Java 递归图遍历
我正在用Java编写一个程序来解决这个游戏中的难题: 我对这个问题建模如下 节点类:Java 递归图遍历,java,graph,path,traversal,depth-first-search,Java,Graph,Path,Traversal,Depth First Search,我正在用Java编写一个程序来解决这个游戏中的难题: 我对这个问题建模如下 节点类: package model; import java.util.ArrayList; public class Node { private final int nodeId; private ArrayList<Edge> edges; ArrayList<Edge> getEdges() { return edges;
package model;
import java.util.ArrayList;
public class Node {
private final int nodeId;
private ArrayList<Edge> edges;
ArrayList<Edge> getEdges() {
return edges;
}
public int getNodeId() {
return nodeId;
}
public Node(int id) {
nodeId = id;
edges = new ArrayList<Edge>();
}
@SuppressWarnings("unused")
private Node() {
nodeId = -1;
}
private void addEdge(Edge toBeAdded) {
if (toBeAdded != null)
edges.add(toBeAdded);
}
public void addEdgeTo(Node to, Star star) {
if(this.equals(to))
return;
if (to != null) {
Edge edge = new Edge(to, star);
addEdge(edge);
}
}
public void addEdgeTo(Node to) {
if(this.equals(to))
return;
if (to != null) {
Edge edge = new Edge(to);
addEdge(edge);
}
}
public Edge getEdge(Node to)
{
Node edgeDestination;
for(Edge edgeIterator: edges)
{
edgeDestination = edgeIterator.goesTo();
if(edgeDestination.equals(to))
return edgeIterator;
}
return null;
}
public Edge popEdge(Node to)
{
Node edgeDestination;
for(Edge edgeIterator: edges)
{
edgeDestination = edgeIterator.goesTo();
if(edgeDestination.equals(to))
{
edges.remove(edgeIterator);
return edgeIterator;
}
}
return null;
}
@Override
public boolean equals(Object obj) {
if (this == obj)
return true;
if (obj == null)
return false;
if (getClass() != obj.getClass())
return false;
Node other = (Node) obj;
if (nodeId != other.nodeId)
return false;
return true;
}
}
星级
package model;
public class Star {
boolean dead = false;
public void die() {
dead = true;
}
public boolean isAlive()
{
return !dead;
}
}
和图形类:
package model;
import java.util.ArrayList;
public class Graph {
private ArrayList<Node> nodes = null;
private ArrayList<Star> stars = null;
private Node startNode = null;
private final int startNodeID = 0;
public Graph(ArrayList<Node> nodeArr, ArrayList<Star> starArr) {
// TODO Auto-generated constructor stub
nodes = nodeArr;
stars = starArr;
setStartNode();
}
private void setStartNode() {
for (Node nodeIterator : nodes) {
if (nodeIterator.getNodeId() == startNodeID) {
startNode = nodeIterator;
break;
}
}
}
public Graph(Graph other) {
nodes = new ArrayList<Node>();
stars = new ArrayList<Star>();
nodes.addAll(other.getNodes());
stars.addAll(other.getStars());
setStartNode();
}
public ArrayList<Node> solve() {
final int numberOfStars = stars.size();
ArrayList<Node> solution = new ArrayList<Node>();
solution.add(startNode);
recursiveSolver(startNode, numberOfStars, solution);
return solution;
}
private boolean recursiveSolver(Node currentNode, int numberOfStars,
ArrayList<Node> solutionPointer) {
if (numberOfStars == 0)
return true;
for(Edge edgeIterator: currentNode.getEdges())
{
Node nextNode = edgeIterator.goesTo();
Graph deepCopy = new Graph(this);
currentNode = deepCopy.getNode(currentNode);
