Swift UISplitViewController中绘图的奇怪错误
我正在尝试制作一个带有视图的屏幕,用户可以在其中绘制一些东西。我使用以下代码创建了自定义视图:Swift UISplitViewController中绘图的奇怪错误,swift,drawing,uinavigationbar,core-graphics,uistackview,Swift,Drawing,Uinavigationbar,Core Graphics,Uistackview,我正在尝试制作一个带有视图的屏幕,用户可以在其中绘制一些东西。我使用以下代码创建了自定义视图: override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) { swiped = false if let touch = touches.first { lastPoint = touch.location(in: imageView) } } overrid
override func touchesBegan(_ touches: Set<UITouch>, with event: UIEvent?) {
swiped = false
if let touch = touches.first {
lastPoint = touch.location(in: imageView)
}
}
override func touchesMoved(_ touches: Set<UITouch>, with event: UIEvent?) {
swiped = true
if let touch = touches.first {
let currentPoint = touch.location(in: imageView)
drawLine(fromPoint: lastPoint, toPoint: currentPoint)
lastPoint = currentPoint
}
}
override func touchesEnded(_ touches: Set<UITouch>, with event: UIEvent?) {
if !swiped {
// draw a single point
drawLine(fromPoint: lastPoint, toPoint: lastPoint)
}
当我在视图控制器中显示视图时,一切正常:
但当我在UISplitViewController的详细视图中显示它时,当用户继续绘制时,部分已经绘制的图像会移动并淡出:
我在网上找不到任何关于什么bug的信息,也不知道是什么导致了这种行为
有人对此有什么想法吗
这就是您可以复制该bug的示例项目:
顺便说一句,在实际项目中,不仅拆分视图控制器的主视图,而且导航栏也会影响绘图结果表明,它的行为是这样的,因为imageView框架的大小是分数部分 我刚刚将绘图上下文乘以2,问题就解决了:
func drawLine(fromPoint fromPoint: CGPoint, toPoint: CGPoint) {
// multiply to avoid problems when imageView frame value is XX.5
let fixedFrameForDrawing = CGRect(x: 0, y: 0, width: imageView.frame.size.width*2, height: imageView.frame.size.height*2)
let point1 = CGPoint(x: fromPoint.x*2, y: fromPoint.y*2)
let point2 = CGPoint(x: toPoint.x*2, y: toPoint.y*2)
UIGraphicsBeginImageContext(fixedFrameForDrawing.size)
if let context = UIGraphicsGetCurrentContext() {
imageView.image?.draw(in: fixedFrameForDrawing)
context.move(to: point1)
context.addLine(to: point2)
context.setLineCap(.round)
context.setLineWidth(lineWidth*2)
context.setStrokeColor(lineColor.cgColor)
context.strokePath()
let imageFromContext = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
imageView.image = imageFromContext
}
这只是发生在我的应用程序中,疯狂的东西。现在我四舍五入的框架大小,它的作品很好。这一定很难弄清楚,谢谢你的解决方案!
func drawLine(fromPoint fromPoint: CGPoint, toPoint: CGPoint) {
// multiply to avoid problems when imageView frame value is XX.5
let fixedFrameForDrawing = CGRect(x: 0, y: 0, width: imageView.frame.size.width*2, height: imageView.frame.size.height*2)
let point1 = CGPoint(x: fromPoint.x*2, y: fromPoint.y*2)
let point2 = CGPoint(x: toPoint.x*2, y: toPoint.y*2)
UIGraphicsBeginImageContext(fixedFrameForDrawing.size)
if let context = UIGraphicsGetCurrentContext() {
imageView.image?.draw(in: fixedFrameForDrawing)
context.move(to: point1)
context.addLine(to: point2)
context.setLineCap(.round)
context.setLineWidth(lineWidth*2)
context.setStrokeColor(lineColor.cgColor)
context.strokePath()
let imageFromContext = UIGraphicsGetImageFromCurrentImageContext()
UIGraphicsEndImageContext()
imageView.image = imageFromContext
}