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C++ CLion无法识别SDL2_图像_C++_Cmake_Sdl 2_Clion_Sdl Image - Fatal编程技术网

C++ CLion无法识别SDL2_图像

C++ CLion无法识别SDL2_图像,c++,cmake,sdl-2,clion,sdl-image,C++,Cmake,Sdl 2,Clion,Sdl Image,我已经在/usr/include/SDL2上安装了SDL2_映像库(在这个目录中我可以找到SDL_image.h) 当我用CLion编译时,一切都正常,但在编辑器中,SDL2_图像库的include和函数出现错误(编译器找到了这个库,但编辑器没有找到它) 这是我的名片: cmake_minimum_required(VERSION 3.2) project(sdl) set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11") set(SOURCE

我已经在/usr/include/SDL2上安装了SDL2_映像库(在这个目录中我可以找到SDL_image.h)

当我用CLion编译时,一切都正常,但在编辑器中,SDL2_图像库的include和函数出现错误(编译器找到了这个库,但编辑器没有找到它)

这是我的名片:

cmake_minimum_required(VERSION 3.2)
project(sdl)

set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -std=c++11")

set(SOURCE_FILES main.cpp)
add_executable(sdl ${SOURCE_FILES} Game.cpp Game.h)

INCLUDE(FindPkgConfig)

PKG_SEARCH_MODULE(SDL2 REQUIRED sdl2)
PKG_SEARCH_MODULE(SDL2IMAGE REQUIRED SDL2_image>=2.0.0)

INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIRS} ${SDL2IMAGE_INCLUDE_DIRS})
TARGET_LINK_LIBRARIES(${PROJECT_NAME} ${SDL2_LIBRARIES}  ${SDL2IMAGE_LIBRARIES})

add_custom_command(TARGET sdl POST_BUILD
COMMAND ${CMAKE_COMMAND} -E copy_directory
    ${CMAKE_SOURCE_DIR}/assets
    $<TARGET_FILE_DIR:sdl>/assets)
cmake_最低要求(3.2版)
项目(sdl)
设置(CMAKE_CXX_标志“${CMAKE_CXX_标志}-std=c++11”)
集合(源文件main.cpp)
添加可执行文件(sdl${SOURCE_FILES}Game.cpp Game.h)
包括(FindPkgConfig)
打包搜索模块(SDL2必需SDL2)
PKG_搜索_模块(需要SDL2图像的SDL2_图像>=2.0.0)
INCLUDE_目录(${SDL2_INCLUDE_DIRS}${SDL2IMAGE_INCLUDE_DIRS})
目标链接库(${PROJECT_NAME}${SDL2_库}${SDL2IMAGE_库})
添加自定义命令(目标sdl后期生成)
COMMAND${CMAKE_COMMAND}-E copy_目录
${CMAKE_SOURCE_DIR}/资产
美元/资产)

问题出在哪里?

使用此FindSDL2_image.cmake文件:

