JMenuItem上的JAVA:Swing-actionPerformed()会激发,但更新的值不会持久
好的,我一直在为我一直在开发的opengl图形引擎构建一个简单的基于Java Swing的GUI 我遇到的问题是菜单栏没有按我所希望的那样工作。具体来说,我有一个MenuBarBuilder类,用于构建各种菜单、子菜单和菜单项。添加菜单项时,将为其分配一个新的actionEventListener,并为其分配一个简单的任务,即将布尔值设置为true;此布尔值存储在与该菜单关联的状态列表中。将菜单项添加到菜单时,将创建每个菜单项状态。状态作为“State”类型的对象存储在“StatesList”类中 在MenuBarBuilder类中,需要作为一个单元运行的每个菜单项都作为“组”添加。完成此操作后,将向每个菜单项添加第二个操作事件侦听器,该侦听器将菜单组的所有关联值设置为false。最终,这将确保组中只有一个菜单项的状态列表设置为true 单击菜单项时,将触发操作侦听器事件。激发时,他们会打印一个列表,以确定激发顺序,并确保状态值设置为预期值,请参见以下内容:JMenuItem上的JAVA:Swing-actionPerformed()会激发,但更新的值不会持久,java,swing,event-handling,actionlistener,jmenubar,Java,Swing,Event Handling,Actionlistener,Jmenubar,好的,我一直在为我一直在开发的opengl图形引擎构建一个简单的基于Java Swing的GUI 我遇到的问题是菜单栏没有按我所希望的那样工作。具体来说,我有一个MenuBarBuilder类,用于构建各种菜单、子菜单和菜单项。添加菜单项时,将为其分配一个新的actionEventListener,并为其分配一个简单的任务,即将布尔值设置为true;此布尔值存储在与该菜单关联的状态列表中。将菜单项添加到菜单时,将创建每个菜单项状态。状态作为“State”类型的对象存储在“StatesList”类
setfalse
list
MenuItem1Name: false
MenuItem2Name: false
MenuItem1Name
setTrue
list
MenuItem1Name: true
MenuItem2Name: false
setfalse
list
MenuItem1Name: false
MenuItem2Name: false
MenuItem2Name
setTrue
list
MenuItem1Name: false
MenuItem2Name: true
这可确保事件按正确顺序触发。我们可以看到,当按下MenuItem1Name按钮时,值被正确设置为false,相关字段随后更新为true。MenuItem2Name也是如此。现在我们来谈谈实际问题
当我获取状态列表并通过GUI类检查循环中的值时,我只从状态列表中获取“false”值。我使用Swing工具栏以类似的方式实现了这个模式,它工作得很好,但我无法理解为什么我无法检索动作侦听器事件正确设置的值。我看不到任何地方的值被覆盖,或者存在奇怪的对象实例化顺序/混合
因此,问题是:
为什么我在测试状态列表时只得到false
更新:SSCCE的尝试
下面是相关类的实现 State.java
public class State {
private String name;
private Object value;
State(String name, Object value){
this.name=name;
this.value=value;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Object getValue() {
return value;
}
public void setValue(Object value) {
this.value = value;
}
public String toString(){
return getName() + ": " + getValue();
}
}
import java.util.ArrayList;
public class StatesList {
private ArrayList<State> states;
StatesList(){
states= new ArrayList<State>();
}
void addState(String name, Object value){
states.add(new State(name, value));
}
State getState(String name){
for(State s : states){
if(s.getName().equals(name)){
return s;
}
}
return null;
}
ArrayList<State> getStates() {
return states;
}
public String toString(){
String rString="";
rString+="list\n";
for (State s : states) {
rString+=s.toString()+"\n";
}
return rString;
}
}
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBar {
private JMenuBar menuBar;
private StatesList menustates;
public MenuBar() {
menuBar = new JMenuBar();
menustates = new StatesList();
}
void createMenu(String title) {
JMenu menu = new JMenu(title);
menuBar.add(menu);
}
void createMenuItem(JMenu menu, String itemTitle) {
JMenuItem menuItem = new JMenuItem(itemTitle);
menustates.addState(itemTitle, false);
menuItem.addActionListener(new ActionListener() {
int menuItemindex = menustates.getStates().size()-1 ;
@Override
public void actionPerformed(ActionEvent actionEvent) {
System.out.println(actionEvent.getActionCommand());
menustates.getStates().get(menuItemindex).setValue(true);
//print list of current states
System.out.println("setTrue");
System.out.println(menustates.toString());
}
});
menu.add(menuItem);
}
//not a real group, just ensures MenuItem behaves the same as other menu items
void addMenuGroup(JMenuItem[] jMenuItems, int startComponentIndex) {
for (int i = 0; i < jMenuItems.length; i++) {
jMenuItems[i].addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (int i2 = 0; i2 < jMenuItems.length; i2++) {
//make sure each state related to the menuItemGroup is to false
menustates.getStates().get(i2 + startComponentIndex).setValue(false);
}
//print list of current states
System.out.println("setfalse");
System.out.println(menustates.toString());
}
});
}
}
JMenuBar getMenuBar() {
return menuBar;
}
public StatesList getStates() {
return menustates;
}
}
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBarBuilder {
private MenuBar DataViewMenuBar;
MenuBarBuilder() {
DataViewMenuBar = buildDataViewMenu();
}
MenuBar buildDataViewMenu() {
MenuBar tb = new MenuBar();
//create menu
tb.createMenu("TestScenes");
//add two menuItems
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem1Name");
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem2Name");
//add buttons two a 'group' sort of
tb.addMenuGroup(new JMenuItem[] {
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(0),
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(1), },
tb.getStates().getStates().size() - 2);
return tb;
}
StatesList getDataViewMenuBarStates() {
return DataViewMenuBar.getStates();
}
JMenuBar getDataViewMenuBarMenubar() {
return DataViewMenuBar.getMenuBar();
}
}
import javax.swing.JFrame;
public class GUI {
MenuBarBuilder mbb;
boolean Selected = false;
