Python 将整数赋给列表
我正试图询问用户:Python 将整数赋给列表,python,python-3.x,if-statement,variable-assignment,Python,Python 3.x,If Statement,Variable Assignment,我正试图询问用户: 如果他们得了A,询问他们是想要1还是11。 它们回答一个整数,它意味着将其设置为1或11。不幸的是,当我运行时,它仍然是王牌 import time import random from random import * suits = ["Hearts","Diamonds","Clubs","Spades"] cards = ["Ace","2","3","4","5","6","7","8","9","10","Jack","Queen","King"] def dr
如果他们得了A,询问他们是想要1还是11。 它们回答一个整数,它意味着将其设置为1或11。不幸的是,当我运行时,它仍然是王牌
import time
import random
from random import *
suits = ["Hearts","Diamonds","Clubs","Spades"]
cards = ["Ace","2","3","4","5","6","7","8","9","10","Jack","Queen","King"]
def drawcard():
global newcardtype
global newcardsuit
global newcard
newcardtype = cards[randint(0,11)] ##User interface & Console
newcardsuit = suits[randint(0,3)] ##User interface & Console
newcard = newcardtype, newcardsuit ##Console to read and understand
print("You picked up: " + str(newcardtype) + " of " + str(newcardsuit) + ".")
suits[0] = "♡"
suits[1] = "♢"
suits[2] = "♧"
suits[3] = "♤"
cards[10] = 10
cards[11] = 10
cards[12] = 10
while(True):
test = input("New card? ")
if test == "y":
drawcard()
if newcardtype == cards[0]:
acequestion = int(input("You picked up an Ace. Would you like your Ace to be 1 or 11?: "))
if acequestion == 1:
cards[0] = int(1)
if acequestion == 11:
cards[0] = int(11)
print(newcardtype)
它处于工作状态,但我希望
cards[0]
根据“acequestion”问题的答案,“ace”等于1或11。您将数字1或11分配给cards[0]
,但这不会改变newcardtype
引用的对象或值,因此它仍然具有值'ace'
。如果要更改newcardtype
的值,还必须为其指定1或11。int(1)
??“杀伤力太大了。”让·弗朗索瓦·法布可能是这样,但我想安全,而不是后悔。我是python新手,我想确保它能正常工作,这样我就不会对Ned Batcheld的演讲感到困惑。