.event.ActionListener() {
public void actionPerformed(java.awt.event.ActionEvent evt) {
jButton1ActionPerformed(evt);
}
});
javax.swing.GroupLayout gamePanelLayout = new javax.swing.GroupLayout(gamePanel);
gamePanel.setLayout(gamePanelLayout);
gamePanelLayout.setHorizontalGroup(
gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, gamePanelLayout.createSequentialGroup()
.addContainerGap(138, Short.MAX_VALUE)
.addComponent(jButton1)
.addGap(147, 147, 147))
);
gamePanelLayout.setVerticalGroup(
gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING, gamePanelLayout.createSequentialGroup()
.addContainerGap(152, Short.MAX_VALUE)
.addComponent(jButton1)
.addGap(123, 123, 123))
);
containerPanel.add(gamePanel, "card3");
getContentPane().add(containerPanel, java.awt.BorderLayout.CENTER);
pack();
}// </editor-fold>
private void jButton1ActionPerformed(java.awt.event.ActionEvent evt) {
CardLayout cl = (CardLayout)(containerPanel.getLayout());
cl.next(containerPanel);
}
private void jButton2ActionPerformed(java.awt.event.ActionEvent evt) {
CardLayout cl = (CardLayout)(containerPanel.getLayout());
cl.next(containerPanel);
}
/**
* @param args the command line arguments
*/
public static void main(String args[]) {
/* Set the Nimbus look and feel */
//<editor-fold defaultstate="collapsed" desc=" Look and feel setting code (optional) ">
/* If Nimbus (introduced in Java SE 6) is not available, stay with the default look and feel.
* For details see http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
try {
for (javax.swing.UIManager.LookAndFeelInfo info : javax.swing.UIManager.getInstalledLookAndFeels()) {
if ("Nimbus".equals(info.getName())) {
javax.swing.UIManager.setLookAndFeel(info.getClassName());
break;
}
}
} catch (ClassNotFoundException ex) {
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (InstantiationException ex) {
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (IllegalAccessException ex) {
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
} catch (javax.swing.UnsupportedLookAndFeelException ex) {
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE, null, ex);
}
//</editor-fold>
/* Create and display the form */
java.awt.EventQueue.invokeLater(new Runnable() {
public void run() {
new CardLayoutUsage().setVisible(true);
}
});
}
// Variables declaration - do not modify
private javax.swing.JPanel containerPanel;
private javax.swing.JPanel gamePanel;
private javax.swing.JButton jButton1;
private javax.swing.JButton jButton2;
private javax.swing.JPanel menuPanel;
// End of variables declaration
}
导入java.awt.CardLayout;
公共类CardLayoutUsage扩展了javax.swing.JFrame{
公共CardLayoutUsage(){
初始化组件();
}
/**
*从构造函数中调用此方法来初始化表单。
*警告:不要修改此代码。此方法的内容始终为
*由表单编辑器重新生成。
*/
@抑制警告(“未选中”)
//
私有组件(){
containerPanel=newjavax.swing.JPanel();
menuPanel=newjavax.swing.JPanel();
jButton2=newjavax.swing.JButton();
gamePanel=newjavax.swing.JPanel();
jButton1=newjavax.swing.JButton();
setDefaultCloseOperation(javax.swing.WindowConstants.EXIT_ON_CLOSE);
containerPanel.setLayout(新java.awt.CardLayout());
setBackground(新java.awt.Color(153255));
jButton2.setText(“进入游戏”);
jButton2.addActionListener(新java.awt.event.ActionListener(){
public void actionPerformed(java.awt.event.ActionEvent evt){
jButton2ActionPerformed(evt);
}
});
javax.swing.GroupLayout menuPanelLayout=新的javax.swing.GroupLayout(menuPanel);
menuPanel.setLayout(menuPanelLayout);
menuPanelLayout.setHorizontalGroup(
menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING,menuPanelLayout.createSequentialGroup()
.addContainerGap(135,简称最大值)
.addComponent(jButton2)
.addGap(149149149))
);
menuPanelLayout.setVerticalGroup(
menuPanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING,menuPanelLayout.createSequentialGroup()
.addContainerGap(141,简称最大值)
.addComponent(jButton2)
.addGap(134、134、134))
);
集装箱面板添加(菜单面板,“card2”);
setBackground(新java.awt.Color(255、255、204));
jButton1.setText(“转到菜单”);
jButton1.addActionListener(新java.awt.event.ActionListener(){
public void actionPerformed(java.awt.event.ActionEvent evt){
jButton1ActionPerformed(evt);
}
});
javax.swing.GroupLayout gamePanelLayout=新建javax.swing.GroupLayout(gamePanel);
gamePanel.setLayout(gamePanelLayout);
gamePanelLayout.setHorizontalGroup(
gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING,gamePanelLayout.createSequentialGroup()
.addContainerGap(138,简称最大值)
.addComponent(jButton1)
.addGap(147147147)
);
gamePanelLayout.setVerticalGroup(
gamePanelLayout.createParallelGroup(javax.swing.GroupLayout.Alignment.LEADING)
.addGroup(javax.swing.GroupLayout.Alignment.TRAILING,gamePanelLayout.createSequentialGroup()
.addContainerGap(152,简称最大值)
.addComponent(jButton1)
.addGap(123、123、123))
);
containerPanel.add(游戏面板,“card3”);
getContentPane().add(containerPanel,java.awt.BorderLayout.CENTER);
包装();
}//
私有void jButton1ActionPerformed(java.awt.event.ActionEvent evt){
CardLayout cl=(CardLayout)(containerPanel.getLayout());
cl.next(集装箱面板);
}
私有void jButton2ActionPerformed(java.awt.event.ActionEvent evt){
CardLayout cl=(CardLayout)(containerPanel.getLayout());
cl.next(集装箱面板);
}
/**
*@param指定命令行参数
*/
公共静态void main(字符串参数[]){
/*设置Nimbus的外观和感觉*/
//
/*如果Nimbus(在JavaSE6中引入)不可用,请使用默认的外观。
*详情请参阅http://download.oracle.com/javase/tutorial/uiswing/lookandfeel/plaf.html
*/
试一试{
for(javax.swing.UIManager.LookAndFeelInfo:javax.swing.UIManager.getInstalledLookAndFeels()){
if(“Nimbus”.equals(info.getName())){
setLookAndFeel(info.getClassName());
打破
}
}
}捕获(ClassNotFoundException ex){
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE,null,ex);
}catch(实例化异常){
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE,null,ex);
}捕获(非法访问例外){
java.util.logging.Logger.getLogger(CardLayoutUsage.class.getName()).log(java.util.logging.Level.SEVERE,null,ex);
}catch(javax.swing.UnsupportedLookAndFeelException ex){
public static final int VIEW_MENU = 0;
public static final int VIEW_GAME = 1;
private static Container content;
...
content = frame.getContentPane();
public static void setView(int view){
if(view == VIEW_MENU){
content.remove(menuPanel);
content.add(gamePanel);
} else {
content.remove(gamePanel);
content.add(menuPanel);
}
frame.validate();
}