GUI() {
mbb = new MenuBarBuilder();
}
void run() {
final JFrame frame = new JFrame("Main");
frame.setJMenuBar(mbb.buildDataViewMenu().getMenuBar());
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
while (!Selected) {
selectLoadScene();
}
System.out.print("bap- selection must have occured");
}
void selectLoadScene() {
String selectedTest = "";
// The Test Occurs here
// loop through states list
System.out.println(mbb.getDataViewMenuBarStates().getStates().toString());
for (State s : mbb.getDataViewMenuBarStates().getStates()) {
// check the value for each state -this value is always false,..
// thats the problem
if ((boolean) s.getValue() == true) {
// if true save value
selectedTest = s.getName();
break;
}
}
// test selected value and see if it matches the following cases
switch (selectedTest) {
case "MenuItem1Name":
// dosomething
Selected = true; // breaks while loop
break;
case "MenuItem2Name":
// dosomething
Selected = true;// breaks while loop
break;
default:
// do nothing
}
}
}
public class Start {
GUI gui;
public static void main(String[] args) {
GUI gui= new GUI();
gui.run();
}
}
StatesList.java
public class State {
private String name;
private Object value;
State(String name, Object value){
this.name=name;
this.value=value;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Object getValue() {
return value;
}
public void setValue(Object value) {
this.value = value;
}
public String toString(){
return getName() + ": " + getValue();
}
}
import java.util.ArrayList;
public class StatesList {
private ArrayList<State> states;
StatesList(){
states= new ArrayList<State>();
}
void addState(String name, Object value){
states.add(new State(name, value));
}
State getState(String name){
for(State s : states){
if(s.getName().equals(name)){
return s;
}
}
return null;
}
ArrayList<State> getStates() {
return states;
}
public String toString(){
String rString="";
rString+="list\n";
for (State s : states) {
rString+=s.toString()+"\n";
}
return rString;
}
}
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBar {
private JMenuBar menuBar;
private StatesList menustates;
public MenuBar() {
menuBar = new JMenuBar();
menustates = new StatesList();
}
void createMenu(String title) {
JMenu menu = new JMenu(title);
menuBar.add(menu);
}
void createMenuItem(JMenu menu, String itemTitle) {
JMenuItem menuItem = new JMenuItem(itemTitle);
menustates.addState(itemTitle, false);
menuItem.addActionListener(new ActionListener() {
int menuItemindex = menustates.getStates().size()-1 ;
@Override
public void actionPerformed(ActionEvent actionEvent) {
System.out.println(actionEvent.getActionCommand());
menustates.getStates().get(menuItemindex).setValue(true);
//print list of current states
System.out.println("setTrue");
System.out.println(menustates.toString());
}
});
menu.add(menuItem);
}
//not a real group, just ensures MenuItem behaves the same as other menu items
void addMenuGroup(JMenuItem[] jMenuItems, int startComponentIndex) {
for (int i = 0; i < jMenuItems.length; i++) {
jMenuItems[i].addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (int i2 = 0; i2 < jMenuItems.length; i2++) {
//make sure each state related to the menuItemGroup is to false
menustates.getStates().get(i2 + startComponentIndex).setValue(false);
}
//print list of current states
System.out.println("setfalse");
System.out.println(menustates.toString());
}
});
}
}
JMenuBar getMenuBar() {
return menuBar;
}
public StatesList getStates() {
return menustates;
}
}
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBarBuilder {
private MenuBar DataViewMenuBar;
MenuBarBuilder() {
DataViewMenuBar = buildDataViewMenu();
}
MenuBar buildDataViewMenu() {
MenuBar tb = new MenuBar();
//create menu
tb.createMenu("TestScenes");
//add two menuItems
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem1Name");
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem2Name");
//add buttons two a 'group' sort of
tb.addMenuGroup(new JMenuItem[] {
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(0),
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(1), },
tb.getStates().getStates().size() - 2);
return tb;
}
StatesList getDataViewMenuBarStates() {
return DataViewMenuBar.getStates();
}
JMenuBar getDataViewMenuBarMenubar() {
return DataViewMenuBar.getMenuBar();
}
}
import javax.swing.JFrame;
public class GUI {
MenuBarBuilder mbb;
boolean Selected = false;
GUI() {
mbb = new MenuBarBuilder();
}
void run() {
final JFrame frame = new JFrame("Main");
frame.setJMenuBar(mbb.buildDataViewMenu().getMenuBar());
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
while (!Selected) {
selectLoadScene();
}
System.out.print("bap- selection must have occured");
