Java 按钮ClickListener在LibGDX游戏中不工作
我正在使用LibGDX开发一款Android游戏。菜单屏幕中有4个按钮,但这些按钮的Java 按钮ClickListener在LibGDX游戏中不工作,java,android,libgdx,Java,Android,Libgdx,我正在使用LibGDX开发一款Android游戏。菜单屏幕中有4个按钮,但这些按钮的ClickListener不起作用 // retrieve the custom skin for our 2D widgets Skin skin = super.getSkin(); // create the table actor and add it to the stage table = new Table( skin ); table.width = stage.width(); table.h
ClickListener
不起作用
// retrieve the custom skin for our 2D widgets
Skin skin = super.getSkin();
// create the table actor and add it to the stage
table = new Table( skin );
table.width = stage.width();
table.height = stage.height();
stage.addActor( table );
// retrieve the table's layout
TableLayout layout = table.getTableLayout();
// register the button "start game"
TextButton startGameButton = new TextButton( "Start game", skin );
startGameButton.addListener( new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
System.out.println("hiii");
Assets.load();
// game.getSoundManager().play( TyrianSound.CLICK );
game.setScreen( new GameScreen(game) );
}
} );
layout.register( "startGameButton", startGameButton );
如何激活LibGDX中按钮的
ClickListener
Gdx.input.setInputProcessor(stage);
现在不是“单击方法”,而是“单击方法”(我想!),以防有人遇到与我在发现此问题时遇到的问题相同的问题:
startGameButton.addListener( new ClickListener() {
@Override
public void clicked(InputEvent event, float x, float y) {
game.setScreen( new GameScreen(game) );
};
});
现在单击它作为方法名称,以小写字母“c”开始。此外,现在它是
startGameButton.addListener