Xmpp smack 4.1.1中启用流管理的正确方法是什么
我一直在搜索用于在smack中启用流管理的方法,但没有任何东西对我有效 此函数isSmAvailable()始终返回false,我使用prosody作为XMPP服务器,其中安装并启用了SMACK[mod_smacks],下面是我的代码Xmpp smack 4.1.1中启用流管理的正确方法是什么,xmpp,smack,stream-management,Xmpp,Smack,Stream Management,我一直在搜索用于在smack中启用流管理的方法,但没有任何东西对我有效 此函数isSmAvailable()始终返回false,我使用prosody作为XMPP服务器,其中安装并启用了SMACK[mod_smacks],下面是我的代码 XMPPTCPConnectionConfiguration.Builder configureBuilder = XMPPTCPConnectionConfiguration.builder(); configureBuilder.setServiceName(
XMPPTCPConnectionConfiguration.Builder configureBuilder = XMPPTCPConnectionConfiguration.builder();
configureBuilder.setServiceName(Config.XMPP_HOST);
configureBuilder.setHost(HOST);
//configureBuilder.allowEmptyOrNullUsernames();
configureBuilder.setSecurityMode(ConnectionConfiguration.SecurityMode.disabled);
//configureBuilder.setDebuggerEnabled(true);
SmackConfiguration.DEBUG = true;
xmppConnection = new XMPPTCPConnection(configureBuilder.build());
Roster.setDefaultSubscriptionMode(Roster.SubscriptionMode.accept_all);
XMPPTCPConnection.setUseStreamManagementResumptiodDefault(true);
//PingManager
xmppConnection.setUseStreamManagement(true);
xmppConnection.setUseStreamManagementResumption(true);
ReconnectionManager reconnectionManager = ReconnectionManager.getInstanceFor(xmppConnection);
reconnectionManager.enableAutomaticReconnection();
try {
MyLog.w("Connecting to xmpp server");
xmppConnection.setPacketReplyTimeout(100000);
xmppConnection.connect();
//xmppConnection.sendSmAcknowledgement();
if (xmppConnection.isSmEnabled()) {
MyLog.w("stream M is enabled");
} else {
MyLog.w("stream M is not enabled");
}
if (xmppConnection.isSmAvailable()) {
MyLog.w("stream M available");
} else {
MyLog.w("stream M is not available");
}
//xmppConnection.
xmppConnection.addConnectionListener(new ConnectionListener() {
@Override
public void connected(XMPPConnection xmppConnection) {
//logger.warning("Connected to server successfully");
MyLog.w("Connected to server");
}
@Override
public void authenticated(XMPPConnection xmppConnect, boolean b) {
//logger.warning("Nice it is authenticated too");
MyLog.w("Finally logged into the server");
}
@Override
public void connectionClosed() {
//logger.warning("Connected to server failed");
}
@Override
public void connectionClosedOnError(Exception e) {
//logger.warning(e.getMessage());
MyLog.w("Connection close on error" + e.getMessage());
}
@Override
public void reconnectionSuccessful() {
//I think here we need to relogin the user
MyLog.w("Reconnected successfully ....thanks to RC");
}
@Override
public void reconnectingIn(int i) {
}
@Override
public void reconnectionFailed(Exception e) {
MyLog.w("Reconnection Failed " + e.getMessage());
}
});
} catch (Exception e) {
MyLog.w("connected-error" + e.getMessage());
}
我尝试使用添加streamFeature进行流管理
xmppConnection.addStreamFeature()但它告诉我该函数是私有的
addStreamFeature(元素、命名空间、提供程序)也不起作用
你能帮我弄清楚这件事吗?还是我做错了什么
谢谢这段代码在服务器端为我工作--
检查您的ejabbered配置文件是否启用流管理
stream_management: true
resend_on_timeout: true
resume_timeout: 300
在android代码中,您只需添加到下一行,即可在应用程序中启用流管理
static{
XMPPTCPConnection.setUseStreamManagementDefault(true);
XMPPTCPConnection.setUseStreamManagementResumptionDefault(true);
}
可能重复的
static{
XMPPTCPConnection.setUseStreamManagementDefault(true);
XMPPTCPConnection.setUseStreamManagementResumptionDefault(true);
}