# Locate SDL2_image library
# This module defines
# SDL2_IMAGE_LIBRARY, the name of the library to link against
# SDL2_IMAGE_FOUND, if false, do not try to link to SDL2_image
# SDL2_IMAGE_INCLUDE_DIR, where to find SDL_image.h
#
# Additional Note: If you see an empty SDL2_IMAGE_LIBRARY_TEMP in your configuration
# and no SDL2_IMAGE_LIBRARY, it means CMake did not find your SDL2_Image library
# (SDL2_image.dll, libsdl2_image.so, SDL2_image.framework, etc).
# Set SDL2_IMAGE_LIBRARY_TEMP to point to your SDL2 library, and configure again.
# Similarly, if you see an empty SDL2MAIN_LIBRARY, you should set this value
# as appropriate. These values are used to generate the final SDL2_IMAGE_LIBRARY
# variable, but when these values are unset, SDL2_IMAGE_LIBRARY does not get created.
#
# $SDL2 is an environment variable that would
# correspond to the ./configure --prefix=$SDL2
# used in building SDL2.
# l.e.galup 9-20-02
#
# Modified by Eric Wing.
# Added code to assist with automated building by using environmental variables
# and providing a more controlled/consistent search behavior.
# Added new modifications to recognize OS X frameworks and
# additional Unix paths (FreeBSD, etc).
# Also corrected the header search path to follow "proper" SDL2 guidelines.
# Added a search for SDL2main which is needed by some platforms.
# Added a search for threads which is needed by some platforms.
# Added needed compile switches for MinGW.
#
# On OSX, this will prefer the Framework version (if found) over others.
# People will have to manually change the cache values of
# SDL2_IMAGE_LIBRARY to override this selection or set the CMake environment
# CMAKE_INCLUDE_PATH to modify the search paths.
#
# Note that the header path has changed from SDL2/SDL.h to just SDL.h
# This needed to change because "proper" SDL2 convention
# is #include "SDL.h", not <SDL2/SDL.h>. This is done for portability
# reasons because not all systems place things in SDL2/ (see FreeBSD).
#
# Ported by Johnny Patterson. This is a literal port for SDL2 of the FindSDL.cmake
# module with the minor edit of changing "SDL" to "SDL2" where necessary. This
# was not created for redistribution, and exists temporarily pending official
# SDL2 CMake modules.
# 
# Note that on windows this will only search for the 32bit libraries, to search
# for 64bit change x86/i686-w64 to x64/x86_64-w64

#=============================================================================
# Copyright 2003-2009 Kitware, Inc.
#
# CMake - Cross Platform Makefile Generator
# Copyright 2000-2014 Kitware, Inc.
# Copyright 2000-2011 Insight Software Consortium
# All rights reserved.
#
# Redistribution and use in source and binary forms, with or without
# modification, are permitted provided that the following conditions
# are met:
#
# * Redistributions of source code must retain the above copyright
# notice, this list of conditions and the following disclaimer.
#
# * Redistributions in binary form must reproduce the above copyright
# notice, this list of conditions and the following disclaimer in the
# documentation and/or other materials provided with the distribution.
#
# * Neither the names of Kitware, Inc., the Insight Software Consortium,
# nor the names of their contributors may be used to endorse or promote
# products derived from this software without specific prior written
# permission.
#
# THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS
# "AS IS" AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT
# LIMITED TO, THE IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR
# A PARTICULAR PURPOSE ARE DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT
# HOLDER OR CONTRIBUTORS BE LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL,
# SPECIAL, EXEMPLARY, OR CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT
# LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR SERVICES; LOSS OF USE,
# DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER CAUSED AND ON ANY
# THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY, OR TORT
# (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
# OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
#
# This software is distributed WITHOUT ANY WARRANTY; without even the
# implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.
# See the License for more information.
#=============================================================================
# (To distribute this file outside of CMake, substitute the full
# License text for the above reference.)

FIND_PATH(SDL2_IMAGE_INCLUDE_DIR SDL_image.h
    HINTS
    ${SDL2}
    $ENV{SDL2}
    $ENV{SDL2_IMAGE}
    PATH_SUFFIXES include/SDL2 include SDL2
    i686-w64-mingw32/include/SDL2
    x86_64-w64-mingw32/include/SDL2
    PATHS
    ~/Library/Frameworks
    /Library/Frameworks
    /usr/local/include/SDL2
    /usr/include/SDL2
    /sw # Fink
    /opt/local # DarwinPorts
    /opt/csw # Blastwave
    /opt
)

# Lookup the 64 bit libs on x64
IF(CMAKE_SIZEOF_VOID_P EQUAL 8)
    FIND_LIBRARY(SDL2_IMAGE_LIBRARY_TEMP
        NAMES SDL2_image
        HINTS
        ${SDL2}
        $ENV{SDL2}
        $ENV{SDL2_IMAGE}
        PATH_SUFFIXES lib64 lib
        lib/x64
        x86_64-w64-mingw32/lib
        PATHS
        /sw
        /opt/local
        /opt/csw
        /opt
    )
# On 32bit build find the 32bit libs
ELSE(CMAKE_SIZEOF_VOID_P EQUAL 8)
    FIND_LIBRARY(SDL2_IMAGE_LIBRARY_TEMP
        NAMES SDL2_image
        HINTS
        ${SDL2}
        $ENV{SDL2}
        $ENV{SDL2_IMAGE}
        PATH_SUFFIXES lib
        lib/x86
        i686-w64-mingw32/lib
        PATHS
        /sw
        /opt/local
        /opt/csw
        /opt
    )
ENDIF(CMAKE_SIZEOF_VOID_P EQUAL 8)

