Algorithm 发现长模式
给定一个已排序的数字列表,我想找出连续元素之间的差异在几何上增加的最长子序列。所以如果清单是Algorithm 发现长模式,algorithm,dynamic-programming,Algorithm,Dynamic Programming,给定一个已排序的数字列表,我想找出连续元素之间的差异在几何上增加的最长子序列。所以如果清单是 1, 2, 3, 4, 7, 15, 27, 30, 31, 81 然后子序列是1,3,7,15,31。可选地考虑 1, 2, 5、6, 11, 15、23, 41, 47 < /代码>,其子序列 5, 11, 23,47 < /代码>,a=3,k=2。 这能在O(n2)时间内解决吗?其中n是列表的长度 我感兴趣的是一般情况下的差分级数是ak、ak2、ak3等,其中a和k都是整数,以及特殊情况下的a
1, 2, 3, 4, 7, 15, 27, 30, 31, 81
然后子序列是1,3,7,15,31
。可选地考虑<代码> 1, 2, 5、6, 11, 15、23, 41, 47 < /代码>,其子序列<代码> 5, 11, 23,47 < /代码>,a=3,k=2。
这能在O(n2)时间内解决吗?其中n是列表的长度
我感兴趣的是一般情况下的差分级数是ak、ak2、ak3等,其中a和k都是整数,以及特殊情况下的a=1,因此差分级数是k、k2、k3等。首先,是JavaScript中的一个简单解决方案:
var input = [0.7, 1, 2, 3, 4, 7, 15, 27, 30, 31, 81],
output = [], indexes, values, i, index, value, i_max_length,
i1, i2, i3, j1, j2, j3, difference12a, difference23a, difference12b, difference23b,
scale_factor, common_ratio_a, common_ratio_b, common_ratio_c,
error, EPSILON = 1e-9, common_ratio_is_integer,
resultDiv = $("#result");
for (i1 = 0; i1 < input.length - 2; ++i1) {
for (i2 = i1 + 1; i2 < input.length - 1; ++i2) {
scale_factor = difference12a = input[i2] - input[i1];
for (i3 = i2 + 1; i3 < input.length; ++i3) {
difference23a = input[i3] - input[i2];
common_ratio_1a = difference23a / difference12a;
common_ratio_2a = Math.round(common_ratio_1a);
error = Math.abs((common_ratio_2a - common_ratio_1a) / common_ratio_1a);
common_ratio_is_integer = error < EPSILON;
if (common_ratio_2a > 1 && common_ratio_is_integer) {
indexes = [i1, i2, i3];
j1 = i2;
j2 = i3
difference12b = difference23a;
for (j3 = j2 + 1; j3 < input.length; ++j3) {
difference23b = input[j3] - input[j2];
common_ratio_1b = difference23b / difference12b;
common_ratio_2b = Math.round(common_ratio_1b);
error = Math.abs((common_ratio_2b - common_ratio_1b) / common_ratio_1b);
common_ratio_is_integer = error < EPSILON;
if (common_ratio_is_integer && common_ratio_2a === common_ratio_2b) {
indexes.push(j3);
j1 = j2;
j2 = j3
difference12b = difference23b;
}
}
values = [];
for (i = 0; i < indexes.length; ++i) {
index = indexes[i];
value = input[index];
values.push(value);
}
output.push(values);
}
}
}
}
if (output !== []) {
i_max_length = 0;
for (i = 1; i < output.length; ++i) {
if (output[i_max_length].length < output[i].length)
i_max_length = i;
}
for (i = 0; i < output.length; ++i) {
if (output[i_max_length].length == output[i].length)
resultDiv.append("<p>[" + output[i] + "]</p>");
}
}
我找到每个子序列候选项的前三个项,从中计算比例因子和公共比率,如果公共比率是整数,那么我迭代第三个项之后的其余元素,并将它们添加到子序列中,这符合前三个项定义的几何级数。最后一步,我选择长度最大的SEB序列 这是我的Javascript解决方案。它应该接近O(n^2),但在某些病理情况下可能除外
function bsearch(Arr,Val, left,right) {
if (left == right) return left;
var m=Math.floor((left + right) /2);
if (Val <= Arr[m]) {
return bsearch(Arr,Val,left,m);
} else {
return bsearch(Arr,Val,m+1,right);
