Java小程序添加和删除标签
我正在尝试创建一个代码,当我单击时添加标签,然后当我按e时删除标签。有人能帮我吗 我添加了标签,并将其编译,但标签不会显示,这是为了我的图形项目,我真的很努力Java小程序添加和删除标签,java,applet,awt,Java,Applet,Awt,我正在尝试创建一个代码,当我单击时添加标签,然后当我按e时删除标签。有人能帮我吗 我添加了标签,并将其编译,但标签不会显示,这是为了我的图形项目,我真的很努力 import java.awt.geom.*; import java.awt.*; import javax.swing.*; import java.io.*; import java.awt.event.*; import java.applet.*; import java.util.*; import java.awt.Labe
import java.awt.geom.*;
import java.awt.*;
import javax.swing.*;
import java.io.*;
import java.awt.event.*;
import java.applet.*;
import java.util.*;
import java.awt.Label;
public class Volcano_Client extends Applet implements MouseListener, KeyListener, Runnable
{
Label label1;
boolean pickE=false;
boolean play = true;
boolean makeLava=false;
Thread t;
Thread thr;
Thread th;
boolean mouseEntered;
int count;
Volcano v1;
public void init()
{
label1 = new Label("You see lava flowing down as you press e");
v1 = new Volcano();
thr=new Thread(this);
thr.start();
t=new Thread(this);
t.start();
th= new Thread(this);
count=0;
addMouseListener(this);
addKeyListener(this);
}
public void keyTyped(KeyEvent k)
{
}
public void keyReleased(KeyEvent k)
{
}
public void keyPressed(KeyEvent k)
{
if(k.getKeyCode() ==KeyEvent.VK_E)
{
pickE=true;
repaint();
k.consume();
}
}
public void mouseExited(MouseEvent me)
{
mouseEntered=false;
repaint();
}
public void mousePressed(MouseEvent me)
{
}
public void mouseReleased(MouseEvent me)
{
}
public void mouseEntered(MouseEvent me)
{
mouseEntered=true;
repaint();
}
public void mouseClicked(MouseEvent me)
{
if(mouseEntered==true)
{
makeLava=true;
}
else
{
makeLava=false;
}
repaint();
}
public void run()
{
while(play==true)
{
try
{
Thread.sleep(100);
}
catch(InterruptedException e)
{
e.printStackTrace();
}
repaint();
}
while(true)
{
try{
Thread.sleep(20);
}
catch(Exception e){};
repaint();
}
}
public void stop()
{
}
public void start()
{
}
public void paint(Graphics g)
{
Graphics2D g2 = (Graphics2D)g;
label1 = new Label("You see lava flowing down as you press e");
v1.makeVolcano(g2);
if(makeLava)
{
v1.makeLavaUp(g2);
g.setColor(Color.black);
g.drawString("KABOOM!!!",200,70);
add(label1);
}
else
{
g.setColor(Color.white);
g.drawString("Please Click For Eruption part 1",160,250);
}
if(pickE)
{
v1.makeLavaFlow(g2);
remove(label1);
}
else
{
//g.setColor(Color.white);
//g.drawString("Please press 'E' for Eruption part 2",160,276);
}
}
}
要显示标签,下面是修改的init()函数: public void init() `{` `label1 = new Label("You see lava flowing down as you press e");` //v1 = new Volcano(); thr=new Thread(this); thr.start(); t=new Thread(this); t.start(); th= new Thread(this); count=0; addMouseListener(this); addKeyListener(this); add(label1); //to display label } 公共void init() `{` `label1=新标签(“按下e键时看到熔岩向下流动”)` //v1=新火山(); thr=新螺纹(该螺纹); thr.start(); t=新螺纹(本螺纹); t、 start(); th=新螺纹(该螺纹); 计数=0; addMouseListener(这个); addKeyListener(此); 添加(label1);//以显示标签 }
我已经有了一些代码。请在这个问题中发布您尝试过的代码,并让我们知道您做错了什么!!我不知道我对java小程序是一种不推荐的技术有什么新的看法,而你(或者更好的是,你的教授)应该考虑迁移到别的东西。我必须不断地添加它。我曾经这样做过,但当我这样做时,它不会删除;要隐藏Label,当我单击使其爆发时,如何使其隐藏?另外,当我添加label1时,它不会使熔岩向下流动。