Aframe gltf2.0未显示在ar.js项目中

Aframe gltf2.0未显示在ar.js项目中,aframe,ar.js,Aframe,Ar.js,我创建了一个ar.js试用页面,如下所示: <script src="https://aframe.io/releases/1.0.4/aframe.min.js"></script> <script src="https://rawgit.com/donmccurdy/aframe-extras/master/dist/aframe-extras.loaders.min.js"></script> <

我创建了一个ar.js试用页面,如下所示:

<script src="https://aframe.io/releases/1.0.4/aframe.min.js"></script>
<script src="https://rawgit.com/donmccurdy/aframe-extras/master/dist/aframe-extras.loaders.min.js"></script>
<script src="https://jeromeetienne.github.io/AR.js/aframe/build/aframe-ar.js"></script>


<body style='margin : 0px; overflow: hidden;'>
  <a-scene embedded arjs='sourceType: webcam;'>

<!-- handle marker with hiro preset -->
<a-marker preset='hiro'>
  <a-entity 
  gltf-model-next="src:url(lugia_pokemon/scene.gltf)"
  position="0 0 0"
  scale="1 1 1"></a-entity>
  <!-- <a-image src="corvette_stingray/image.jpg"></a-text> -->
  <!-- <a-text value="Hello" color="red"></a-text> -->
</a-marker>

<!-- <a-marker preset='hiro'></a-marker>
    <a-text value="Hello, this is Enze'a first AR try!" color="red"></a-text>
</a-marker> -->

<!-- add a simple camera -->
<a-entity camera></a-entity>

我的手机chrome应用程序将请求摄像头的许可并打开和工作


谢谢你们

尝试使用
启动场景。您可以完全使用它,也可以只查看如何根据获得的结果构建HTML文件

<a-assets>
        <a-asset-item id="gltf=model" src="YOUR_SRC"></a-asset-item>
</a-assets>

<a-marker preset='hiro'>
    <a-gltf-model src="#gltf-model" scale="1 1 1" position="0 0 0">
    </a-gltf-model>
</a-marker>