Java 如何强制主线程等待活套结束其工作

Java 如何强制主线程等待活套结束其工作,java,android,multithreading,Java,Android,Multithreading,我在安卓应用程序的服务中使用Looper。通常它是工作没有任何问题。但在某些情况下(例如,当我尝试调试我的应用程序时),它会显示应用程序内部存在竞争Looper正在启动,Thread和Handler正在方法startMessageThread()中创建,该方法在Service.onCreate()方法结束时被调用 if (looperRun) { notify(); looperRun = false; } 这种竞争是因为还有其他方法和类使用在Loope

我在安卓应用程序的
服务中使用
Looper
。通常它是工作没有任何问题。但在某些情况下(例如,当我尝试调试我的应用程序时),它会显示应用程序内部存在竞争
Looper
正在启动,
Thread
Handler
正在方法
startMessageThread()
中创建,该方法在
Service.onCreate()
方法结束时被调用

if (looperRun) {            
    notify();
    looperRun = false;
}
这种竞争是因为还有其他方法和类使用在
Looper.loop()之前初始化的这个类。在某些情况下,这些方法在
Looper
结束之前运行。它会导致
NullPointerException

public class MyService extends Service {

    private Thread thread;
    private Handler handler;

    @Override
    public void onCreate() {
        super.onCreate();
        //some code
        startMessageThread();
    }

    private void startMessageThread() {
        thread = new Thread() {

            @Override
            public void run() { 
                Looper.prepare();
                handler = new Handler() {

                    @Override
                    public void handleMessage(Message msg) {
                        switch (msg.what) {
                            //message handling
                        }
                    }
                };
                MyObject myObject = new MyObject(arg1, arg2);
                myObject.init();
                myObject.attr = myAttr;
                Looper.loop();
            }
        }              
    }
}
如果我是对的,这个问题与此非常相似,但我不想在创建“HandlerThread”后立即发送任何消息。只是强制主线程在
onCreate
方法的末尾等待
活套
结束

我已尝试在
服务的末尾添加此项。onCreate
方法:

synchronized (thread) {
    try {
        if (looperRun) {
            wait();
        }
    } catch (InterruptedException e) {
        e.printStackTrace();
    }
}
looperRun
当然是
boolean
。我添加了
looperRun=true
before
Looper.loor()方法调用。这段代码位于
startMessageThread()方法的末尾

if (looperRun) {            
    notify();
    looperRun = false;
}
在某些情况下,我会遇到以下例外情况:

java.lang.RuntimeException: Unable to create service com.myapplication.service.MyService:
java.lang.IllegalMonitorStateException: object not locked by thread before wait()
    at android.app.ActivityThread.handleCreateService(ActivityThread.java:2582)
    at android.app.ActivityThread.access$1800(ActivityThread.java:135)
    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1278)
    at android.os.Handler.dispatchMessage(Handler.java:102)
    at android.os.Looper.loop(Looper.java:136)
    at android.app.ActivityThread.main(ActivityThread.java:5017)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:515)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595)
    at dalvik.system.NativeStart.main(Native Method)
Caused by: java.lang.IllegalMonitorStateException: object not locked by thread before wait()
    at java.lang.Object.wait(Native Method)
    at java.lang.Object.wait(Object.java:364)
    at com.myapplication.service.MyService.onCreate(MyService.java:162)
    at android.app.ActivityThread.handleCreateService(ActivityThread.java:2572)
    at android.app.ActivityThread.access$1800(ActivityThread.java:135)
    at android.app.ActivityThread$H.handleMessage(ActivityThread.java:1278)
    at android.os.Handler.dispatchMessage(Handler.java:102)
    at android.os.Looper.loop(Looper.java:136)
    at android.app.ActivityThread.main(ActivityThread.java:5017)
    at java.lang.reflect.Method.invokeNative(Native Method)
    at java.lang.reflect.Method.invoke(Method.java:515)
    at com.android.internal.os.ZygoteInit$MethodAndArgsCaller.run(ZygoteInit.java:779)
    at com.android.internal.os.ZygoteInit.main(ZygoteInit.java:595)
    at dalvik.system.NativeStart.main(Native Method)
编辑

protected void startMessageThread() {
    MessageThread messageThread = new MessageThread("messageThread");
    messageThread.start();
    messageHandler = new Handler(messageThread.getLooper()) {

        @Override
        public void handleMessage(Message msg) {
            switch (msg.what) {
                //message handling
            }
        }
    };
}

private class MessageThread extends HandlerThread {

    public MessageThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        MyObject myObject = new MyObject(arg1, arg2);
        myObject.init();
        myObject.attr = myAttr;
        Looper.loop();
    }
}
编辑2

我尝试过类似的解决方案:我的代码如下。然而,我的应用程序在启动后似乎被冻结了

private class BackgroundThread extends HandlerThread {

    private Handler handler;

    public BackgroundThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        backgroundHandler = new Handler() {

