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C中的Socket;无限循环_C_Sockets_Infinite Loop - Fatal编程技术网

C中的Socket;无限循环

C中的Socket;无限循环,c,sockets,infinite-loop,C,Sockets,Infinite Loop,因此,我正在尝试编写一个程序,可以接受客户端和服务器上的输入。现在,当我在while(1)循环中将这些线移到它外面时,它是无限循环,就像我被告知要做的那样: sin_size = sizeof their_addr; new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size); 有人告诉我它是无限循环的原因是因为新的套接字是create,现在是listen,而旧的套接字仍然在打开和侦听。我

因此,我正在尝试编写一个程序,可以接受客户端和服务器上的输入。现在,当我在while(1)循环中将这些线移到它外面时,它是无限循环,就像我被告知要做的那样:

sin_size = sizeof their_addr;
        new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);
有人告诉我它是无限循环的原因是因为新的套接字是create,现在是listen,而旧的套接字仍然在打开和侦听。我尝试过关闭客户端和服务器中的旧套接字,但没有任何效果

摆脱while循环显然是可行的,但是套接字在接收到输入后关闭。其目标基本上是制作一个聊天程序。它不需要同时打开服务器和客户机(对于A+来说,它是lol),但只要它可以来回发送和接收输入

我已经包括了客户端和服务器的代码。以后谢谢

server.c:

    #include <stdio.h>
    #include <stdlib.h>
    #include <unistd.h>
    #include <errno.h>
    #include <string.h>
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <netdb.h>
    #include <arpa/inet.h>
    #include <sys/wait.h>
    #include <signal.h>

#define PORT "3490"  // the port users will be connecting to

#define BACKLOG 10   // how many pending connections queue will hold

void sigchld_handler(int s)
{
    while(waitpid(-1, NULL, WNOHANG) > 0);
}

// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET) {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(void)
{
    int sockfd, new_fd;  // listen on sock_fd, new connection on new_fd
    struct addrinfo hints, *servinfo, *p;
    struct sockaddr_storage their_addr; // connector's address information
    socklen_t sin_size;
    struct sigaction sa;
    int yes=1;
    char s[INET6_ADDRSTRLEN];
    int rv;

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_flags = AI_PASSIVE; // use my IP

    if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    // loop through all the results and bind to the first we can
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype,
                p->ai_protocol)) == -1) {
            perror("server: socket");
            continue;
        }

        if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
                sizeof(int)) == -1) {
            perror("setsockopt");
            exit(1);
        }

        if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
            close(sockfd);
            perror("server: bind");
            continue;
        }

        break;
    }

    if (p == NULL)  {
        fprintf(stderr, "server: failed to bind\n");
        return 2;
    }

    freeaddrinfo(servinfo); // all done with this structure

    if (listen(sockfd, BACKLOG) == -1) {
        perror("listen");
        exit(1);
    }

    sa.sa_handler = sigchld_handler; // reap all dead processes
    sigemptyset(&sa.sa_mask);
    sa.sa_flags = SA_RESTART;
    if (sigaction(SIGCHLD, &sa, NULL) == -1) {
        perror("sigaction");
        exit(1);
    }

    printf("server: waiting for connections...\n");

sin_size = sizeof their_addr;
        new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);


    while(1) {  // main accept() loop


        if (new_fd == -1) {
            perror("accept");
            //continue;
        }

        inet_ntop(their_addr.ss_family,
            get_in_addr((struct sockaddr *)&their_addr),
            s, sizeof s);
        printf("server: got connection from %s\n", s);

        if (!fork()) { // this is the child process
            close(sockfd); // child doesn't need the listener
printf("INFIITE LOOP");
//does this because it waiting for another process and it' stays opened and is listnening???
//Maybe look in the client for this
//also said that while loop isn't probably needed and to do 


//probably will need a recv
//input
//send
//recieve
char input[20];
char *pointer;
printf("Type in an input, q to quit: ");
scanf("%s", input);
pointer = input;  //will need to clean this up to be more effcient... later

//if (input[0] == 'q')
//{
//printf("Testing the if");
//close(new_fd);
//need to break out of loop
//}
            if (send(new_fd, pointer, 20, 0) == -1) //need to change the length to the actual length of the input... later.

//int send(int sockfd, const void *msg, int len, int flags);
//sockfd is the socket descriptor you want to send data to (whether it's the one returned by socket() or
//the one you got with accept().) msg is a pointer to the data you want to send, and len is the length of that
//data in bytes. Just set flags to 0. 