}
}
function findLongestGeometricSequence(S) {
var bestSolution=[];
var i,j,k;
var H={};
for (i=0;i<S.length;i++) H[S[i]]=true;
for (i=0;i<S.length;i++) {
for (j=0;j<i;j++) {
for (k=j+1;k<i;) {
var possibleSolution=[S[j],S[k],S[i]];
var K = (S[i] - S[k]) / (S[k] - S[j]);
var A = (S[k] - S[j]) * (S[k] - S[j]) / (S[i] - S[k]);
if ((Math.floor(K) == K) && (Math.floor(A)==A)) {
exp= K*K*K;
var NextVal= S[i] + A * exp;
while (H[NextVal] === true) {
possibleSolution.push(NextVal);
exp = exp * K;
NextVal= NextVal + A * exp;
}
if (possibleSolution.length > bestSolution.length)
bestSolution=possibleSolution;
K--;
} else {
K=Math.floor(K);
}
if (K>0) {
var NextPossibleMidValue= (S[i] + K*S[j]) / (K +1);
k++;
if (S[k]<NextPossibleMidValue) {
k=bsearch(S,NextPossibleMidValue, k+1, i);
}
} else {
k=i;
}
}
}
}
return bestSolution;
}
function Run() {
var MyS= [0.7, 1, 2, 3, 4, 5,6,7, 15, 27, 30,31, 81];
var sol = findLongestGeometricSequence(MyS);
alert(JSON.stringify(sol));
}
功能B搜索(Arr、Val、左、右){
如果(左==右)返回左;
var m=数学楼层((左+右)/2);
if(Val我认为这项任务与不久前发布的文章有关。我刚刚对Python中的算法做了一点修改:
from math import sqrt
def add_precalc(precalc, end, (a, k), count, res, N):
if end + a * k ** res[1]["count"] > N: return
x = end + a * k ** count
if x > N or x < 0: return
if precalc[x] is None: return
if (a, k) not in precalc[x]:
precalc[x][(a, k)] = count
return
def factors(n):
res = []
for x in range(1, int(sqrt(n)) + 1):
if n % x == 0:
y = n / x
res.append((x, y))
res.append((y, x))
return res
def work(input):
precalc = [None] * (max(input) + 1)
for x in input: precalc[x] = {}
N = max(input)
res = ((0, 0), {"end":0, "count":0})
for i, x in enumerate(input):
for y in input[i::-1]:
for a, k in factors(x - y):
if (a, k) in precalc[x]: continue
add_precalc(precalc, x, (a, k), 2, res, N)
for step, count in precalc[x].iteritems():
count += 1
if count > res[1]["count"]: res = (step, {"end":x, "count":count})
add_precalc(precalc, x, step, count, res, N)
precalc[x] = None
d = [res[1]["end"]]
for x in range(res[1]["count"] - 1, 0, -1):
d.append(d[-1] - res[0][0] * res[0][1] ** x)
d.reverse()
return d
从数学导入sqrt
def add_precalc(precalc,end,(a,k),count,res,N):
如果end+a*k**res[1][“count”]>N:返回
x=结束+a*k**计数
如果x>N或x<0:返回
如果预信用证[x]为无:返回
如果(a,k)不在预信用证[x]中:
预信用证[x][(a,k)]=计数
返回
def系数(n):
res=[]
对于范围(1,int(sqrt(n))+1)内的x:
如果n%x==0:
y=n/x
res.append((x,y))
res.append((y,x))
返回res
def工作(输入):
precalc=[None]*(最大值(输入)+1)
对于输入中的x:precalc[x]={}
N=最大值(输入)
res=((0,0),{“结束”:0,“计数”:0})
对于枚举(输入)中的i,x:
对于输入[i::-1]中的y:
对于系数(x-y)中的a,k:
如果(a,k)在预LC[x]中:继续
添加precalc(precalc,x,(a,k),2,res,N)
对于步骤,在precalc[x]中计数。iteritems():
计数+=1
如果count>res[1][“count”]:res=(步骤,{“end”:x,“count”:count})
添加预采样(预采样,x,步长,计数,分辨率,N)
预信用证[x]=无
d=[res[1][“end”]]
对于范围内的x(res[1][“count”]-1,0,-1):
d、 追加(d[-1]-res[0][0]*res[0][1]**x)