            @Override
            public void handleMessage(Message msg) {
                log.finest("DEAService message:" + msg.what);
                switch (msg.what) {
                    case MSG_INIT:                            
                        MyObject myObject = new MyObject(arg1, arg2);
                        myObject.init();
                        myObject.attr = myAttr;
                        break;
                    //message handling
                }
            }
        };
        Looper.loop();
    };

    public synchronized void waitUntilReady() {
        handler = new Handler(getMainLooper());
    }
}
我使用此方法启动此
HandlerThread
,如前所述:

protected void startBackgroundThread() {
    BackgroundThread backgroundThread = new BackgroundThread("backgroundThread");
    backgroundThread.start();
    backgroundThread.waitUntilReady();
    backgroundHandler.sendEmptyMessage(MSG_INIT);
}

正如我上面提到的-应用程序似乎在启动后被冻结。什么也不会发生。

您永远不应该阻塞主线程。从来没有

我已经使用过好几次了,没有任何问题,像这样的好用的handy
HandlerThread
类:

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper());
handler.post(... stuff
也许你应该试一试

编辑: 对不起,有两种处理方法,我原来的帖子是另一种。你使用的方式是这样的

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper()){
      @Override
      public void handleMessage(Message msg) {
        switch (msg.what) {
            //message handling
        }
   }
};
新编辑:

请参阅代码

protected void startMessageThread() {
    HandlerThread messageThread = new HandlerThread("messageThread");
    messageThread.start();
    messageHandler = new Handler(messageThread.getLooper()) {

        @Override
        public void handleMessage(Message msg) {
          switch (msg.what) {
              case INIT:
                 MyObject myObject = new MyObject(arg1, arg2);
                 myObject.init();
                 myObject.attr = myAttr; 
              break;
            }
        }
    };
   messageHandler.sendEmptyMessage(INIT);
}

你永远都不应该阻塞主线程。从来没有

我已经使用过好几次了,没有任何问题,像这样的好用的handy
HandlerThread
类:

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper());
handler.post(... stuff
也许你应该试一试

编辑: 对不起,有两种处理方法,我原来的帖子是另一种。你使用的方式是这样的

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper()){
      @Override
      public void handleMessage(Message msg) {
        switch (msg.what) {
            //message handling
        }
   }
};
新编辑:

请参阅代码

protected void startMessageThread() {
    HandlerThread messageThread = new HandlerThread("messageThread");
    messageThread.start();
    messageHandler = new Handler(messageThread.getLooper()) {

        @Override
        public void handleMessage(Message msg) {
          switch (msg.what) {
              case INIT:
                 MyObject myObject = new MyObject(arg1, arg2);
                 myObject.init();
                 myObject.attr = myAttr; 
              break;
            }
        }
    };
   messageHandler.sendEmptyMessage(INIT);
}

你永远都不应该阻塞主线程。从来没有

我已经使用过好几次了,没有任何问题,像这样的好用的handy
HandlerThread
类:

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper());
handler.post(... stuff
也许你应该试一试

编辑: 对不起,有两种处理方法,我原来的帖子是另一种。你使用的方式是这样的

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper()){
      @Override
      public void handleMessage(Message msg) {
        switch (msg.what) {
            //message handling
        }
   }
};
新编辑:

请参阅代码

protected void startMessageThread() {
    HandlerThread messageThread = new HandlerThread("messageThread");
    messageThread.start();
    messageHandler = new Handler(messageThread.getLooper()) {

        @Override
        public void handleMessage(Message msg) {
          switch (msg.what) {
              case INIT:
                 MyObject myObject = new MyObject(arg1, arg2);
                 myObject.init();
                 myObject.attr = myAttr; 
              break;
            }
        }
    };
   messageHandler.sendEmptyMessage(INIT);
}

你永远都不应该阻塞主线程。从来没有

我已经使用过好几次了,没有任何问题,像这样的好用的handy
HandlerThread
类:

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper());
handler.post(... stuff
也许你应该试一试

编辑: 对不起,有两种处理方法,我原来的帖子是另一种。你使用的方式是这样的

HandlerThread ht = new HandlerThread("myThread");
ht.start();
Handler handler = new Handler(ht.getLooper()){
      @Override
      public void handleMessage(Message msg) {
        switch (msg.what) {
            //message handling
        }
   }
};
新编辑:

请参阅代码

protected void startMessageThread() {
    HandlerThread messageThread = new HandlerThread("messageThread");
    messageThread.start();
    messageHandler = new Handler(messageThread.getLooper()) {

        @Override
        public void handleMessage(Message msg) {
          switch (msg.what) {
              case INIT:
                 MyObject myObject = new MyObject(arg1, arg2);
                 myObject.init();
                 myObject.attr = myAttr; 
              break;
            }
        }
    };
   messageHandler.sendEmptyMessage(INIT);
}

我尝试过这个代码,一切似乎都很好

private class BackgroundThread extends HandlerThread {

    private Handler handler;

    public BackgroundThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        backgroundHandler = new Handler() {

