Unity3d 错误-无法启动AR跟踪请检查您是否有摄像头连接错误

Unity3d 错误-无法启动AR跟踪请检查您是否有摄像头连接错误,unity3d,unityscript,artoolkit,jsartoolkit,Unity3d,Unityscript,Artoolkit,Jsartoolkit,我不确定哪个回购协议是记录此错误的正确位置- 你好, 我刚刚开始AR/VR领域的开发,并与Unity一起使用ARToolkit。我用hiro创建了最简单的AR跟踪器。 每当我运行projet时,它都会被上面的标题错误卡住- 这是控制台,详细说明了错误- ARController (native): [error]ARWrapper::ARToolKitVideoSource::open2(): error-failed to load camera parameters camera_para

我不确定哪个回购协议是记录此错误的正确位置- 你好,

我刚刚开始AR/VR领域的开发,并与Unity一起使用ARToolkit。我用hiro创建了最简单的AR跟踪器。 每当我运行projet时,它都会被上面的标题错误卡住-

这是控制台,详细说明了错误-

ARController (native): [error]ARWrapper::ARToolKitVideoSource::open2(): error-failed to load camera parameters camera_para.dat, calling close(), exiting returning false
UnityEngine.Debug:Log(Object)
ARController:Log(String) (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:1656)
ARNativePlugin:arwStartRunningB(String, Byte[], Int32, Single, Single)
PluginFunctions:arwStartRunningB(String, Byte[], Int32, Single, Single) (at Assets/ARToolKit5-Unity/Scripts/PluginFunctions.cs:114)
ARController:StartAR() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:607)
ARController:Start() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:393)

ARController (native): [info]Closing ARToolKit video.
UnityEngine.Debug:Log(Object)
ARController:Log(String) (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:1656)
ARNativePlugin:arwStartRunningB(String, Byte[], Int32, Single, Single)
PluginFunctions:arwStartRunningB(String, Byte[], Int32, Single, Single) (at Assets/ARToolKit5-Unity/Scripts/PluginFunctions.cs:114)
ARController:StartAR() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:607)
ARController:Start() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:393)


ARController (native): [error]ARController::startRunning(): Error: unable to open video source, exiting, returning false
UnityEngine.Debug:Log(Object)
ARController:Log(String) (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:1656)
ARNativePlugin:arwStartRunningB(String, Byte[], Int32, Single, Single)
PluginFunctions:arwStartRunningB(String, Byte[], Int32, Single, Single) (at Assets/ARToolKit5-Unity/Scripts/PluginFunctions.cs:114)
ARController:StartAR() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:607)
ARController:Start() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:393)


ARController: Error starting running
UnityEngine.Debug:Log(Object)
ARController:Log(String) (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:1656)
ARController:StartAR() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:616)
ARController:Start() (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:393)


AROrigin: Found 1 markers eligible to become base marker.
UnityEngine.Debug:Log(Object)
ARController:Log(String) (at Assets/ARToolKit5-Unity/Scripts/ARController.cs:1656)
AROrigin:FindMarkers() (at Assets/ARToolKit5-Unity/Scripts/AROrigin.cs:110)
AROrigin:Start() (at Assets/ARToolKit5-Unity/Scripts/AROrigin.cs:116)
代码似乎找不到camera_para.dat。我在我的AR文件夹中找到这个,不确定是否正确


你能从这里运行示例场景吗:
Assets/ARToolKit5 Unity/example Scenes/SimpleScene
?你能给我一个Unity Inspector窗口中
ARToolKit/AR控制器/视频选项的屏幕截图吗。您确信硬件的驱动程序是最新的,并且功能正常吗?你也可以尝试其他软件来确认这一点,比如
Skype
。大家好。我用的是l;aptop正面,有问题吗?此外,AR toolkit中的示例应用程序也不起作用。仅供参考,将其导出到APK在我的手机上也不起作用phone@KaushikRay在这种情况下,最有可能是您的设置。您拥有的
Unity
ARToolKit
的版本是什么?尝试升级到最新版本。您的正面是否正常工作(不,这对AR来说不是问题)?你能从这里运行示例场景吗:
Assets/ARToolKit5 Unity/example Scenes/SimpleScene
?你能给我一个Unity Inspector窗口中
ARToolKit/AR控制器/视频选项的屏幕截图吗?我假设你使用的是笔记本电脑正面或网络摄像头。您确信硬件的驱动程序是最新的,并且功能正常吗?你也可以尝试其他软件来确认这一点,比如
Skype
。大家好。我用的是l;aptop正面,有问题吗?此外,AR toolkit中的示例应用程序也不起作用。仅供参考,将其导出到APK在我的手机上也不起作用phone@KaushikRay在这种情况下,最有可能是您的设置。您拥有的
Unity
ARToolKit
的版本是什么?尝试升级到最新版本。你的正面工作正常吗(不,这对AR来说不是问题)?