Android 如何在视图寻呼机上拖动浮动操作按钮

Android 如何在视图寻呼机上拖动浮动操作按钮,android,android-fragments,android-viewpager,floating-action-button,onlongclicklistener,Android,Android Fragments,Android Viewpager,Floating Action Button,Onlongclicklistener,在这里,我有一个视图寻呼机,它由多个片段共享,这些片段都包含在一个TABLayout中,如下所示 <RelativeLayout android:layout_width="match_parent" android:layout_height="match_parent" xmlns:app="http://schemas.android.com/apk/res-auto" android:orientation="vertical" xmlns:android="http://sche

在这里,我有一个视图寻呼机,它由多个片段共享,这些片段都包含在一个TABLayout中,如下所示

<RelativeLayout
android:layout_width="match_parent"
android:layout_height="match_parent"
xmlns:app="http://schemas.android.com/apk/res-auto"
android:orientation="vertical"
xmlns:android="http://schemas.android.com/apk/res/android">

    <android.support.v7.widget.Toolbar
    android:id="@+id/toolbar"
    android:layout_width="match_parent"
    android:layout_height="?attr/actionBarSize"
    android:background="#006699"
    android:titleTextColor="#FFFFFF"
    app:popupTheme="@style/AppTheme.PopupOverlay" />

    <android.support.design.widget.TabLayout
    android:id="@+id/tab_layout"
    android:layout_width="match_parent"
    android:layout_height="wrap_content"
    android:layout_below="@+id/toolbar"
    android:background="#006699"
    android:elevation="6dp"
    android:minHeight="?attr/actionBarSize"
    android:theme="@style/ThemeOverlay.AppCompat.Dark.ActionBar"/>

<android.support.v4.view.ViewPager
    android:id="@+id/pager"
    android:layout_width="match_parent"
    android:layout_height="fill_parent"
    android:layout_below="@id/tab_layout"/>

<android.support.design.widget.FloatingActionButton
android:id="@+id/order_icon"
android:layout_width="59dp"
android:layout_height="59dp"
android:visibility="visible"
android:layout_gravity="right|bottom"
app:layout_anchor="@id/pager"
app:layout_anchorGravity="bottom|right|end"
android:src="@drawable/order_icon"
android:layout_alignBottom="@+id/pager"
android:layout_alignParentRight="true"
android:layout_alignParentEnd="true" />

</RelativeLayout>
如有任何回复,将不胜感激。提前谢谢。

试试这个

1) 声明变量

    float dX;
    float dY;
    int lastAction;
2) 在java类中获取视图

fab = (FloatingActionButton) findViewById(R.id.floatingActionButton);
3) 然后为您的视图编写以下代码

fab.setOnTouchListener(new View.OnTouchListener() {
            @Override
            public boolean onTouch(View view, MotionEvent event) {
                switch (event.getActionMasked()) {
                    case MotionEvent.ACTION_DOWN:
                        dX = view.getX() - event.getRawX();
                        dY = view.getY() - event.getRawY();
                        lastAction = MotionEvent.ACTION_DOWN;
                        break;
                    case MotionEvent.ACTION_MOVE:
                        view.setY(event.getRawY() + dY);
                        view.setX(event.getRawX() + dX);
                        lastAction = MotionEvent.ACTION_MOVE;
                        break;
                    case MotionEvent.ACTION_UP:
                        if (lastAction == MotionEvent.ACTION_DOWN)
                            Toast.makeText(this, "Clicked!", Toast.LENGTH_SHORT).show();
                        break;    
                    default:
                        return false;
                }
                return true;
            }
        });

试试这个,我编辑了上面答案中的代码

fab.setOnTouchListener(new View.OnTouchListener() {
        float dX;
        float dY;
        float startX;
        float startY;
        int lastAction;
        @Override
        public boolean onTouch(View v, MotionEvent event) {
            switch (event.getActionMasked()) {
                case MotionEvent.ACTION_DOWN:
                    dX = v.getX() - event.getRawX();
                    dY = v.getY() - event.getRawY();
                    startX = event.getRawX();
                    startY = event.getRawY();
                    lastAction = MotionEvent.ACTION_DOWN;
                    break;
                case MotionEvent.ACTION_MOVE:
                    v.setY(event.getRawY() + dY);
                    v.setX(event.getRawX() + dX);
                    lastAction = MotionEvent.ACTION_MOVE;
                    break;
                case MotionEvent.ACTION_UP:
                    if (Math.abs(startX - event.getRawX()) < 10 && Math.abs(startY - event.getRawY()) < 10){
                        Toast.makeText(v.getContext(), "Clicked!", Toast.LENGTH_SHORT).show();

                    }
                    break;
                default:
                    return false;
            }
            return true;


        }
    });
fab.setOnTouchListener(新视图.OnTouchListener(){
浮动dX;
浮动dY;
浮动startX;
浮星;
最后行动;
@凌驾
公共布尔onTouch(视图v,运动事件){
开关(event.getActionMasked()){
case MotionEvent.ACTION\u DOWN:
dX=v.getX()-event.getRawX();
dY=v.getY()-event.getRawY();
startX=event.getRawX();
startY=event.getRawY();
lastAction=MotionEvent.ACTION\u DOWN;
打破
case MotionEvent.ACTION\u移动:
v、 setY(event.getRawY()+dY);
v、 setX(event.getRawX()+dX);
lastAction=MotionEvent.ACTION\u MOVE;
打破
case MotionEvent.ACTION\u UP:
if(Math.abs(startX-event.getRawX())<10和&Math.abs(startY-event.getRawY())<10){
Toast.makeText(v.getContext(),“Clicked!”,Toast.LENGTH_SHORT.show();
}
打破
违约:
返回false;
}
返回true;
}
});

这是可行的,我不知道为什么它不是公认的答案,谢谢。它确实可行,但变量“view”有一个错误。将其更改为“v”将使其正常工作。@ChungXa谢谢,兄弟。它正常工作,但在晶圆厂空间内移动,而不是在整个活动中移动
fab.setOnTouchListener(new View.OnTouchListener() {
        float dX;
        float dY;
        float startX;
        float startY;
        int lastAction;
        @Override
        public boolean onTouch(View v, MotionEvent event) {
            switch (event.getActionMasked()) {
                case MotionEvent.ACTION_DOWN:
                    dX = v.getX() - event.getRawX();
                    dY = v.getY() - event.getRawY();
                    startX = event.getRawX();
                    startY = event.getRawY();
                    lastAction = MotionEvent.ACTION_DOWN;
                    break;
                case MotionEvent.ACTION_MOVE:
                    v.setY(event.getRawY() + dY);
                    v.setX(event.getRawX() + dX);
                    lastAction = MotionEvent.ACTION_MOVE;
                    break;
                case MotionEvent.ACTION_UP:
                    if (Math.abs(startX - event.getRawX()) < 10 && Math.abs(startY - event.getRawY()) < 10){
                        Toast.makeText(v.getContext(), "Clicked!", Toast.LENGTH_SHORT).show();

                    }
                    break;
                default:
                    return false;
            }
            return true;


        }
    });