Python PyQt5设计师。获取要运行的按钮事件
我正在尝试使用Qt设计器使按钮事件处理程序工作 我在Python 3.6中使用Anaconda Spyder 表单出现,但按钮Python PyQt5设计师。获取要运行的按钮事件,python,python-3.x,pyqt5,qt-designer,Python,Python 3.x,Pyqt5,Qt Designer,我正在尝试使用Qt设计器使按钮事件处理程序工作 我在Python 3.6中使用Anaconda Spyder 表单出现,但按钮btn\u browse不起作用。“行”编辑框中有一个光标,您可以在其中键入 下面是从ui自动生成的Python文件。它被称为file\u reader.py from PyQt5 import QtCore, QtGui, QtWidgets class Ui_Dialog(object): def setupUi(self, Dialog):
btn\u browse
不起作用。“行”编辑框中有一个光标,您可以在其中键入
下面是从ui自动生成的Python文件。它被称为file\u reader.py
from PyQt5 import QtCore, QtGui, QtWidgets
class Ui_Dialog(object):
def setupUi(self, Dialog):
Dialog.setObjectName("Dialog")
Dialog.resize(640, 320)
self.btn_browse = QtWidgets.QPushButton(Dialog)
self.btn_browse.setGeometry(QtCore.QRect(220, 50, 113, 32))
self.btn_browse.setObjectName("btn_browse")
self.lineEdit = QtWidgets.QLineEdit(Dialog)
self.lineEdit.setGeometry(QtCore.QRect(170, 120, 241, 131))
self.lineEdit.setObjectName("lineEdit")
self.retranslateUi(Dialog)
QtCore.QMetaObject.connectSlotsByName(Dialog)
def retranslateUi(self, Dialog):
_translate = QtCore.QCoreApplication.translate
Dialog.setWindowTitle(_translate("Dialog", "Dialog"))
self.btn_browse.setText(_translate("Dialog", "MyButton"))
我使用的代码(大部分来自QtDesigner文档站点)是
我认为没有调用函数browse\u folder
。我认为问题可能是正在使用的QDialog类,而不是QMainForm。我
我正在努力。另外,我不确定ui转换器中的x开关做什么
我在这里查看了几个答案,看不出我做错了什么。您的代码有以下问题:
- 您不是在创建对话框对象,而是一个
对话框,其中填充了QDialog
,该对话框没有浏览文件夹方法或连接Ui\u对话框
是QFileDialog
的一部分,它不是qtwidts
的一部分,您可能正在使用QtGui
的示例PyQt4
- 我假设
来自listWidget
,因此您必须通过Ui\u对话框
登录Ui
您的意思是window=Dialog()应该是window=QDialog()?这两个我都试过了。@nerak99你试过我建议的代码了吗?嘿,对不起,艾伦斯。我不是这里的常客。在我注释掉“self.ui.colorDepthCombo.addItem”(“2种颜色(每像素1位)”)之后,我找到了答案。谢谢是父类中的colorDepthCombo.additem()方法吗?如果是这样的话,我应该通过super()或其他类似的名字来称呼它“Skandix”。如何从类中调用QDialog方法?@nerak99 QDialog不是一个方法,它是一个类,调用它是什么意思?
from PyQt5 import QtGui
from PyQt5.QtWidgets import QDialog, QApplication
from file_reader import Ui_Dialog
class Dialog(QDialog):
def __init__(self):
super(Dialog, self).__init__()
# Set up the user interface from Designer.
self.ui = Ui_Dialog()
self.ui.setupUi(self)
# Make some local modifications.
self.ui.colorDepthCombo.addItem("2 colors (1 bit per pixel)")
# Connect up the buttons.
self.ui.btn_browse.clicked.connect(self.browse_folder)
def browse_folder(self):
#exit
print("Hello")
#self.textBrowser.clear() # In case there are any existing elements in the list
directory = QtGui.QFileDialog.getExistingDirectory(self,"Pick a folder")
# execute getExistingDirectory dialog and set the directory variable to be equal
# to the user selected directory
if directory: # if user didn't pick a directory don't continue
for file_name in os.listdir(directory): # for all files, if any, in the directory
self.listWidget.addItem(file_name) # add file to the listWidget
import sys
app = QApplication(sys.argv)
window = Dialog() #Also tried QDialog() here
ui = Ui_Dialog()
ui.setupUi(window)
window.show()
sys.exit(app.exec_())
from PyQt5.QtWidgets import QDialog, QApplication, QFileDialog
from file_reader import Ui_Dialog
import os
class Dialog(QDialog):
def __init__(self):
super(Dialog, self).__init__()
# Set up the user interface from Designer.
self.ui = Ui_Dialog()
self.ui.setupUi(self)
# Make some local modifications.
self.ui.colorDepthCombo.addItem("2 colors (1 bit per pixel)")
# Connect up the buttons.
self.ui.btn_browse.clicked.connect(self.browse_folder)
def browse_folder(self):
#exit
print("Hello")
#self.textBrowser.clear() # In case there are any existing elements in the list
directory = QFileDialog.getExistingDirectory(self,"Pick a folder")
# execute getExistingDirectory dialog and set the directory variable to be equal
# to the user selected directory
if directory: # if user didn't pick a directory don't continue
for file_name in os.listdir(directory): # for all files, if any, in the directory
self.ui.listWidget.addItem(file_name) # add file to the listWidget
import sys
app = QApplication(sys.argv)
window = Dialog()
window.show()
sys.exit(app.exec_())