nextNode = deepCopy.getNode(nextNode);
//deepCopy.traverse(currentNode, nextNode);
//deepCopy.recursiveSolver(.....);
//Not sure how to finish this <---------------------------PROBLEM AREA
}
}
private Node getNode(Node currentNode) {
return getNode(currentNode.getNodeId());
}
private ArrayList<Node> getNodes() {
return nodes;
}
private ArrayList<Star> getStars() {
return stars;
}
public void linkNodesWith(int fromNodeID, int toNodeID, Star star) {
final Node from = getNode(fromNodeID);
final Node to = getNode(toNodeID);
if (from != null && to != null)
linkNodesWith(from, to, star);
}
private void linkNodesWith(Node nodeFrom, Node nodeTo, Star star) {
nodeFrom.addEdgeTo(nodeTo, star);
nodeTo.addEdgeTo(nodeFrom, star);
}
public Node getNode(int nodeId) {
for (Node iteratorNode : nodes) {
if (iteratorNode.getNodeId() == nodeId)
return iteratorNode;
}
return null;
}
public void removeNode(Node nodeToRemove) {
nodes.remove(nodeToRemove);
for (Node nodeIterator : nodes) {
nodeIterator.popEdge(nodeToRemove);
}
}
public void removeNode(int nodeIdToRemove) {
Node nodeToRemove = getNode(nodeIdToRemove);
removeNode(nodeToRemove);
}
//Last three functions are used to create a specific graph to solve
public void populateEdges() {
for (Node nodeFromIterator : nodes) {
for (Node nodeToIterator : nodes) {
nodeFromIterator.addEdgeTo(nodeToIterator);
}
}
}
public void replaceEdge(int nodeFromID, int nodeToID, Star star) {
Node nodeFrom = getNode(nodeFromID);
Node nodeTo = getNode(nodeToID);
unlinkNodes(nodeFrom, nodeTo);
linkNodesWith(nodeFrom, nodeTo, star);
}
private void unlinkNodes(Node nodeFrom, Node nodeTo) {
nodeFrom.popEdge(nodeTo);
nodeTo.popEdge(nodeFrom);
}
}
包模型;
导入java.util.ArrayList;
公共类图{
私有ArrayList节点=null;
private ArrayList stars=null;
私有节点startNode=null;
私有最终int startNodeID=0;
公共图(ArrayList nodeArr、ArrayList starArr){
//TODO自动生成的构造函数存根
节点=节点耳环;
星=星;
setStartNode();
}
私有void setStartNode(){
用于(节点节点运算符:节点){
if(nodeIterator.getNodeId()==startNodeID){
startNode=节点转换器;
打破
}
}
}
公共图形(其他图形){
节点=新的ArrayList();
stars=新的ArrayList();
nodes.addAll(other.getNodes());
stars.addAll(other.getStars());
setStartNode();
}
公共ArrayList solve(){
最终整数numberOfStars=stars.size();
ArrayList解决方案=新建ArrayList();
添加(startNode);
递归解算器(startNode,numberOfStars,solution);
回流液;
}
私有布尔递归解算器(节点currentNode,int numberOfStars,
ArrayList解决方案(指针){
如果(numberOfStars==0)
返回true;
对于(Edge edgeIterator:currentNode.GetEdge())
{
Node nextNode=edgeIterator.goesTo();
Graph deepCopy=新图形(此);
currentNode=deepCopy.getNode(currentNode);
nextNode=deepCopy.getNode(nextNode);
//遍历(currentNode,nextNode);
//recursiveSolver(…);
//不确定如何完成这个例如,您可以使用递归回溯解决方案和不可变图来完成
1) 构建一个包含所有节点+所有边和星形列表的图形(每个星形包含其所在的所有边的列表,或者每个边包含对其路径上的星形(而不是副本)的引用列表。任何对您更有意义的)
2) 编写递归方法。其参数为:
- 图形+星星列表(不可变)
- 到目前为止已获取的节点列表,按顺序排列
- 到目前为止获取的边的列表,按顺序
- 剩下的明星名单
它应做到以下几点:
2a)如果它有可能采取的移动(来自它所在节点的、不在到目前为止所采取的移动列表中的移动),则递归地分支并通过调用自身来尝试下一步的每个移动
- 图形+星星列表(不可变)
- 到目前为止获取的边列表的副本,按顺序添加此模式获取的新边
- 到目前为止获取的节点列表的副本,按顺序添加此模式获取的新节点
- 一份剩下的要拍摄的星星列表,减去这次移动拍摄的新星星