//accept needs to be outstide of while loop
//because after accepting, it blocks the socket?
//in the while loop is where all the sending and recieving happens
//after sending, do recieve

                perror("send");
            close(new_fd); 
            exit(0);
        }
        close(new_fd);  // parent doesn't need this
    }


    return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>

#include <arpa/inet.h>

#define PORT "3490" // the port client will be connecting to 

#define MAXDATASIZE 100 // max number of bytes we can get at once 

// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET) {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(int argc, char *argv[])
{
    int sockfd, numbytes;  
    char buf[MAXDATASIZE];
    struct addrinfo hints, *servinfo, *p; 
/*
This is what is in the struct

struct addrinfo {
int ai_flags; // AI_PASSIVE, AI_CANONNAME, etc.
int ai_family; // AF_INET, AF_INET6, AF_UNSPEC
int ai_socktype; // SOCK_STREAM, SOCK_DGRAM
int ai_protocol; // use 0 for "any"
size_t ai_addrlen; // size of ai_addr in bytes
struct sockaddr *ai_addr; // struct sockaddr_in or _in6
char *ai_canonname; // full canonical hostname
struct addrinfo *ai_next; // linked list, next node
};

getaddrinfo() will return a pointer to this
*/
    int rv;
    char s[INET6_ADDRSTRLEN];

    if (argc != 2) {
        fprintf(stderr,"usage: client hostname\n");
        exit(1);
    }

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;

    if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    // loop through all the results and connect to the first we can
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype,
                p->ai_protocol)) == -1) {
            perror("client: socket");
            continue;
        }

        if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
            close(sockfd);
            perror("client: connect");
            continue;
        }

        break;
    }

    if (p == NULL) {
        fprintf(stderr, "client: failed to connect\n");
        return 2;
    }

    inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),
            s, sizeof s);
    printf("client: connecting to %s\n", s);

    freeaddrinfo(servinfo); // all done with this structure

    if ((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) {
        perror("recv");
        exit(1);
    }

    buf[numbytes] = '\0';

    printf("client: received '%s'\n",buf);

    close(sockfd); //as soon as client recieves message, it closes the socket. 
//probably needs a while loop in here in order to keep the socket open
//but what are the parameters for the while loop?

    return 0;
}
#包括
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#包括
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#包括
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#包括
#定义端口“3490”//用户将连接到的端口
#定义BACKLOG 10//队列将容纳多少个挂起的连接
void sigchld_处理程序(int s)
{
而(waitpid(-1,NULL,WNOHANG)>0);
}
//获取sockaddr、IPv4或IPv6:
void*get\u in\u addr(结构sockaddr*sa)
{
如果(sa->sa_族==AF_INET){
return&(((struct sockaddr_in*)sa)->sin_addr);
}
返回((结构sockaddr_in6*)sa)->sin6_addr);
}
内部主(空)
{
int sockfd,new\u fd;//在sock\u fd上侦听,在new\u fd上新建连接
结构addrinfo提示,*servinfo,*p;
struct sockaddr\u存储它们的地址;//连接器的地址信息
袜子的大小;
struct-sigaction-sa;
int yes=1;
字符s[INET6_ADDRSTRLEN];
int-rv;
memset(提示和提示,0,提示大小);
hits.ai_family=AF_unsec;
hits.ai_socktype=SOCK_流;
hits.ai_flags=ai_PASSIVE;//使用我的IP
if((rv=getaddrinfo(NULL、端口、提示和服务信息))!=0){
fprintf(标准,“getaddrinfo:%s\n”,gai_strerror(rv));
返回1;
}
//循环遍历所有结果并绑定到第一个结果
for(p=servinfo;p!=NULL;p=p->ai_next){
如果((sockfd=socket(p->ai_族,p->ai_socktype,
p->ai_协议)=-1){
perror(“服务器:套接字”);
继续;
}
如果(设置sockopt)(sockfd,SOL_SOCKET,SO_REUSEADDR,&yes,
sizeof(int))==-1){
perror(“setsockopt”);
出口(1);
}
如果(绑定(sockfd,p->ai_addr,p->ai_addrlen)=-1){
关闭(sockfd);
perror(“服务器:绑定”);
继续;
}
打破
}
if(p==NULL){
fprintf(stderr,“服务器:绑定失败\n”);
返回2;
}
freeaddrinfo(servinfo);//所有操作都使用此结构完成
如果(侦听(sockfd,BACKLOG)=-1){
佩罗尔(“倾听”);
出口(1);
}
sa.sa_handler=sigchld_handler;//获取所有死进程
sigemptyset(和sa.sa_面具);
sa.sa_标志=sa_重启;
if(sigaction(SIGCHLD,&sa,NULL)=-1){
佩罗尔(“sigaction”);
出口(1);
}
printf(“服务器:正在等待连接…\n”);
sin_size=其地址的大小;
新地址=接受(sockfd,(结构sockaddr*)及其地址和大小);
while(1){//main accept()循环
如果(新的_fd==-1){
佩罗(“接受”);
//继续;
}
inet_ntop(他们的地址、家庭、,
获取地址((struct sockaddr*)及其地址,
s、 尺寸(s);
printf(“服务器:已从%s获得连接\n”,s);
如果(!fork()){//这是子进程
close(sockfd);//孩子不需要侦听器
printf(“INFIITE循环”);
//这是不是因为它在等待另一个进程,并且它“保持打开状态,并且正在列表中?”???
//也许可以找客户看看
//他还说,while循环可能不需要也不需要
//可能需要一台recv
//输入
//发送
//接受
字符输入[20];
字符*指针;
printf(“输入,q退出:”);
扫描频率(“%s”,输入);
pointer=input;//稍后需要清理此文件以提高效率
//如果(输入[0]=“q”)
//{
//printf(“测试if”);
//关闭(新的_fd);
//需要打破循环
//}
if(send(new_fd,pointer,20,0)=-1)//稍后需要将长度更改为输入的实际长度。
//int send(int sockfd、const void*msg、int len、int flags);
//sockfd是要向其发送数据的套接字描述符(无论是socket()返回的还是
//使用accept())msg得到的是指向要发送的数据的指针,len是该数据的长度
//以字节为单位的数据。只需将标志设置为0。
//accept需要在while循环之外
//因为在接受后,它会阻止套接字?
//在while循环中,所有发送和接收都发生
//发送后,一定要收到
佩罗(“发送”);
关闭(新的_fd);
出口(0);
}
close(new_fd);//父级不需要此
}
返回0;
}
Client.c:

    #include <stdio.h>
    #include <stdlib.h>
    #include <unistd.h>
    #include <errno.h>
    #include <string.h>
    #include <sys/types.h>
    #include <sys/socket.h>
    #include <netinet/in.h>
    #include <netdb.h>
    #include <arpa/inet.h>
    #include <sys/wait.h>
    #include <signal.h>

#define PORT "3490"  // the port users will be connecting to

#define BACKLOG 10   // how many pending connections queue will hold

void sigchld_handler(int s)
{
    while(waitpid(-1, NULL, WNOHANG) > 0);
}

// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET) {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(void)
{
    int sockfd, new_fd;  // listen on sock_fd, new connection on new_fd
    struct addrinfo hints, *servinfo, *p;
    struct sockaddr_storage their_addr; // connector's address information
    socklen_t sin_size;
    struct sigaction sa;
    int yes=1;
    char s[INET6_ADDRSTRLEN];
    int rv;

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_flags = AI_PASSIVE; // use my IP

    if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    // loop through all the results and bind to the first we can
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype,
                p->ai_protocol)) == -1) {
            perror("server: socket");
            continue;
        }

        if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes,
                sizeof(int)) == -1) {
            perror("setsockopt");
            exit(1);
        }

        if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
            close(sockfd);
            perror("server: bind");
            continue;
        }

        break;
    }

    if (p == NULL)  {
        fprintf(stderr, "server: failed to bind\n");
        return 2;
    }

    freeaddrinfo(servinfo); // all done with this structure

    if (listen(sockfd, BACKLOG) == -1) {
        perror("listen");
        exit(1);
    }

    sa.sa_handler = sigchld_handler; // reap all dead processes
    sigemptyset(&sa.sa_mask);
    sa.sa_flags = SA_RESTART;
    if (sigaction(SIGCHLD, &sa, NULL) == -1) {
        perror("sigaction");
        exit(1);
    }

    printf("server: waiting for connections...\n");

sin_size = sizeof their_addr;
        new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size);


    while(1) {  // main accept() loop


        if (new_fd == -1) {
            perror("accept");
            //continue;
        }

        inet_ntop(their_addr.ss_family,
            get_in_addr((struct sockaddr *)&their_addr),
            s, sizeof s);
        printf("server: got connection from %s\n", s);

        if (!fork()) { // this is the child process
            close(sockfd); // child doesn't need the listener
printf("INFIITE LOOP");
//does this because it waiting for another process and it' stays opened and is listnening???
//Maybe look in the client for this
//also said that while loop isn't probably needed and to do 


//probably will need a recv
//input
//send
//recieve
char input[20];
char *pointer;
printf("Type in an input, q to quit: ");
scanf("%s", input);
pointer = input;  //will need to clean this up to be more effcient... later

//if (input[0] == 'q')
//{
//printf("Testing the if");
//close(new_fd);
//need to break out of loop
//}
            if (send(new_fd, pointer, 20, 0) == -1) //need to change the length to the actual length of the input... later.