}
void selectLoadScene() {
String selectedTest = "";
// The Test Occurs here
// loop through states list
System.out.println(mbb.getDataViewMenuBarStates().getStates().toString());
for (State s : mbb.getDataViewMenuBarStates().getStates()) {
// check the value for each state -this value is always false,..
// thats the problem
if ((boolean) s.getValue() == true) {
// if true save value
selectedTest = s.getName();
break;
}
}
// test selected value and see if it matches the following cases
switch (selectedTest) {
case "MenuItem1Name":
// dosomething
Selected = true; // breaks while loop
break;
case "MenuItem2Name":
// dosomething
Selected = true;// breaks while loop
break;
default:
// do nothing
}
}
}
public class Start {
GUI gui;
public static void main(String[] args) {
GUI gui= new GUI();
gui.run();
}
}
GUI.java
public class State {
private String name;
private Object value;
State(String name, Object value){
this.name=name;
this.value=value;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Object getValue() {
return value;
}
public void setValue(Object value) {
this.value = value;
}
public String toString(){
return getName() + ": " + getValue();
}
}
import java.util.ArrayList;
public class StatesList {
private ArrayList<State> states;
StatesList(){
states= new ArrayList<State>();
}
void addState(String name, Object value){
states.add(new State(name, value));
}
State getState(String name){
for(State s : states){
if(s.getName().equals(name)){
return s;
}
}
return null;
}
ArrayList<State> getStates() {
return states;
}
public String toString(){
String rString="";
rString+="list\n";
for (State s : states) {
rString+=s.toString()+"\n";
}
return rString;
}
}
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBar {
private JMenuBar menuBar;
private StatesList menustates;
public MenuBar() {
menuBar = new JMenuBar();
menustates = new StatesList();
}
void createMenu(String title) {
JMenu menu = new JMenu(title);
menuBar.add(menu);
}
void createMenuItem(JMenu menu, String itemTitle) {
JMenuItem menuItem = new JMenuItem(itemTitle);
menustates.addState(itemTitle, false);
menuItem.addActionListener(new ActionListener() {
int menuItemindex = menustates.getStates().size()-1 ;
@Override
public void actionPerformed(ActionEvent actionEvent) {
System.out.println(actionEvent.getActionCommand());
menustates.getStates().get(menuItemindex).setValue(true);
//print list of current states
System.out.println("setTrue");
System.out.println(menustates.toString());
}
});
menu.add(menuItem);
}
//not a real group, just ensures MenuItem behaves the same as other menu items
void addMenuGroup(JMenuItem[] jMenuItems, int startComponentIndex) {
for (int i = 0; i < jMenuItems.length; i++) {
jMenuItems[i].addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (int i2 = 0; i2 < jMenuItems.length; i2++) {
//make sure each state related to the menuItemGroup is to false
menustates.getStates().get(i2 + startComponentIndex).setValue(false);
}
//print list of current states
System.out.println("setfalse");
System.out.println(menustates.toString());
}
});
}
}
JMenuBar getMenuBar() {
return menuBar;
}
public StatesList getStates() {
return menustates;
}
}
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBarBuilder {
private MenuBar DataViewMenuBar;
MenuBarBuilder() {
DataViewMenuBar = buildDataViewMenu();
}
MenuBar buildDataViewMenu() {
MenuBar tb = new MenuBar();
//create menu
tb.createMenu("TestScenes");
//add two menuItems
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem1Name");
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem2Name");
//add buttons two a 'group' sort of
tb.addMenuGroup(new JMenuItem[] {
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(0),
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(1), },
tb.getStates().getStates().size() - 2);
return tb;
}
StatesList getDataViewMenuBarStates() {
return DataViewMenuBar.getStates();
}
JMenuBar getDataViewMenuBarMenubar() {
return DataViewMenuBar.getMenuBar();
}
}
import javax.swing.JFrame;
public class GUI {
MenuBarBuilder mbb;
boolean Selected = false;
GUI() {
mbb = new MenuBarBuilder();
}
void run() {
final JFrame frame = new JFrame("Main");
frame.setJMenuBar(mbb.buildDataViewMenu().getMenuBar());
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
while (!Selected) {
selectLoadScene();
}
System.out.print("bap- selection must have occured");
}
void selectLoadScene() {
String selectedTest = "";
// The Test Occurs here
// loop through states list
System.out.println(mbb.getDataViewMenuBarStates().getStates().toString());
for (State s : mbb.getDataViewMenuBarStates().getStates()) {
// check the value for each state -this value is always false,..
