Java 如何在播放器LibGdx的状态枚举中添加子状态
在我的游戏中,玩家有两种主要状态;静止和移动 我想再添加两个状态作为静态的子状态,比如向上和向下Java 如何在播放器LibGdx的状态枚举中添加子状态,java,libgdx,Java,Libgdx,在我的游戏中,玩家有两种主要状态;静止和移动 我想再添加两个状态作为静态的子状态,比如向上和向下 public enum PlayerState { STATIC,MOVING; public boolean isMoving() { return this == MOVING; } public boolean isStatic() { return this == STATIC; } } 如何在枚举中添加此子状态
public enum PlayerState {
STATIC,MOVING;
public boolean isMoving() {
return this == MOVING;
}
public boolean isStatic() {
return this == STATIC;
}
}
如何在枚举中添加此子状态并访问它
现在我在player类中访问它
private NestState state = NestState.STATIC;
public void moving() {
state = NestState.MOVING;
}
public void staticState() {
state = NestState.STATIC;
}
public boolean isStatic() {
return state.isStatic();
}
public boolean isMoving() {
return state.isMoving();
}
我可以看到两个简单的解决方案,可以让你有状态和子状态。第一个是扩大你目前拥有的州
public enum PlayerState {
STATIC_STILL, STATIC_UP, STATIC_DOWN, MOVING_LEFT, MOVING_RIGHT;
public boolean isMoving() {
if(this == MOVING_LEFT ||
this == MOVING_LEFT){
return true;
}
return false;
}
public boolean isStatic() {
if(this == STATIC_STILL ||
this == STATIC_UP ||
this = STATIC_DOWN){
return true;
}
return false;
}
}
第二种选择是创建与此分离的第二组状态
public enum PlayerSubState {
UP,DOWN,LEFT,RIGHT;
}
您的播放器将同时具有PlayerState和PlayerSubState。我可以看到两个简单的解决方案,它们允许您具有状态和子状态。第一个是扩大你目前拥有的州
public enum PlayerState {
STATIC_STILL, STATIC_UP, STATIC_DOWN, MOVING_LEFT, MOVING_RIGHT;
public boolean isMoving() {
if(this == MOVING_LEFT ||
this == MOVING_LEFT){
return true;
}
return false;
}
public boolean isStatic() {
if(this == STATIC_STILL ||
this == STATIC_UP ||
this = STATIC_DOWN){
return true;
}
return false;
}
}
第二种选择是创建与此分离的第二组状态
public enum PlayerSubState {
UP,DOWN,LEFT,RIGHT;
}
您的播放器将同时具有PlayerState和PlayerSubState