//int send(int sockfd, const void *msg, int len, int flags);
//sockfd is the socket descriptor you want to send data to (whether it's the one returned by socket() or
//the one you got with accept().) msg is a pointer to the data you want to send, and len is the length of that
//data in bytes. Just set flags to 0. 


//accept needs to be outstide of while loop
//because after accepting, it blocks the socket?
//in the while loop is where all the sending and recieving happens
//after sending, do recieve

                perror("send");
            close(new_fd); 
            exit(0);
        }
        close(new_fd);  // parent doesn't need this
    }


    return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>

#include <arpa/inet.h>

#define PORT "3490" // the port client will be connecting to 

#define MAXDATASIZE 100 // max number of bytes we can get at once 

// get sockaddr, IPv4 or IPv6:
void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET) {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(int argc, char *argv[])
{
    int sockfd, numbytes;  
    char buf[MAXDATASIZE];
    struct addrinfo hints, *servinfo, *p; 
/*
This is what is in the struct

struct addrinfo {
int ai_flags; // AI_PASSIVE, AI_CANONNAME, etc.
int ai_family; // AF_INET, AF_INET6, AF_UNSPEC
int ai_socktype; // SOCK_STREAM, SOCK_DGRAM
int ai_protocol; // use 0 for "any"
size_t ai_addrlen; // size of ai_addr in bytes
struct sockaddr *ai_addr; // struct sockaddr_in or _in6
char *ai_canonname; // full canonical hostname
struct addrinfo *ai_next; // linked list, next node
};

getaddrinfo() will return a pointer to this
*/
    int rv;
    char s[INET6_ADDRSTRLEN];

    if (argc != 2) {
        fprintf(stderr,"usage: client hostname\n");
        exit(1);
    }

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;

    if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0) {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    // loop through all the results and connect to the first we can
    for(p = servinfo; p != NULL; p = p->ai_next) {
        if ((sockfd = socket(p->ai_family, p->ai_socktype,
                p->ai_protocol)) == -1) {
            perror("client: socket");
            continue;
        }

        if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1) {
            close(sockfd);
            perror("client: connect");
            continue;
        }

        break;
    }

    if (p == NULL) {
        fprintf(stderr, "client: failed to connect\n");
        return 2;
    }

    inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),
            s, sizeof s);
    printf("client: connecting to %s\n", s);

    freeaddrinfo(servinfo); // all done with this structure

    if ((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1) {
        perror("recv");
        exit(1);
    }

    buf[numbytes] = '\0';

    printf("client: received '%s'\n",buf);

    close(sockfd); //as soon as client recieves message, it closes the socket. 
//probably needs a while loop in here in order to keep the socket open
//but what are the parameters for the while loop?

    return 0;
}
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#包括
#定义端口“3490”//客户端将连接到的端口
#定义MAXDATASIZE 100//一次可获取的最大字节数
//获取sockaddr、IPv4或IPv6:
void*get\u in\u addr(结构sockaddr*sa)
{
如果(sa->sa_族==AF_INET){
return&(((struct sockaddr_in*)sa)->sin_addr);
}
返回((结构sockaddr_in6*)sa)->sin6_addr);
}
int main(int argc,char*argv[])
{
int sockfd,numbytes;
char buf[MAXDATASIZE];
结构addrinfo提示,*servinfo,*p;
/*
这就是结构中的内容
结构addrinfo{
int ai_flags;//ai_被动、ai_CANONNAME等。
int ai_系列;//AF_INET,AF_INET6,AF_unsec
int ai_socktype;//SOCK_流,SOCK_DG
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <sys/socket.h>
#include <netinet/in.h>
#include <netdb.h>
#include <arpa/inet.h>
#include <sys/wait.h>
#include <signal.h>

#define PORT "3490"

