Javascript 如何在Alexa Intent中循环遍历对象数组?
所以问题是我无法在quizIntent处理程序的循环中循环通过问题的数组。只显示了第一个问题,然后它不再进一步移动。代码的其余部分工作正常。 我想做的是不断地问问题,直到数组用完,当用户给出错误的答案时,就会跳出循环。 我只是Alexa编程的新手。请帮忙 这是我的数组Javascript 如何在Alexa Intent中循环遍历对象数组?,javascript,amazon-web-services,alexa,alexa-skills-kit,alexa-skill,for,intent,Javascript,Amazon Web Services,Alexa,Alexa Skills Kit,Alexa Skill,For,Intent,所以问题是我无法在quizIntent处理程序的循环中循环通过问题的数组。只显示了第一个问题,然后它不再进一步移动。代码的其余部分工作正常。 我想做的是不断地问问题,直到数组用完,当用户给出错误的答案时,就会跳出循环。 我只是Alexa编程的新手。请帮忙 这是我的数组 const got = [ { question: "Grey Wind, Lady, Ghost, Shaggydog, Summer and the sixth direwolve's name
const got = [
{
question: "Grey Wind, Lady, Ghost, Shaggydog, Summer and the sixth direwolve's name is?",
answer: 'nymeria',
},
{
question: "What was the name of the sinister castle where Arya and Gendry were held prisoner in season two?",
answer: 'harrenhal',
},
{
question: "What is a person called that can enter the minds of animals?",
answer: 'warg',
},
{
question: "What was the name of the Stark ancestral sword that was melted down by Tywin Lannister?",
answer: 'ice',
}
];
这是我的Alexa意图
var handlers = {
"customIntent": function () {
this.response.speak("Would you like to appear for a trial by combat");
this.emit(":responseReady");
},
"quizIntent": function () {
var mydecision = this.event.request.intent.slots.decision.value;
if(mydecision=='no'||mydecision=='nope'||mydecision=='naah'){
this.response.speak("A five year old has more courage than you.");
this.emit(":responseReady");
}
for(var i = 0; i <got.length; i++){
var myanswer = this.event.request.intent.slots.answer.value;
var item = got[i].question;
this.response.speak(item).listen();
if(myanswer!=got[i].answer){
this.response.speak("Wrong Answer. You are dead");
this.emit(':responseReady');
}
if(i==got.length-1){
this.response.speak("You won");
this.emit(':responseReady');
}
}
},
"LaunchRequest": function () {
this.response.speak("Valar Morghulis").listen("You are supposed to say Valar Dohareis");
this.emit(":responseReady");
}
};
循环不起任何作用,因为它被设计为在每次调用时都给出一个响应。因此,尽管您正在运行循环,但它不会发出第二个响应,因为第一次迭代的listen方法将从一开始就开始执行,因为这是一个新的调用
使用会话属性可以成功实现您想要达到的目的
var iterations = 0; //defined globally
// Later on, for every iteration, you simply need to call
// into the attributes property of the alexa object to change the value.
this.attributes['iterations'] = iterations + 1;
解决这个问题的一个办法是:
var i = 0;
var handlers = {
"customIntent": function () {
this.response.speak("Would you like to take part in a trial by combat?").listen();
this.emit(":responseReady");
},
"quizIntent": function () {
var mydecision = this.event.request.intent.slots.decision.value;
if(mydecision=='no'||mydecision=='nope'||mydecision=='naah'){
this.response.speak("Battles have been won against harder odds! Even little Lyanna Mormont has more courage than you.");
this.emit(":responseReady");
}
if(i<=got.length){
var item = got[i].question;
if(i == 0){
this.response.speak("Be attentive; just like life, I won't repeat or give you a second chance. Here you go; " + item).listen();
this.emit(":responseReady");
}
else {
this.response.speak(item).listen();
this.emit(":responseReady");
}
}
},
"answerIntent": function () {
var myanswer = this.event.request.intent.slots.answer.value;
if(myanswer!=got[i].answer){
this.response.speak("Wrong Answer. The correct answer is " + got[i].answer + ". You are dead.");
this.emit(':responseReady');
}
i++;
if(i==got.length){
i=0;
this.response.speak("You emerged the ultimate victor. The best in all of Planetos.");
this.emit(':responseReady');
}
this.response.speak("You survived. Say ready, when you are, for the next combat!").listen();
this.emit(':responseReady');
},
var i=0;
变量处理程序={
“customIntent”:函数(){
this.response.speak(“你想参加战斗审判吗?”).listen();
这个.emit(“:responseReady”);
},
“quizIntent”:函数(){
var mydecision=this.event.request.intent.slots.decision.value;
如果(mydecision=='no'| | mydecision=='nope'| | mydecision=='naah'){
这个。回应。说话(“在更困难的情况下赢得了战斗!即使是小Lyanna Mormont也比你更有勇气。”);
这个.emit(“:responseReady”);
}
如果(iIs)这是AWS lambda技能?是。问题在于lambda函数尝试并增加lambda函数的超时时间。由于对话是异步调用,可能lambda函数超时。
var i = 0;
var handlers = {
"customIntent": function () {
this.response.speak("Would you like to take part in a trial by combat?").listen();
this.emit(":responseReady");
},
"quizIntent": function () {
var mydecision = this.event.request.intent.slots.decision.value;
if(mydecision=='no'||mydecision=='nope'||mydecision=='naah'){
this.response.speak("Battles have been won against harder odds! Even little Lyanna Mormont has more courage than you.");
this.emit(":responseReady");
}
if(i<=got.length){
var item = got[i].question;
if(i == 0){
this.response.speak("Be attentive; just like life, I won't repeat or give you a second chance. Here you go; " + item).listen();
this.emit(":responseReady");
}
else {
this.response.speak(item).listen();
this.emit(":responseReady");
}
}
},
"answerIntent": function () {
var myanswer = this.event.request.intent.slots.answer.value;
if(myanswer!=got[i].answer){
this.response.speak("Wrong Answer. The correct answer is " + got[i].answer + ". You are dead.");
this.emit(':responseReady');
}
i++;
if(i==got.length){
i=0;
this.response.speak("You emerged the ultimate victor. The best in all of Planetos.");
this.emit(':responseReady');
}
this.response.speak("You survived. Say ready, when you are, for the next combat!").listen();
this.emit(':responseReady');
},