Javascript 使用recorder.js在web2py中实现音频录制
我正在开发一个web应用程序,我想在其中使用recorder.js文件来实现音频录制。我有这段代码,但无法在web2py框架中使用。你能告诉我如何使用它的详细信息吗? 有一个.bower.json文件在web2py中上传时被隐藏。我们如何使用它并链接所有文件以便进行录制 这是my.bower.json脚本:Javascript 使用recorder.js在web2py中实现音频录制,javascript,html,json,web2py,bower,Javascript,Html,Json,Web2py,Bower,我正在开发一个web应用程序,我想在其中使用recorder.js文件来实现音频录制。我有这段代码,但无法在web2py框架中使用。你能告诉我如何使用它的详细信息吗? 有一个.bower.json文件在web2py中上传时被隐藏。我们如何使用它并链接所有文件以便进行录制 这是my.bower.json脚本: { "name": "Recorderjs", "homepage": "https://github.com/mattdiamond/Recorderjs", "_relea
{
"name": "Recorderjs",
"homepage": "https://github.com/mattdiamond/Recorderjs",
"_release": "f814ac7b3f",
"_resolution": {
"type": "branch",
"branch": "master",
"commit": "f814ac7b3f4ed4f62729860d5a02720f167480b3"
},
"_source": "git://github.com/mattdiamond/Recorderjs.git",
"_target": "*",
"_originalSource": "Recorderjs",
"_direct": true
}
这是我的html代码:
<body>
<script src="bower_components/Recorderjs/recorder.js">
</script>
<script src="app.js"></script>
<button onclick="record()">Record</button>
<button onclick="stop()">Stop</button>
/recorder.js
(function(window){
var WORKER_PATH = 'recorderWorker.js';
var Recorder = function(source, cfg){
var config = cfg || {};
var bufferLen = config.bufferLen || 4096;
this.context = source.context;
this.node = (this.context.createScriptProcessor ||
this.context.createJavaScriptNode).call(this.context,
bufferLen, 2, 2);
var worker = new Worker(config.workerPath || WORKER_PATH);
worker.postMessage({
command: 'init',
config: {
sampleRate: this.context.sampleRate
}
});
var recording = false,
currCallback;
this.node.onaudioprocess = function(e){
if (!recording) return;
worker.postMessage({
command: 'record',
buffer: [
e.inputBuffer.getChannelData(0),
e.inputBuffer.getChannelData(1)
]
});
}
this.configure = function(cfg){
for (var prop in cfg){
if (cfg.hasOwnProperty(prop)){
config[prop] = cfg[prop];
}
}
}
this.record = function(){
recording = true;
}
this.stop = function(){
recording = false;
}
this.clear = function(){
worker.postMessage({ command: 'clear' });
}
this.getBuffer = function(cb) {
currCallback = cb || config.callback;
worker.postMessage({ command: 'getBuffer' })
}
recorderWorker.js:
var recLength = 0,
recBuffersL = [],
recBuffersR = [],
sampleRate;
this.onmessage = function(e){
switch(e.data.command){
case 'init':
init(e.data.config);
break;
case 'record':
record(e.data.buffer);
break;
case 'exportWAV':
exportWAV(e.data.type);
break;
case 'getBuffer':
getBuffer();
break;
case 'clear':
clear();
break;
}
};
function init(config){
sampleRate = config.sampleRate;
}
function record(inputBuffer){
recBuffersL.push(inputBuffer[0]);
recBuffersR.push(inputBuffer[1]);
recLength += inputBuffer[0].length;
}
function exportWAV(type){
var bufferL = mergeBuffers(recBuffersL, recLength);
var bufferR = mergeBuffers(recBuffersR, recLength);
var interleaved = interleave(bufferL, bufferR);
var dataview = encodeWAV(interleaved);
var audioBlob = new Blob([dataview], { type: type });
this.postMessage(audioBlob);
}
function getBuffer() {
var buffers = [];
buffers.push( mergeBuffers(recBuffersL, recLength) );
buffers.push( mergeBuffers(recBuffersR, recLength) );
this.postMessage(buffers);
}
function clear(){
recLength = 0;
recBuffersL = [];
recBuffersR = [];
}
function mergeBuffers(recBuffers, recLength){
var result = new Float32Array(recLength);
var offset = 0;
for (var i = 0; i < recBuffers.length; i++){