2b)如果没有可能的模式可供选择,请检查我们是否选择了所有星星。如果选择了,则这是解决方案(打印出所选边的列表)我不明白您是如何得出必须修改图表的结论的。解决这一问题需要一个简单的回溯应用程序。任何更改的状态都可以存储在您传递的堆栈中,或者您可以临时修改节点以将其标记为已访问。也就是说,如果希望人们阅读,请缩进代码!我没有得出结论那就是,我不知道如何在不修改图表的情况下进行搜索。你能给我举个例子吗?在网上搜索“回溯”。
package model;
import java.util.ArrayList;
public class Graph {
private ArrayList<Node> nodes = null;
private ArrayList<Star> stars = null;
private Node startNode = null;
private final int startNodeID = 0;
public Graph(ArrayList<Node> nodeArr, ArrayList<Star> starArr) {
// TODO Auto-generated constructor stub
nodes = nodeArr;
stars = starArr;
setStartNode();
}
private void setStartNode() {
for (Node nodeIterator : nodes) {
if (nodeIterator.getNodeId() == startNodeID) {
startNode = nodeIterator;
break;
}
}
}
public Graph(Graph other) {
nodes = new ArrayList<Node>();
stars = new ArrayList<Star>();
nodes.addAll(other.getNodes());
stars.addAll(other.getStars());
setStartNode();
}
public ArrayList<Node> solve() {
final int numberOfStars = stars.size();
ArrayList<Node> solution = new ArrayList<Node>();
solution.add(startNode);
recursiveSolver(startNode, numberOfStars, solution);
return solution;
}
private boolean recursiveSolver(Node currentNode, int numberOfStars,
ArrayList<Node> solutionPointer) {
if (numberOfStars == 0)
return true;
for(Edge edgeIterator: currentNode.getEdges())
{
Node nextNode = edgeIterator.goesTo();
Graph deepCopy = new Graph(this);
currentNode = deepCopy.getNode(currentNode);
nextNode = deepCopy.getNode(nextNode);
//deepCopy.traverse(currentNode, nextNode);
//deepCopy.recursiveSolver(.....);
//Not sure how to finish this <---------------------------PROBLEM AREA
}
}
private Node getNode(Node currentNode) {
return getNode(currentNode.getNodeId());
}
private ArrayList<Node> getNodes() {
return nodes;
}
private ArrayList<Star> getStars() {
return stars;
}
public void linkNodesWith(int fromNodeID, int toNodeID, Star star) {
final Node from = getNode(fromNodeID);
final Node to = getNode(toNodeID);
if (from != null && to != null)
linkNodesWith(from, to, star);
}
private void linkNodesWith(Node nodeFrom, Node nodeTo, Star star) {
nodeFrom.addEdgeTo(nodeTo, star);
nodeTo.addEdgeTo(nodeFrom, star);
}
public Node getNode(int nodeId) {
for (Node iteratorNode : nodes) {
if (iteratorNode.getNodeId() == nodeId)
return iteratorNode;
}
return null;
}
public void removeNode(Node nodeToRemove) {
nodes.remove(nodeToRemove);
for (Node nodeIterator : nodes) {
nodeIterator.popEdge(nodeToRemove);
}
}
public void removeNode(int nodeIdToRemove) {
Node nodeToRemove = getNode(nodeIdToRemove);
removeNode(nodeToRemove);
}
//Last three functions are used to create a specific graph to solve
public void populateEdges() {
for (Node nodeFromIterator : nodes) {
for (Node nodeToIterator : nodes) {
nodeFromIterator.addEdgeTo(nodeToIterator);
}
}
}
public void replaceEdge(int nodeFromID, int nodeToID, Star star) {
Node nodeFrom = getNode(nodeFromID);
Node nodeTo = getNode(nodeToID);
unlinkNodes(nodeFrom, nodeTo);
linkNodesWith(nodeFrom, nodeTo, star);
}
private void unlinkNodes(Node nodeFrom, Node nodeTo) {
nodeFrom.popEdge(nodeTo);
nodeTo.popEdge(nodeFrom);
}
}