#define BACKLOG 10

void sigchld_handler(int s)
{
    while (waitpid(-1, NULL, WNOHANG) > 0)
        ;
}

void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET)
        return &(((struct sockaddr_in*)sa)->sin_addr);
    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(void)
{
    int sockfd, new_fd;
    struct addrinfo hints, *servinfo, *p;
    struct sockaddr_storage their_addr;
    socklen_t sin_size;
    struct sigaction sa;
    int yes=1;
    char s[INET6_ADDRSTRLEN];
    int rv;

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;
    hints.ai_flags = AI_PASSIVE;

    if ((rv = getaddrinfo(NULL, PORT, &hints, &servinfo)) != 0)
    {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    for (p = servinfo; p != NULL; p = p->ai_next)
    {
        if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
        {
            perror("server: socket");
            continue;
        }

        if (setsockopt(sockfd, SOL_SOCKET, SO_REUSEADDR, &yes, sizeof(int)) == -1)
        {
            perror("setsockopt");
            exit(1);
        }

        if (bind(sockfd, p->ai_addr, p->ai_addrlen) == -1)
        {
            close(sockfd);
            perror("server: bind");
            continue;
        }

        break;
    }

    if (p == NULL)
    {
        fprintf(stderr, "server: failed to bind\n");
        return 2;
    }

    freeaddrinfo(servinfo);

    if (listen(sockfd, BACKLOG) == -1)
    {
        perror("listen");
        exit(1);
    }

    sa.sa_handler = sigchld_handler;
    sigemptyset(&sa.sa_mask);
    sa.sa_flags = SA_RESTART;
    if (sigaction(SIGCHLD, &sa, NULL) == -1)
    {
        perror("sigaction");
        exit(1);
    }

    printf("server: waiting for connections...\n");

    sin_size = sizeof their_addr;

    while ((new_fd = accept(sockfd, (struct sockaddr *)&their_addr, &sin_size)) > 0)
    {
        inet_ntop(their_addr.ss_family,
                get_in_addr((struct sockaddr *)&their_addr),
                s, sizeof s);
        printf("server: got connection from %s\n", s);

        if (fork() == 0)
        {
            close(sockfd);
            char input[] = "This is the response!";
            if (send(new_fd, input, strlen(input), 0) == -1)
                perror("send");
            close(new_fd);
            exit(0);
        }

        close(new_fd);
    }

    return 0;
}
#include <stdio.h>
#include <stdlib.h>
#include <unistd.h>
#include <errno.h>
#include <string.h>
#include <netdb.h>
#include <sys/types.h>
#include <netinet/in.h>
#include <sys/socket.h>

#include <arpa/inet.h>

#define PORT "3490"

#define MAXDATASIZE 100

void *get_in_addr(struct sockaddr *sa)
{
    if (sa->sa_family == AF_INET)
    {
        return &(((struct sockaddr_in*)sa)->sin_addr);
    }

    return &(((struct sockaddr_in6*)sa)->sin6_addr);
}

int main(int argc, char *argv[])
{
    int sockfd, numbytes;
    char buf[MAXDATASIZE];
    struct addrinfo hints, *servinfo, *p;

    int rv;
    char s[INET6_ADDRSTRLEN];

    if (argc != 2)
    {
        fprintf(stderr, "usage: client hostname\n");
        exit(1);
    }

    memset(&hints, 0, sizeof hints);
    hints.ai_family = AF_UNSPEC;
    hints.ai_socktype = SOCK_STREAM;

    if ((rv = getaddrinfo(argv[1], PORT, &hints, &servinfo)) != 0)
    {
        fprintf(stderr, "getaddrinfo: %s\n", gai_strerror(rv));
        return 1;
    }

    for (p = servinfo; p != NULL; p = p->ai_next)
    {
        if ((sockfd = socket(p->ai_family, p->ai_socktype, p->ai_protocol)) == -1)
        {
            perror("client: socket");
            continue;
        }

        if (connect(sockfd, p->ai_addr, p->ai_addrlen) == -1)
        {
            close(sockfd);
            perror("client: connect (will try again)");
            continue;
        }

        break;
    }

    if (p == NULL)
    {
        fprintf(stderr, "client: failed to connect\n");
        return 2;
    }

    inet_ntop(p->ai_family, get_in_addr((struct sockaddr *)p->ai_addr),
            s, sizeof s);
    printf("client: connecting to %s\n", s);

    freeaddrinfo(servinfo);

    if ((numbytes = recv(sockfd, buf, MAXDATASIZE-1, 0)) == -1)
    {
        perror("recv");
        exit(1);
    }

    buf[numbytes] = '\0';

    printf("client: received '%s'\n", buf);

    close(sockfd);

    return 0;
}