result.set(recBuffers[i], offset);
offset += recBuffers[i].length;
}
return result;
}
function interleave(inputL, inputR){
var length = inputL.length + inputR.length;
var result = new Float32Array(length);
var index = 0,
inputIndex = 0;
while (index < length){
result[index++] = inputL[inputIndex];
result[index++] = inputR[inputIndex];
inputIndex++;
}
return result;
}
function floatTo16BitPCM(output, offset, input){
for (var i = 0; i < input.length; i++, offset+=2){
var s = Math.max(-1, Math.min(1, input[i]));
output.setInt16(offset, s < 0 ? s * 0x8000 : s * 0x7FFF, true);
}
}
function writeString(view, offset, string){
for (var i = 0; i < string.length; i++){
view.setUint8(offset + i, string.charCodeAt(i));
}
}
function encodeWAV(samples){
var buffer = new ArrayBuffer(44 + samples.length * 2);
var view = new DataView(buffer);
/* RIFF identifier */
writeString(view, 0, 'RIFF');
/* file length */
view.setUint32(4, 32 + samples.length * 2, true);
/* RIFF type */
writeString(view, 8, 'WAVE');
/* format chunk identifier */
writeString(view, 12, 'fmt ');
/* format chunk length */
view.setUint32(16, 16, true);
/* sample format (raw) */
view.setUint16(20, 1, true);
/* channel count */
view.setUint16(22, 2, true);
/* sample rate */
view.setUint32(24, sampleRate, true);
/* byte rate (sample rate * block align) */
view.setUint32(28, sampleRate * 4, true);
/* block align (channel count * bytes per sample) */
view.setUint16(32, 4, true);
/* bits per sample */
view.setUint16(34, 16, true);
/* data chunk identifier */
writeString(view, 36, 'data');
/* data chunk length */
view.setUint32(40, samples.length * 2, true);
floatTo16BitPCM(view, 44, samples);
return view;
}
var recLength=0,
recBuffersL=[],
recBuffersR=[],
采样器;
this.onmessage=函数(e){
开关(如数据命令){
案例“init”:
init(e.data.config);
打破
案例“记录”:
记录(如数据缓冲区);
打破
案例“exportWAV”:
exportWAV(即数据类型);
打破
案例“getBuffer”:
getBuffer();
打破
案例“明确”:
清除();
打破
}
};
函数初始化(配置){
sampleRate=config.sampleRate;
}
功能记录(inputBuffer){
recBuffersL.push(inputBuffer[0]);
recBuffersR.push(inputBuffer[1]);
recLength+=inputBuffer[0]。长度;
}
函数exportWAV(类型){
var bufferL=合并缓冲区(recBuffersL、recLength);
var bufferR=合并缓冲区(recBuffersR、recLength);
var interleave=交织(bufferL,bufferR);
var dataview=encodeWAV(交错);
var audioBlob=新Blob([dataview],{type:type});
这是postMessage(audioBlob);
}
函数getBuffer(){
var缓冲区=[];
push(mergeBuffers(recBuffersL,recLength));
buffers.push(mergeBuffers(recBuffersR,recLength));
这是postMessage(缓冲区);
}
函数clear(){
倾角=0;
recBuffersL=[];
recBuffersR=[];
}
函数合并缓冲区(recBuffers、recLength){
var结果=新的浮点数组(重新长度);
var偏移=0;
对于(var i=0;i
我不知道这是否是唯一的问题,但以下脚本源代码引用是相对URL:
<script src="bower_components/Recorderjs/recorder.js"></script>
<script src="app.js"></script>
关于内部URL,假设您将所有内容都移动到/myapp/static/js文件夹中,URL如下:
/bower_components/Recorderjs/recorderWorker.js
将改为:
/myapp/static/js/bower_components/Recorderjs/recorderWorker.js
相对的内部URL应该可以继续工作而不进行更改。我是否需要更改其中的任何内容才能上传到web2py?{“名称”:“Recorderjs”,“主页”:“发布”:“f814ac7b3f”,“解析”:{“类型”:“分支”,“分支”:“主”,“提交”:“f814ac7b3f4ed4f62729860d5a02720f167480b3”},“来源”:”git://github.com/mattdiamond/Recorderjs.git“,”目标“:”*“,”原始源“:”记录器JS”,“_direct”:true}我不确定。试试看会发生什么。一般来说,任何JS库都应该与web2py一起使用——你只需要确保你的脚本
src
引用了正确的URL,并且任何其他内部URL都是正确的。我们无法理解脚本中什么应该是正确的内部URL(app.js、recorder.js中的工作路径)和.bower.json文件
/bower_components/Recorderjs/recorderWorker.js
/myapp/static/js/bower_components/Recorderjs/recorderWorker.js