Actionscript 3 如何知道类对象引用的是什么类?
我们有类对象(引用类的对象),因此您可以从该类对象创建对象:Actionscript 3 如何知道类对象引用的是什么类?,actionscript-3,class,oop,Actionscript 3,Class,Oop,我们有类对象(引用类的对象),因此您可以从该类对象创建对象: var classObject:Class = package.to.class.AClass; var objectFromClass:AClass = new classObject(); 现在,我想知道classObject引用了什么对象。例如: function Creator(classObject:Class):AClass { // here I want to know what class is refer
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = new classObject();
现在,我想知道classObject
引用了什么对象。例如:
function Creator(classObject:Class):AClass
{
// here I want to know what class is referenced by classObject
return new classObject();
}
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = Creator(classObject);
var name:String = '';
// name = ''
name = flash.utils.getQualifiedClassName(package.to.class.AClass);
// name = 'AClass'
name = ''
// name = ''
var anInstance:AClass = new AClass();
name = flash.utils.getQualifiedClassName(anInstance);
// name = 'AClass'
这是可行的,但是如果我传递了一个不引用AClass
的类对象呢?我想知道这件事是否发生了,并对它做点什么
---编辑---
我找到了这个函数
flash.utils.getQualifiedClassName(值:*):字符串
此函数返回类的名称,例如:
function Creator(classObject:Class):AClass
{
// here I want to know what class is referenced by classObject
return new classObject();
}
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = Creator(classObject);
var name:String = '';
// name = ''
name = flash.utils.getQualifiedClassName(package.to.class.AClass);
// name = 'AClass'
name = ''
// name = ''
var anInstance:AClass = new AClass();
name = flash.utils.getQualifiedClassName(anInstance);
// name = 'AClass'
因此,我所要做的就是比较该函数的结果:
function Creator(classObject:Class):AClass
{
var anInstance:AClass = new AClass();
var className:String = flash.utils.getQualifiedClassName(anInstance);
var classObjectName:String = flash.utils.getQualifiedClassName(classObject);
// here className and classObjectName are 'AClass' :)
if (className != classObjectName)
throw new Error('The classes are different');
return new classObject();
}
var classObject:Class = package.to.class.AClass;
var objectFromClass:AClass = Creator(classObject);
---编辑2---
另一种方法是使用对象类的构造函数属性:
function Creator(classObject:Class):AClass
{
var tempInstance:AClass = new AClass();
var tempClassObject:Class = Object(tempInstance).constructor;
if (classObject != tempClassObject)
throw new Error('The classes are different');
return new classObject();
}
我发现完成此任务最简单(不知道是否最快)的方法是在下一个示例中:
function Creator(classObject:Class):AClass
{
var anInstance:Object = new classObject() as AClass;
if (anInstance == null)
throw new Error('The classes are different');
return new classObject(); // or return anInstance as AClass;
}
如果
AClass
是一个接口,这也适用。与其强制转换到AClass并检查它是否为null,为什么不使用“is”操作符呢?