d、 反向
返回d
解释
- 遍历数组
- 对于数组的每个前一个元素,计算当前元素和前一个元素之间的差值因子,然后预计算序列的下一个可能元素,并将其保存到precalc数组
- 因此,当到达元素
i
时,precalc数组中已经存在元素i
的所有可能序列,因此我们必须计算下一个可能的元素并将其保存到precalc
目前,算法中有一个地方可能是缓慢分解前面的每个数字。我认为通过两个优化可以加快分解速度:
- 更有效的因子分解算法
- 利用数组已排序且已存在预先计算的序列这一事实,找到一种不查看数组中每个元素的方法
Python:
def subseq(a):
seq = []
aset = set(a)
for i, x in enumerate(a):
# elements after x
for j, x2 in enumerate(a[i+1:]):
j += i + 1 # enumerate starts j at 0, we want a[j] = x2
bk = x2 - x # b*k (assuming k and k's exponent start at 1)
# given b*k, bruteforce values of k
for k in range(1, bk + 1):
items = [x, x2] # our subsequence so far
nextdist = bk * k # what x3 - x2 should look like
while items[-1] + nextdist in aset:
items.append(items[-1] + nextdist)
nextdist *= k
if len(items) > len(seq):
seq = items
return seq
运行时间为O(dn^3)
,其中d
是两个元件之间的(平均)距离,
而n
当然是len(a)
更新
我对算法进行了改进,平均需要O(M+N^2)和O(M+N)的内存需求。主要与下面描述的协议相同,但为了计算ech差异D的可能因素A、K,我预加载了一个表。对于M=10^7,构建此表所需的时间不到一秒
我已经做了一个C实现,它用不到10分钟的时间来求解N=10^5个不同的随机整数元素
下面是C中的源代码:只执行do:gcc-O3-o findgeo findgeo.C
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <memory.h>
#include <time.h>
struct Factor {
int a;
int k;
struct Factor *next;
};
struct Factor *factors = 0;
int factorsL=0;
void ConstructFactors(int R) {
int a,k,C;
int R2;
struct Factor *f;
float seconds;
clock_t end;
clock_t start = clock();
if (factors) free(factors);
factors = malloc (sizeof(struct Factor) *((R>>1) + 1));
R2 = R>>1 ;
for (a=0;a<=R2;a++) {
factors[a].a= a;
factors[a].k=1;
factors[a].next=NULL;
}
factorsL=R2+1;
R2 = floor(sqrt(R));
for (k=2; k<=R2; k++) {
a=1;
C=a*k*(k+1);
while (C<R) {
C >>= 1;
f=malloc(sizeof(struct Factor));
*f=factors[C];
factors[C].a=a;
factors[C].k=k;
factors[C].next=f;
a++;
C=a*k*(k+1);
}
}
end = clock();
seconds = (float)(end - start) / CLOCKS_PER_SEC;
printf("Construct Table: %f\n",seconds);
}
void DestructFactors() {
int i;
struct Factor *f;
for (i=0;i<factorsL;i++) {
while (factors[i].next) {
f=factors[i].next->next;
free(factors[i].next);
factors[i].next=f;
}
}
free(factors);
factors=NULL;
factorsL=0;
}
int ipow(int base, int exp)
{
int result = 1;
while (exp)
{
if (exp & 1)
result *= base;
exp >>= 1;
base *= base;
}
return result;
}
void findGeo(int **bestSolution, int *bestSolutionL,int *Arr, int L) {
int i,j,D;
int mustExistToBeBetter;
int R=Arr[L-1]-Arr[0];
int *possibleSolution;
int possibleSolutionL=0;
int exp;
int NextVal;
int idx;
int kMax,aMax;
float seconds;
clock_t end;
clock_t start = clock();
kMax = floor(sqrt(R));
aMax = floor(R/2);
ConstructFactors(R);
*bestSolutionL=2;
*bestSolution=malloc(0);
possibleSolution = malloc(sizeof(int)*(R+1));
struct Factor *f;
int *H=malloc(sizeof(int)*(R+1));
memset(H,0, sizeof(int)*(R+1));
for (i=0;i<L;i++) {
H[ Arr[i]-Arr[0] ]=1;
}
for (i=0; i<L-2;i++) {
for (j=i+2; j<L; j++) {
