PHP OOP,如何正确使用函数参数
我有一个小问题,我将解释代码下的所有内容:PHP OOP,如何正确使用函数参数,php,oop,Php,Oop,我有一个小问题,我将解释代码下的所有内容: <?php class Fighter { public $name; public $health = 100; public $power; public $mainhand; public function Punch($enemy) { $arm = rand(0, 1); if($this->mainhand == "R") {
<?php
class Fighter {
public $name;
public $health = 100;
public $power;
public $mainhand;
public function Punch($enemy) {
$arm = rand(0, 1);
if($this->mainhand == "R") {
if($arm == 1) {
$this->power = $this->power * 2;
}
}
else if($this->mainhand == "L") {
if($arm == 0) {
$this->power = $this->power * 2;
}
}
switch($arm) {
case 0:
$arm = "left";
$this->power = rand($this->power - 2, $this->power + 2);
echo $this->name . " hits " . $enemy . " with " . $arm . " arm and deals " . $this->power . " damage";
break;
case 1:
$arm = "right";
$this->power = rand($this->power - 2, $this->power + 2);
echo $this->name . " hits " . $enemy . " with " . $arm . " arm and deals " . $this->power . " damage";
break;
}
}
}
$fighter = new Fighter();
$fighter->name = "John";
$fighter->power = 7;
$fighter->mainhand = "R";
$enemy = new Fighter();
$enemy->name = "Matt";
$enemy->power = 6;
$enemy->mainhand = "L";
$fighter->Punch($enemy->name);
echo "<br>";
$enemy->Punch($fighter->name);
echo "<br><br>";
echo $fighter->name . " - " . $fighter->health . "HP";
echo "<br>";
echo $enemy->name . " - " . $enemy->health . "HP";
?>
但它不起作用,我会出错:
注意:尝试获取非对象的属性
警告:尝试分配非对象的属性
你知道如何让代码按我想要的方式工作吗?如果你试图用
Punch
方法进行计算,问题是你调用Punch
时没有传递Fighter
对象。您正在传递字符串$name
属性。所以使用
$fighter->Punch($enemy);
而不是
$fighter->Punch($enemy->name);
如果您传递的是Fighter
对象,那么您尝试使用的计算应该可以工作,但是您需要对Punch
方法中的输出进行一些调整,例如,使用$敌军->name
而不是$敌军
echo $this->name . " hits " . $enemy->name . " with " . $arm . " arm and deals " . $this->power . " damage";
// access the name property here ^^ since $enemy is no longer a string
如果您这样做是偶然的,那么您可以通过在方法签名中键入提示来在将来更早地发现错误
public function Punch(Fighter $enemy) {...
当我这样做时,我得到了错误:可捕获致命错误:类战斗机的对象无法转换为stringReplace
$Foreign
,在echo
中使用$Foreign->name
以后,您应该指出导致错误的行。行号在错误消息中。
public function Punch(Fighter $enemy) {...