Javascript soundmanager2 html5音频赢得';我不能在ios上玩

Javascript soundmanager2 html5音频赢得';我不能在ios上玩,javascript,jquery,html,audio,soundmanager2,Javascript,Jquery,Html,Audio,Soundmanager2,我有一个非常简单的soundmanager2启动和运行示例,它在IOS中不会触发: $(document).ready(function(){ var introSound; setupSoundManager(); function setupSoundManager(){ soundManager.setup({ // where to find the SWF files, if needed url: '

我有一个非常简单的soundmanager2启动和运行示例,它在IOS中不会触发:

    $(document).ready(function(){

    var introSound;

    setupSoundManager();

    function setupSoundManager(){
      soundManager.setup({

        // where to find the SWF files, if needed
        url: 'swf/',
        preferFlash: false,
        onready: function() {
          // SM2 has loaded, API ready to use e.g., createSound() etc.
          createSound();
        },

        ontimeout: function() {
          // Uh-oh. SWF missing, Flash blocked or other issue
          console.log('cant setup');
        }

      });
    }

    function createSound(){
      introSound = soundManager.createSound({
       url: 'intro-with-drums.mp3',
       // callback for when the sound has loaded
       onload: function() {
         soundManager._writeDebug(this.id + ' loaded');
         enablePlay(this);
       }
      }).load();
    }


    function enablePlay(thisSound){
      $('#sound').on('click',function(){
        introSound.play();
      });
    }



  });
桌面在加载时会经历以下阶段:

sound0:使用HTML5 soundmanager2.js:1190 sound0:load(intro with drums.mp3)soundmanager2.js:1190 sound0:loadstart soundmanager2.js:1190 声音0:暂停 sound0:loadedmetadata soundmanager2.js:1190 sound0:loadeddata soundmanager2.js:1190 sound0:canplay SoundManager 2.js:1190 sound0:onload()soundmanager2.js:1188 声音0已加载

iOS只做:

sound0:使用HTML5 soundmanager2.js:1190 sound0:load(intro with drums.mp3)soundmanager2.js:1190 sound0:loadstart soundmanager2.js:1190 声音0:暂停


如何在iOS上运行此功能?

大多数移动浏览器在没有直接物理交互的情况下会拒绝加载/缓冲任何音频/视频。这意味着您无法在页面加载或任何异步函数(如setTimeout)中触发初始播放/预加载。由于此限制,
introSound
从不加载,这意味着
enablePlay
永远不会被调用,这意味着您的
#sound
元素永远不会添加事件侦听器。

大多数移动浏览器将拒绝加载/缓冲任何没有直接物理交互的音频/视频。这意味着您无法在页面加载或任何异步函数(如setTimeout)中触发初始播放/预加载。由于此限制,
introSound
从不加载,这意味着
enablePlay
永远不会被调用,这意味着您的
#sound
元素永远不会被添加事件侦听器