D=Arr[j]-Arr[i];
if (D & 1) continue;
f = factors + (D >>1);
while (f) {
idx=Arr[i] + f->a * f->k - Arr[0];
if ((f->k <= kMax)&& (f->a<aMax)&&(idx<=R)&&H[idx]) {
if (f->k ==1) {
mustExistToBeBetter = Arr[i] + f->a * (*bestSolutionL);
} else {
mustExistToBeBetter = Arr[i] + f->a * f->k * (ipow(f->k,*bestSolutionL) - 1)/(f->k-1);
}
if (mustExistToBeBetter< Arr[L-1]+1) {
idx= floor(mustExistToBeBetter - Arr[0]);
} else {
idx = R+1;
}
if ((idx<=R)&&H[idx]) {
possibleSolution[0]=Arr[i];
possibleSolution[1]=Arr[i] + f->a*f->k;
possibleSolution[2]=Arr[j];
possibleSolutionL=3;
exp = f->k * f->k * f->k;
NextVal = Arr[j] + f->a * exp;
idx=NextVal - Arr[0];
while ( (idx<=R) && H[idx]) {
possibleSolution[possibleSolutionL]=NextVal;
possibleSolutionL++;
exp = exp * f->k;
NextVal = NextVal + f->a * exp;
idx=NextVal - Arr[0];
}
if (possibleSolutionL > *bestSolutionL) {
free(*bestSolution);
*bestSolution = possibleSolution;
possibleSolution = malloc(sizeof(int)*(R+1));
*bestSolutionL=possibleSolutionL;
kMax= floor( pow (R, 1/ (*bestSolutionL) ));
aMax= floor(R / (*bestSolutionL));
}
}
}
f=f->next;
}
}
}
if (*bestSolutionL == 2) {
free(*bestSolution);
possibleSolutionL=0;
for (i=0; (i<2)&&(i<L); i++ ) {
possibleSolution[possibleSolutionL]=Arr[i];
possibleSolutionL++;
}
*bestSolution = possibleSolution;
*bestSolutionL=possibleSolutionL;
} else {
free(possibleSolution);
}
DestructFactors();
free(H);
end = clock();
seconds = (float)(end - start) / CLOCKS_PER_SEC;
printf("findGeo: %f\n",seconds);
}
int compareInt (const void * a, const void * b)
{
return *(int *)a - *(int *)b;
}
int main(void) {
int N=100000;
int R=10000000;
int *A = malloc(sizeof(int)*N);
int *Sol;
int SolL;
int i;
int *S=malloc(sizeof(int)*R);
for (i=0;i<R;i++) S[i]=i+1;
for (i=0;i<N;i++) {
int r = rand() % (R-i);
A[i]=S[r];
S[r]=S[R-i-1];
}
free(S);
qsort(A,N,sizeof(int),compareInt);
/*
int step = floor(R/N);
A[0]=1;
for (i=1;i<N;i++) {
A[i]=A[i-1]+step;
}
*/
findGeo(&Sol,&SolL,A,N);
printf("[");
for (i=0;i<SolL;i++) {
if (i>0) printf(",");
printf("%d",Sol[i]);
}
printf("]\n");
printf("Size: %d\n",SolL);
free(Sol);
free(A);
return EXIT_SUCCESS;
}
#包括
#包括
#包括
#包括
#包括
结构因子{
INTA;
int k;
结构因子*next;
};
结构系数*系数=0;
整数因子L=0;
空隙系数(int R){
int a,k,C;
int R2;
结构因子*f;
浮动秒;
时钟结束;
时钟启动=时钟();
如果(因素)不存在(因素);
因子=malloc(sizeof(struct Factor)*((R>>1)+1));
R2=R>>1;
对于(a=0;a>=1;
基数*=基数;
}
返回结果;
}
void findGeo(int**bestSolution,int*bestSolutionL,int*Arr,int L){
int i,j,D;
int必须存在于better;
int R=Arr[L-1]-Arr[0];
int*可能的解决方案;
int-possibleSolutionL=0;
国际贸易;
int NextVal;
int-idx;
int kMax,aMax;
浮动秒;
时钟结束;
时钟启动=时钟();
kMax=楼层(sqrt(R));
aMax=地板(R/2);
构造因子(R);
*最佳溶液L=2;
*最佳溶液=malloc(0);
可能解=malloc(sizeof(int)*(R+1));
结构因子*f;
int*H=malloc(sizeof(int)*(R+1));
memset(H,0,sizeof(int)*(R+1));