// thats the problem
if ((boolean) s.getValue() == true) {
// if true save value
selectedTest = s.getName();
break;
}
}
// test selected value and see if it matches the following cases
switch (selectedTest) {
case "MenuItem1Name":
// dosomething
Selected = true; // breaks while loop
break;
case "MenuItem2Name":
// dosomething
Selected = true;// breaks while loop
break;
default:
// do nothing
}
}
}
public class Start {
GUI gui;
public static void main(String[] args) {
GUI gui= new GUI();
gui.run();
}
}
Start.java
public class State {
private String name;
private Object value;
State(String name, Object value){
this.name=name;
this.value=value;
}
public String getName() {
return name;
}
public void setName(String name) {
this.name = name;
}
public Object getValue() {
return value;
}
public void setValue(Object value) {
this.value = value;
}
public String toString(){
return getName() + ": " + getValue();
}
}
import java.util.ArrayList;
public class StatesList {
private ArrayList<State> states;
StatesList(){
states= new ArrayList<State>();
}
void addState(String name, Object value){
states.add(new State(name, value));
}
State getState(String name){
for(State s : states){
if(s.getName().equals(name)){
return s;
}
}
return null;
}
ArrayList<State> getStates() {
return states;
}
public String toString(){
String rString="";
rString+="list\n";
for (State s : states) {
rString+=s.toString()+"\n";
}
return rString;
}
}
import java.awt.event.ActionEvent;
import java.awt.event.ActionListener;
import javax.swing.JMenu;
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBar {
private JMenuBar menuBar;
private StatesList menustates;
public MenuBar() {
menuBar = new JMenuBar();
menustates = new StatesList();
}
void createMenu(String title) {
JMenu menu = new JMenu(title);
menuBar.add(menu);
}
void createMenuItem(JMenu menu, String itemTitle) {
JMenuItem menuItem = new JMenuItem(itemTitle);
menustates.addState(itemTitle, false);
menuItem.addActionListener(new ActionListener() {
int menuItemindex = menustates.getStates().size()-1 ;
@Override
public void actionPerformed(ActionEvent actionEvent) {
System.out.println(actionEvent.getActionCommand());
menustates.getStates().get(menuItemindex).setValue(true);
//print list of current states
System.out.println("setTrue");
System.out.println(menustates.toString());
}
});
menu.add(menuItem);
}
//not a real group, just ensures MenuItem behaves the same as other menu items
void addMenuGroup(JMenuItem[] jMenuItems, int startComponentIndex) {
for (int i = 0; i < jMenuItems.length; i++) {
jMenuItems[i].addActionListener(new ActionListener() {
@Override
public void actionPerformed(ActionEvent e) {
for (int i2 = 0; i2 < jMenuItems.length; i2++) {
//make sure each state related to the menuItemGroup is to false
menustates.getStates().get(i2 + startComponentIndex).setValue(false);
}
//print list of current states
System.out.println("setfalse");
System.out.println(menustates.toString());
}
});
}
}
JMenuBar getMenuBar() {
return menuBar;
}
public StatesList getStates() {
return menustates;
}
}
import javax.swing.JMenuBar;
import javax.swing.JMenuItem;
public class MenuBarBuilder {
private MenuBar DataViewMenuBar;
MenuBarBuilder() {
DataViewMenuBar = buildDataViewMenu();
}
MenuBar buildDataViewMenu() {
MenuBar tb = new MenuBar();
//create menu
tb.createMenu("TestScenes");