            @Override
            public void handleMessage(Message msg) {
                log.finest("DEAService message:" + msg.what);
                switch (msg.what) {
                    //message handling
                }
            }
        };
        MyObject myObject = new MyObject(arg1, arg2);
        myObject.init();
        myObject.attr = myAttr;
        Looper.loop();
    };

    public synchronized void waitUntilReady() {
        handler = new Handler(getMainLooper());
    }
}
然后用以下代码启动此
HandlerThread

protected void startBackgroundThread() {
    BackgroundThread backgroundThread = new BackgroundThread("backgroundThread");
    backgroundThread.start();
    backgroundThread.waitUntilReady();
}

我尝试过这个代码,一切似乎都很好

private class BackgroundThread extends HandlerThread {

    private Handler handler;

    public BackgroundThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        backgroundHandler = new Handler() {

            @Override
            public void handleMessage(Message msg) {
                log.finest("DEAService message:" + msg.what);
                switch (msg.what) {
                    //message handling
                }
            }
        };
        MyObject myObject = new MyObject(arg1, arg2);
        myObject.init();
        myObject.attr = myAttr;
        Looper.loop();
    };

    public synchronized void waitUntilReady() {
        handler = new Handler(getMainLooper());
    }
}
然后用以下代码启动此
HandlerThread

protected void startBackgroundThread() {
    BackgroundThread backgroundThread = new BackgroundThread("backgroundThread");
    backgroundThread.start();
    backgroundThread.waitUntilReady();
}

我尝试过这个代码,一切似乎都很好

private class BackgroundThread extends HandlerThread {

    private Handler handler;

    public BackgroundThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        backgroundHandler = new Handler() {

            @Override
            public void handleMessage(Message msg) {
                log.finest("DEAService message:" + msg.what);
                switch (msg.what) {
                    //message handling
                }
            }
        };
        MyObject myObject = new MyObject(arg1, arg2);
        myObject.init();
        myObject.attr = myAttr;
        Looper.loop();
    };

    public synchronized void waitUntilReady() {
        handler = new Handler(getMainLooper());
    }
}
然后用以下代码启动此
HandlerThread

protected void startBackgroundThread() {
    BackgroundThread backgroundThread = new BackgroundThread("backgroundThread");
    backgroundThread.start();
    backgroundThread.waitUntilReady();
}

我尝试过这个代码,一切似乎都很好

private class BackgroundThread extends HandlerThread {

    private Handler handler;

    public BackgroundThread(String name) {
        super(name);
    }

    @Override
    public void run() {
        Looper.prepare();
        backgroundHandler = new Handler() {

            @Override
            public void handleMessage(Message msg) {
                log.finest("DEAService message:" + msg.what);
                switch (msg.what) {
                    //message handling
                }
            }
        };
        MyObject myObject = new MyObject(arg1, arg2);
        myObject.init();
        myObject.attr = myAttr;
        Looper.loop();
    };

    public synchronized void waitUntilReady() {
        handler = new Handler(getMainLooper());
    }
}
然后用以下代码启动此
HandlerThread

protected void startBackgroundThread() {
    BackgroundThread backgroundThread = new BackgroundThread("backgroundThread");
    backgroundThread.start();
    backgroundThread.waitUntilReady();
}


嗯,我可以将我的
线程
切换到
HandlerThread
。但是我可以通过
handler
以这种方式创建什么东西呢?我不能以这种方式放置在
onCreate
完成后运行的任何代码。我还有一个问题:我应该以这种方式将我在问题中提到的代码放置在哪里,它位于
Looper.loop()
之前的
run()
方法中?如果我是对的,我可以扩展
HandlerThread
并将其放置在
run()
方法中。但是我是否也应该在这个
run()
方法
Looper.prepare()
Looper.loop()
?我不确定我是否理解你的问题。根据我在答案上发布的内容,您必须为
handler
对象保留一个引用,并调用
handler.sendMessage(…)
,该调用将在
switch
语句中处理。无需扩展
HandlerThread
您已经在扩展
处理程序了
好的,我的英语不太清晰和完美。:-)我已经更新了我的问题。我在问题的第一个版本中,在
Looper.loop()
之前添加了三行代码,我还添加了我想知道的解决方案。这就是我在之前的评论中所描述的。这三行代码非常重要,所以我应该把它们放在这个
线程中。我已经重新编辑了答案,这似乎是可能的。嗯,我可以将
线程
切换到
HandlerThread
。但是我可以通过
handler
以这种方式创建什么东西呢?我不能以这种方式放置在
onCreate
完成后运行的任何代码。我还有一个问题:我应该以这种方式将我在问题中提到的代码放置在哪里,它位于
Looper.loop()
之前的
run()
方法中?如果我是对的,我可以扩展
HandlerThread
并将其放置在
run()
方法中。但是我是否也应该在这个
run()
方法
Looper.prepare()
Looper.loop()中放置