Javascript 调用AJAX时我的函数进入无限循环?

Javascript 调用AJAX时我的函数进入无限循环?,javascript,jquery,ajax,Javascript,Jquery,Ajax,从createNewTable函数(onclick)调用的send_数据函数。 我不明白为什么我的函数在action\u id==“new\u table\u btn”(action\u id它的指示符)时进入无限循环。请帮帮我 HTML <button type="submit" class="btn btn-default" onclick="createNewTable()">Send</button> 用type=“button”而不是type=“submit”

从createNewTable函数(onclick)调用的send_数据函数。 我不明白为什么我的函数在action\u id==“new\u table\u btn”(action\u id它的指示符)时进入无限循环。请帮帮我

HTML

<button type="submit" class="btn btn-default" onclick="createNewTable()">Send</button>

type=“button”
而不是
type=“submit”
尝试一下控制台上的错误是什么?未捕获范围错误:最大调用堆栈大小超出编辑看起来像是进入
new\u table\u btn
中,一旦进入,是否检查它是否继续进入
if(!read\u data)
-因为它可能正在调用
新的\u round\u data()如果它一直到达那里,它只会继续在一个圆圈中循环
function createNewTable()
{
    _table_name = $("#table_name").val();
    var data = "Indicator=new_table&table_name=" + _table_name + "&player_email=" + player_email;
    send_data(data, "new_table_btn");
}


function send_data(j_data, action_id) {

    var results;
    //var k_data =  [{aaaa:"solange"}];
    $.ajax({
        url: "SrvController",
        dataType: 'json',
        type: 'post',
        //contentType: 'application/json', 
        data: j_data, // "Indicator=world_games&player_email=dana@mmm.com", //"aaaa=lllll&aaa=pppp",//JSON.stringify(k_data),
        //processData: false,
        success: function (data, textStatus, jQxhr) {


            if (action_id === "join_table")
            {

                // turn_place =
                if (data["status"] === "success")
                {
                    player_place = data["sit"];
                    $("#playground").hide("slow", arguments.callee);
                    $("#startGame").show("slow");
                    if (!read_data)
                    {
                        new_round_data();
                        read_data = true;
                    }
                }

                else
                    $("#playground").append("fail");

            }
            if (action_id === "world_games")
            {
                read_activ_tables(data);
            }
            if (action_id === "new_round_data")
            {
                new_round(data);
            }
            if (action_id === "get_table_id")
            {
                _table_number = data["tableNumber"];
                var data = "Indicator=join_table&table_id=" + _table_number + "&player_email=" + player_email;
                send_data(data, "join_table");

            }
            if (action_id === "new_table_btn")
            {
                if (typeof data !== "undefined")
                    _table_number = data["tableId"];

                player_place = "1";
                $("#playground").hide("fast", arguments.callee);
                $("#startGame").show("slow");
                if (!read_data)
                {
                    read_data = true;
                    new_round_data();

                }

            }

        },
        error: function (jqXhr, textStatus, errorThrown) {
            console.log(errorThrown);
        }
    });
    //results.innerHTML = "processing...";
}