如何在JavaFx中捕获由大型画布导致的异常?

如何在JavaFx中捕获由大型画布导致的异常?,java,canvas,javafx,Java,Canvas,Javafx,我们的应用程序使用JavaFXCanvas。当用户放大太多时,将引发以下异常: java.lang.NullPointerException at com.sun.javafx.sg.prism.NGCanvas$RenderBuf.validate(NGCanvas.java:213) at com.sun.javafx.sg.prism.NGCanvas.initCanvas(NGCanvas.java:640) at com.sun.javafx.sg.prism.NGCanvas.ren

我们的应用程序使用JavaFXCanvas。当用户放大太多时,将引发以下异常:

java.lang.NullPointerException
at com.sun.javafx.sg.prism.NGCanvas$RenderBuf.validate(NGCanvas.java:213)
at com.sun.javafx.sg.prism.NGCanvas.initCanvas(NGCanvas.java:640)
at com.sun.javafx.sg.prism.NGCanvas.renderContent(NGCanvas.java:603)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.renderForClip(NGNode.java:2294)
at com.sun.javafx.sg.prism.NGNode.renderRectClip(NGNode.java:2188)
at com.sun.javafx.sg.prism.NGNode.renderClip(NGNode.java:2214)
at com.sun.javafx.sg.prism.CacheFilter.impl_renderNodeToCache(CacheFilter.java:671)
at com.sun.javafx.sg.prism.CacheFilter.render(CacheFilter.java:575)
at com.sun.javafx.sg.prism.NGNode.renderCached(NGNode.java:2358)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2044)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.sg.prism.NGGroup.renderContent(NGGroup.java:235)
at com.sun.javafx.sg.prism.NGRegion.renderContent(NGRegion.java:576)
at com.sun.javafx.sg.prism.NGNode.doRender(NGNode.java:2053)
at com.sun.javafx.sg.prism.NGNode.render(NGNode.java:1945)
at com.sun.javafx.tk.quantum.ViewPainter.doPaint(ViewPainter.java:477)
at com.sun.javafx.tk.quantum.ViewPainter.paintImpl(ViewPainter.java:323)
at com.sun.javafx.tk.quantum.PresentingPainter.run(PresentingPainter.java:91)
at java.util.concurrent.Executors$RunnableAdapter.call(Executors.java:511)
at java.util.concurrent.FutureTask.runAndReset(FutureTask.java:308)
at com.sun.javafx.tk.RenderJob.run(RenderJob.java:58)
at java.util.concurrent.ThreadPoolExecutor.runWorker(ThreadPoolExecutor.java:1142)
at java.util.concurrent.ThreadPoolExecutor$Worker.run(ThreadPoolExecutor.java:617)
at com.sun.javafx.tk.quantum.QuantumRenderer$PipelineRunnable.run(QuantumRenderer.java:125)
at java.lang.Thread.run(Thread.java:745)

我已经看到了讨论和rigth,现在我们正在努力实现Tile,但是有什么方法可以捕获这个异常(例如,强制调整大小)?设置没有帮助。

com.sun.javafx.tk.quantum.QuantumRenderer(在javafx 12.0.2中)设置自己的线程uncaughtExceptionHandler。我的应用程序有一个defaultUncaughtExceptionHandler,但线程的uncaughtExceptionHandler优先。此外,在PresentingPainter try/catch块中捕获此特定异常,其中堆栈跟踪打印到System.err

即使您可以捕获此异常,我也不知道您将如何使用它从异常中恢复。我注意到,此错误条件会使渲染处于一种状态,即所有未来的JavaFX渲染都会停止,直到画布的大小减小(例如缩小)到适合可用VRAM的大小为止。最好的办法是防止画布调整大小条件导致失败