//add two menuItems
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem1Name");
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem2Name");
//add buttons two a 'group' sort of
tb.addMenuGroup(new JMenuItem[] {
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(0),
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(1), },
tb.getStates().getStates().size() - 2);
return tb;
}
StatesList getDataViewMenuBarStates() {
return DataViewMenuBar.getStates();
}
JMenuBar getDataViewMenuBarMenubar() {
return DataViewMenuBar.getMenuBar();
}
}
import javax.swing.JFrame;
public class GUI {
MenuBarBuilder mbb;
boolean Selected = false;
GUI() {
mbb = new MenuBarBuilder();
}
void run() {
final JFrame frame = new JFrame("Main");
frame.setJMenuBar(mbb.buildDataViewMenu().getMenuBar());
frame.pack();
frame.setVisible(true);
frame.setDefaultCloseOperation(JFrame.EXIT_ON_CLOSE);
while (!Selected) {
selectLoadScene();
}
System.out.print("bap- selection must have occured");
}
void selectLoadScene() {
String selectedTest = "";
// The Test Occurs here
// loop through states list
System.out.println(mbb.getDataViewMenuBarStates().getStates().toString());
for (State s : mbb.getDataViewMenuBarStates().getStates()) {
// check the value for each state -this value is always false,..
// thats the problem
if ((boolean) s.getValue() == true) {
// if true save value
selectedTest = s.getName();
break;
}
}
// test selected value and see if it matches the following cases
switch (selectedTest) {
case "MenuItem1Name":
// dosomething
Selected = true; // breaks while loop
break;
case "MenuItem2Name":
// dosomething
Selected = true;// breaks while loop
break;
default:
// do nothing
}
}
}
public class Start {
GUI gui;
public static void main(String[] args) {
GUI gui= new GUI();
gui.run();
}
}
while循环中的菜单栏与执行的操作方法中的菜单栏不同。为什么? 如果您仔细查看类GUI中的以下两行代码,您就会知道
mbb = new MenuBarBuilder();
frame.setJMenuBar(mbb.buildDataViewMenu().getMenuBar());
这里创建了两个不同的菜单栏。由于MenuBarBuilder的构造函数在内部调用buildDataViewMenu(),因此有2次调用“buildDataViewMenu()”。
最终将创建2个菜单栏
为了避免这种情况
不要在中调用“buildDataViewMenu()”
由于您只需要菜单栏,因此应该以这样一种方式管理代码,即您将获得this.tb=new menubar()的句柄。您可以为同一个菜单栏添加getter和setter
当我为bellow添加getter和setter时,它开始工作了
public class MenuBarBuilder {
private MenuBar DataViewMenuBar;
MenuBar tb;
MenuBarBuilder() {
DataViewMenuBar = buildDataViewMenu();
}
MenuBar buildDataViewMenu() {
this.tb = new MenuBar();
//create menu
tb.createMenu("TestScenes");
//add two menuItems
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem1Name");
tb.createMenuItem(tb.getMenuBar().getMenu(0), "MenuItem2Name");
//add buttons two a 'group' sort of
tb.addMenuGroup(new JMenuItem[] {
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(0),
(JMenuItem) tb.getMenuBar().getMenu(0).getItem(1), },
tb.getStates().getStates().size() - 2);
return tb;
}
public MenuBar getMenuBar(){
return this.tb;
}
StatesList getDataViewMenuBarStates() {
return DataViewMenuBar.getStates();
}
JMenuBar getDataViewMenuBarMenubar() {
return DataViewMenuBar.getMenuBar();
}
}
类内GUI调用应该是这样的
frame.setJMenuBar(mbb.getMenuBar().getMenuBar());
这将解决问题。如果您面临任何问题,请告诉我。您是否正在寻找javax.swing.ButtonGroup?您是否通过调试器运行了此功能?为了更快地获得更好的帮助,请发布or。我尝试了button group,但它不能很好地处理JMenuItems,至少上次检查时没有。调试器,。。是的,我早该想到的,我现在就要试一试了。为这篇长文章道歉,。。这是我的第一次,所以我真的不知道如何处理它,也许你有它向后。当您更改模型的状态时,菜单项应该相应地更新它们的状态,因此菜单项应该观察模型的更改我已经将构建方法设置为私有,这应该可以防止我将来犯这样一个愚蠢的错误,。。非常感谢。