JAVA表单检测更改

JAVA表单检测更改,java,swing,events,Java,Swing,Events,我想在模型-视图-控制器设计模式的上下文中分别处理事件。 那么,让我们假设我有一个扩展JFrame的类 import java.awt.EventQueue; import java.awt.GridBagConstraints; import java.awt.GridBagLayout; import java.awt.HeadlessException; import javax.swing.JButton; import javax.swing.JFrame; import javax.

我想在模型-视图-控制器设计模式的上下文中分别处理事件。 那么,让我们假设我有一个扩展JFrame的类

import java.awt.EventQueue;
import java.awt.GridBagConstraints;
import java.awt.GridBagLayout;
import java.awt.HeadlessException;
import javax.swing.JButton;
import javax.swing.JFrame;
import javax.swing.JLabel;
import javax.swing.JSpinner;
import javax.swing.SpinnerNumberModel;


public class Example2 extends JFrame{
  private JSpinner spinner1;
  private JSpinner spinner2;
  private JSpinner spinner3;
  private JSpinner spinner4;

  private JLabel  lbl1;
  private JLabel  lbl2;
  private JLabel  lbl3;
  private JLabel  lbl4;

  private JButton button;

    public Example2() {
        setLayout(new GridBagLayout());
        initComponents();
        buildFrame();
        pack();
    }



private void initComponents(){
   lbl1 = new JLabel("Number 1:");
    lbl2 = new JLabel("Number 2:");
     lbl3 = new JLabel("Number 3:"); 
     lbl4 = new JLabel("Number 4:");

     button = new JButton("O.K");
     spinner1 = new JSpinner(new SpinnerNumberModel(0,Integer.MIN_VALUE, Integer.MAX_VALUE, 1));
     spinner2 = new JSpinner(new SpinnerNumberModel(0,Integer.MIN_VALUE, Integer.MAX_VALUE, 1));
     spinner3 = new JSpinner(new SpinnerNumberModel(0,Integer.MIN_VALUE, Integer.MAX_VALUE, 1)); 
     spinner4 = new JSpinner(new SpinnerNumberModel(0,Integer.MIN_VALUE, Integer.MAX_VALUE, 1));

     button = new JButton("O.K");

}

private void buildFrame(){
    GridBagConstraints gc = new GridBagConstraints(); 
    gc.gridx = 0;
    // First row
    gc.gridy = 0 ;
    getContentPane().add(lbl1,gc);
    // Next row
    gc.gridy++ ;
    getContentPane().add(lbl2,gc);
    // Next row
    gc.gridy++ ;
    getContentPane().add(lbl3,gc);

    // Next row
    gc.gridy++ ;
    getContentPane().add(lbl4,gc);

    gc.gridy = 0;
    gc.gridx = 1;

    getContentPane().add(spinner1,gc);

    // Next row
    gc.gridy++ ; 
     getContentPane().add(spinner2,gc);
     // Next row
    gc.gridy++ ; 
     getContentPane().add(spinner3,gc);

     // Next row
    gc.gridy++ ; 
     getContentPane().add(spinner4,gc);


    // Next row 
     gc.gridy++;
     gc.gridx = 0 ; 

    getContentPane().add(button,gc);


}

public static void main(String[] args){
    EventQueue.invokeLater(new Runnable() {

        @Override
        public void run() {
            new Example2().setVisible(true);
         }
    });
}



}
是否有单独事件处理的方法。有点像是让一个类处理示例2中的事件。类似的事情

public class Example2EventsManager {
}
不是在Example2类中处理事件:

button.addActionListener(new ActionListener() {

        @Override
        public void actionPerformed(ActionEvent ae) {
            System.out.println("processing");
         }
    });
..........
spinner1.addChangeListener(new ChangeListener() {

    @Override
    public void stateChanged(ChangeEvent ce) {
      }
});
etc.

创建一个实现ActionListener接口的类

public class MyActionListener implements ActionListener
{
    @Override
    public void actionPerformed(ActionEvent e)
    {
         System.out.println(...);
    }
}
然后使用该类:

button.addActionListener( new MyActionListener() );
如果需要,可以实现多个接口

public class MyListener implements ActionListener, ChangeListener
...