Python 玩家1总是赢。这是因为random.shuffle不是';真的是随机的还是我犯了逻辑错误?
代码总是显示玩家1为赢家,尽管随机。shuffle假定每次的赔率都是随机的。在牌是如何洗牌的,或者玩家1如何总是赢这场比赛中,我没有看到任何直接的模式,因为他们并不总是赢每一轮。不管怎样,他们总是赢得整场比赛 我想知道这是我使用sudo随机洗牌的问题,还是我在某个点上犯了一个我没有注意到的逻辑错误 我试着在不同的地方印上指纹,看看我是否在不同的地方得到了不可预见的结果,但没有注意到任何奇怪的结果 我尝试了两次洗牌的价值观,看看是否改变了什么,但结果仍然是球员1 当我不洗牌时,玩家2确实赢了,所以我假设所有的计算和检查都是正确的Python 玩家1总是赢。这是因为random.shuffle不是';真的是随机的还是我犯了逻辑错误?,python,python-3.x,random,Python,Python 3.x,Random,代码总是显示玩家1为赢家,尽管随机。shuffle假定每次的赔率都是随机的。在牌是如何洗牌的,或者玩家1如何总是赢这场比赛中,我没有看到任何直接的模式,因为他们并不总是赢每一轮。不管怎样,他们总是赢得整场比赛 我想知道这是我使用sudo随机洗牌的问题,还是我在某个点上犯了一个我没有注意到的逻辑错误 我试着在不同的地方印上指纹,看看我是否在不同的地方得到了不可预见的结果,但没有注意到任何奇怪的结果 我尝试了两次洗牌的价值观,看看是否改变了什么,但结果仍然是球员1 当我不洗牌时,玩家2确实赢了,所以
cards = ['r1','r2','r3','r4','r5','r6','r7','r8','r9','r10','b1','b2','b3','b4','b5','b6','b7','b8','b9','b10','y1','y2','y3','y4','y5','y6','y7','y8','y9','y10']
#cardShuffler
def cardShuffler(cards):
from random import shuffle
shuffle(cards)
print(cards)
return(cards)
#cardArrayDeciphers
#colour
def cardColour(selectedCard):
colour = selectedCard[0] #takes the letter on the card intidacting colour
return colour
#number
def cardNum(selectedCard):
number = int(selectedCard[1]) #takes number in a card and convert str to int
return number
#winnerCalc
def winnerCalc(p1Card, p2Card):
colour1 = cardColour(p1Card)
colour2 = cardColour(p2Card)
num1 = cardNum(p1Card)
num2 = cardNum(p2Card)
#pattern should go red > black > yellow > red
if(colour1 == "r")and(colour2 == "b"):
winner = ("p1")
elif(colour1 == "b")and(colour2 == "y"):
winner = ("p1")
elif(colour1 == "y")and(colour2 == "r"):
winner = ("p1")
elif num1 > num2:
winner = ("p1")
else:
winner = ("p2")
print("winner "+str(winner)) #debug
return winner
#gameVals
searchVal = -1
p1WinCards = []
p2WinCards = []
cards = cardShuffler(cards) #function = cardShuffle
#gameLoop [player 1 always wins!]
while (searchVal != 29):
p1Given = searchVal + 1 #where the code looks for p1 card
p2Given = searchVal + 2
p1Card = cards[p1Given]
p2Card = cards[p2Given]
searchVal = p2Given
winner = winnerCalc(p1Card, p2Card) #function = winnerCalc
if winner == "p1": #giving the winner all the cards
p1WinCards.append(p1Card)
p1WinCards.append(p2Card)
else:
p2WinCards.append(p1Card)
p2WinCards.append(p2Card)
print("p1 " +str(len(p1WinCards))) #debug
print("p2 " +str(len(p2WinCards))) #debug
if len(p1WinCards) > len(p2WinCards): #finding the final winner by the length of win cards
winnerAbsolute = p1WinCards
winnerName = input("Player 1 won! Please enter your name: ")
else:
winnerAbsolute = p2WinCards
winnerName = input("Player 2 won! Please enter your name: ")
我希望WinneRable Solute的输出是sudo_random,但结果总是玩家1。您的if语句非常支持p1获胜。示例代码,其中我希望“p2”获胜,因为p2的颜色更好:
colour1 = 'b'
colour2 = 'r'
num1 = 2
num2 = 1
if(colour1 == "r")and(colour2 == "b"):
print("p1")
elif(colour1 == "b")and(colour2 == "y"):
print("p1")
elif(colour1 == "y")and(colour2 == "r"):
print("p1")
elif num1 > num2:
print("p1")
else:
print("p2")
>>> p1
玩家1在这里获胜,因为没有检查玩家2是否有更好的颜色。要正确检查正确的赢家,您可以将if语句修改为以下逻辑:
colour1 = 'b'
colour2 = 'r'
num1 = 2
num2 = 1
if (colour1 == "r" and colour2 == "b") or (colour1 == "b" and colour2 == "y") or (colour1 == "y" and colour2 == "r"):
print("p1")
elif (colour2 == "r" and colour1 == "b") or (colour2 == "b" and colour1 == "y") or (colour2 == "y" and colour1 == "r"):
print("p2")
elif num1 > num2:
print("p1")
else:
print("p2")
>>> p2
在其中,您可以将最后一个elif和else重构为以下代码行:
colour1 = 'b'
colour2 = 'r'
num1 = 2
num2 = 1
if (colour1 == "r" and colour2 == "b") or (colour1 == "b" and colour2 == "y") or (colour1 == "y" and colour2 == "r"):
print("p1")
elif (colour2 == "r" and colour1 == "b") or (colour2 == "b" and colour1 == "y") or (colour2 == "y" and colour1 == "r"):
print("p2")
else:
print("p1" if num1 > num2 else "p2")
>>> p2
首先,玩游戏的乐趣。 第二,正如我所怀疑的,错误总是存在于multiple if语句中,这是特别棘手的,因为您认为自己是彻底的,在ned中它会咬到您 为了清楚起见,让我们举一个例子:
p1Card = y8 ,p2Card = b1
让我们来看看:
if(colour1 == "r")and(colour2 == "b") # False
winner = ("p1")
elif(colour1 == "b")and(colour2 == "y")# False
winner = ("p1")
elif(colour1 == "y")and(colour2 == "r")# False
winner = ("p1")
elif num1 > num2: # True
winner = ("p1")
else:
winner = ("p2")
因此,赢家P1应该是P2。
有多种方法可以避免这种情况,但这应该留给您来解决:)嘿,我们可以快速查看一下您的卡片数据集吗。老实说,我只是想试试代码:)