对于(i=0;ia*f->k-Arr[0];
if((f->ka)查看如何解决此问题。并检查是否存在第二个元素:S[i]+a*k
2.2检查元素的存在是否比我们拥有的最佳解决方案更进一步。例如,如果到目前为止我们拥有的最佳解决方案是4个元素长,则检查元素A[j]+AK+AK^2+AK^3+AK^4是否存在
2.3如果2.1和2.2为真,则迭代此序列的长度,并将其设置为th
#include <stdio.h>
#include <stdlib.h>
#include <math.h>
#include <memory.h>
#include <time.h>
struct Factor {
int a;
int k;
struct Factor *next;
};
struct Factor *factors = 0;
int factorsL=0;
void ConstructFactors(int R) {
int a,k,C;
int R2;
struct Factor *f;
float seconds;
clock_t end;
clock_t start = clock();
if (factors) free(factors);
factors = malloc (sizeof(struct Factor) *((R>>1) + 1));
R2 = R>>1 ;
for (a=0;a<=R2;a++) {
factors[a].a= a;
factors[a].k=1;
factors[a].next=NULL;
}
factorsL=R2+1;
R2 = floor(sqrt(R));
for (k=2; k<=R2; k++) {
a=1;
C=a*k*(k+1);
while (C<R) {
C >>= 1;
f=malloc(sizeof(struct Factor));
*f=factors[C];
factors[C].a=a;
factors[C].k=k;
factors[C].next=f;
a++;
C=a*k*(k+1);
}
}
end = clock();
seconds = (float)(end - start) / CLOCKS_PER_SEC;
printf("Construct Table: %f\n",seconds);
}
void DestructFactors() {
int i;
struct Factor *f;
for (i=0;i<factorsL;i++) {
while (factors[i].next) {
f=factors[i].next->next;
free(factors[i].next);
factors[i].next=f;
}
}
free(factors);
factors=NULL;
factorsL=0;
}
int ipow(int base, int exp)
{
int result = 1;
while (exp)
{
if (exp & 1)
result *= base;
exp >>= 1;
base *= base;
}
return result;
}
void findGeo(int **bestSolution, int *bestSolutionL,int *Arr, int L) {
int i,j,D;
int mustExistToBeBetter;
int R=Arr[L-1]-Arr[0];
int *possibleSolution;
int possibleSolutionL=0;
int exp;
int NextVal;
int idx;
int kMax,aMax;
float seconds;
clock_t end;
clock_t start = clock();
kMax = floor(sqrt(R));
aMax = floor(R/2);
ConstructFactors(R);
*bestSolutionL=2;
*bestSolution=malloc(0);
possibleSolution = malloc(sizeof(int)*(R+1));
struct Factor *f;
int *H=malloc(sizeof(int)*(R+1));
memset(H,0, sizeof(int)*(R+1));
for (i=0;i<L;i++) {
H[ Arr[i]-Arr[0] ]=1;
}
for (i=0; i<L-2;i++) {
for (j=i+2; j<L; j++) {
D=Arr[j]-Arr[i];
if (D & 1) continue;
f = factors + (D >>1);
while (f) {
idx=Arr[i] + f->a * f->k - Arr[0];
if ((f->k <= kMax)&& (f->a<aMax)&&(idx<=R)&&H[idx]) {
if (f->k ==1) {
mustExistToBeBetter = Arr[i] + f->a * (*bestSolutionL);
} else {
mustExistToBeBetter = Arr[i] + f->a * f->k * (ipow(f->k,*bestSolutionL) - 1)/(f->k-1);
}
if (mustExistToBeBetter< Arr[L-1]+1) {
idx= floor(mustExistToBeBetter - Arr[0]);
} else {
idx = R+1;
}
if ((idx<=R)&&H[idx]) {
possibleSolution[0]=Arr[i];
possibleSolution[1]=Arr[i] + f->a*f->k;
possibleSolution[2]=Arr[j];
possibleSolutionL=3;
exp = f->k * f->k * f->k;
NextVal = Arr[j] + f->a * exp;
idx=NextVal - Arr[0];
while ( (idx<=R) && H[idx]) {
possibleSolution[possibleSolutionL]=NextVal;
possibleSolutionL++;
exp = exp * f->k;
NextVal = NextVal + f->a * exp;
idx=NextVal - Arr[0];
}
