Polymer 完成处理器上的聚合物核心动画
如何紧迫地抓住终点Polymer 完成处理器上的聚合物核心动画,polymer,Polymer,如何紧迫地抓住终点 var animation = new CoreAnimation(); animation.duration = 500; animation.keyframes = [ {opacity: "1"},{opacity: "0"}]; animation.target = self.myElement; animation.play(); 这解决了我的问题: self.myElement.addEventListener('core-anima
var animation = new CoreAnimation();
animation.duration = 500;
animation.keyframes = [ {opacity: "1"},{opacity: "0"}];
animation.target = self.myElement;
animation.play();
这解决了我的问题:
self.myElement.addEventListener('core-animation-finish', function(e) {
console.log('finish!');
});
问题是什么,你的代码似乎满足了你的要求?它不起作用,当听“核心动画完成”时,什么都没有发生。我想知道play方法中是否有回调之类的东西。
var animation = new CoreAnimation();
animation.duration = 500;
animation.keyframes = [ {opacity: "1"},{opacity: "0"}];
animation.target = this.$.myElement;
animation.play();
animation.addEventListener('core-animation-finish', function(e) {
console.log('finish!');
});