if (possibleSolutionL > *bestSolutionL) {
free(*bestSolution);
*bestSolution = possibleSolution;
possibleSolution = malloc(sizeof(int)*(R+1));
*bestSolutionL=possibleSolutionL;
kMax= floor( pow (R, 1/ (*bestSolutionL) ));
aMax= floor(R / (*bestSolutionL));
}
}
}
f=f->next;
}
}
}
if (*bestSolutionL == 2) {
free(*bestSolution);
possibleSolutionL=0;
for (i=0; (i<2)&&(i<L); i++ ) {
possibleSolution[possibleSolutionL]=Arr[i];
possibleSolutionL++;
}
*bestSolution = possibleSolution;
*bestSolutionL=possibleSolutionL;
} else {
free(possibleSolution);
}
DestructFactors();
free(H);
end = clock();
seconds = (float)(end - start) / CLOCKS_PER_SEC;
printf("findGeo: %f\n",seconds);
}
int compareInt (const void * a, const void * b)
{
return *(int *)a - *(int *)b;
}
int main(void) {
int N=100000;
int R=10000000;
int *A = malloc(sizeof(int)*N);
int *Sol;
int SolL;
int i;
int *S=malloc(sizeof(int)*R);
for (i=0;i<R;i++) S[i]=i+1;
for (i=0;i<N;i++) {
int r = rand() % (R-i);
A[i]=S[r];
S[r]=S[R-i-1];
}
free(S);
qsort(A,N,sizeof(int),compareInt);
/*
int step = floor(R/N);
A[0]=1;
for (i=1;i<N;i++) {
A[i]=A[i-1]+step;
}
*/
findGeo(&Sol,&SolL,A,N);
printf("[");
for (i=0;i<SolL;i++) {
if (i>0) printf(",");
printf("%d",Sol[i]);
}
printf("]\n");
printf("Size: %d\n",SolL);
free(Sol);
free(A);
return EXIT_SUCCESS;
}
function getAKs(A) {
if (A / 2 != Math.floor(A / 2)) return [];
var solution = [];
var i;
var SR3 = Math.pow(A, 1 / 3);
for (i = 1; i <= SR3; i++) {
var B, C;
C = i;
B = A / (C * (C + 1));
if (B == Math.floor(B)) {
solution.push([B, C]);
}
B = i;
C = (-1 + Math.sqrt(1 + 4 * A / B)) / 2;
if (C == Math.floor(C)) {
solution.push([B, C]);
}
}
return solution;
}
function getBestGeometricSequence(S) {
var i, j, k;
var bestSolution = [];
var H = Array(S[S.length-1]-S[0]);
for (i = 0; i < S.length; i++) H[S[i] - S[0]] = true;
for (i = 0; i < S.length; i++) {
for (j = 0; j < i; j++) {
var PossibleAKs = getAKs(S[i] - S[j]);
for (k = 0; k < PossibleAKs.length; k++) {
var A = PossibleAKs[k][0];
var K = PossibleAKs[k][17];
var mustExistToBeBetter;
if (K==1) {
mustExistToBeBetter = S[j] + A * bestSolution.length;
} else {
mustExistToBeBetter = S[j] + A * K * (Math.pow(K,bestSolution.length) - 1)/(K-1);
}
if ((H[S[j] + A * K - S[0]]) && (H[mustExistToBeBetter - S[0]])) {
var possibleSolution=[S[j],S[j] + A * K,S[i]];
exp = K * K * K;
var NextVal = S[i] + A * exp;
while (H[NextVal - S[0]] === true) {
possibleSolution.push(NextVal);
exp = exp * K;
NextVal = NextVal + A * exp;
}
if (possibleSolution.length > bestSolution.length) {
bestSolution = possibleSolution;
}
}
}
}
}
return bestSolution;
}
//var A= [ 1, 2, 3,5,7, 15, 27, 30,31, 81];
var A=[];
for (i=1;i<=3000;i++) {
A.push(i);
}
var sol=getBestGeometricSequence(A);
$("#result").html(JSON.stringify(sol));