SET(SDL2_IMAGE_FOUND "NO")
    IF(SDL2_IMAGE_LIBRARY_TEMP)
    # Set the final string here so the GUI reflects the final state.
    SET(SDL2_IMAGE_LIBRARY ${SDL2_IMAGE_LIBRARY_TEMP} CACHE STRING "Where the SDL2_image Library can be found")
    # Set the temp variable to INTERNAL so it is not seen in the CMake GUI
    SET(SDL2_IMAGE_LIBRARY_TEMP "${SDL2_IMAGE_LIBRARY_TEMP}" CACHE INTERNAL "")
    SET(SDL2_IMAGE_FOUND "YES")
ENDIF(SDL2_IMAGE_LIBRARY_TEMP)

INCLUDE(FindPackageHandleStandardArgs)

FIND_PACKAGE_HANDLE_STANDARD_ARGS(SDL2_IMAGE REQUIRED_VARS SDL2_IMAGE_LIBRARY SDL2_IMAGE_INCLUDE_DIR)

FindPkgConfig
模块调用
pkg config
命令以获取链接/编译器标志。在您的情况下,
pkg config
可能找不到设置,因此CMake无法获取该信息

请尝试打开控制台/终端(或msys、msys2,无论您使用什么)。然后调用pkg config SDL2_image--libs。如果它工作正常,您应该会看到类似的内容(我在Windows上使用MSYS2,在其他平台上则会有所不同):-

注意:该命令区分大小写

如果它不起作用,那么您可能必须手动更新pkgconfig文件。这在不同的系统之间是不同的(Linux上的默认值是/usr/lib/pkgconfig,但在不同的发行版之间也可能有所不同)。在最坏的情况下,您必须手动编写pkgconfig文件


无论如何,如果您可以指定当前正在使用的操作系统和平台,那就更好了。

取决于您使用的编译器,也可能取决于其他因素,具体取决于您遇到的错误

在你的

TARGET_LINK_库(${PROJECT_NAME}${SDL2_库}${SDL2IMAGE_库})

您可能需要更多的链接器,或者由于某些原因,链接器可能无法正确拾取

对于一个类似的项目,我的看起来像这样

target\u link\u库(${PROJECT\u NAME}-lmingw32-lSDL2main-lSDL2-lSDL2\u image)


使用mingw编译器,它似乎工作正常

若你们说明你们收到了什么样的错误,它可能会帮助其他人回答。并没有错误,编辑器只显示“未找到”并将单词涂成红色,但编译并运行fineWOW。哇。我在CMake的经历是最糟糕的。我不知道该怪什么。错误是我找不到带“S”的SDL_IMAGE_DIRS。还有SDL_图像_库,它是实际的指南。答案是指定确切的位置。没有多元化!垃圾编译工具。没有多重化的精确答案。(注意:我所有的lib都在我的项目目录中,而不是像上帝所希望的那样全局安装)<代码>集合(SDL2_IMAGE_DIR${PROJECT_SOURCE_DIR}/SDL2_IMAGE)集合(SDL2_IMAGE_LIBRARY${PROJECT_SOURCE_DIR}/SDL2_IMAGE/lib/x86/SDL2_IMAGE.lib)集合(SDL2_IMAGE_INCLUDE_DIR${PROJECT_SOURCE_DIR}/SDL2_IMAGE/INCLUDE)
PROJECT(project_name)

SET(SRC_FILES xxx.c xxx.c xxx.c xxx.c)

FIND_PACKAGE(SDL2 REQUIRED)
INCLUDE_DIRECTORIES(${SDL2_INCLUDE_DIR})

FIND_PACKAGE(OPENGL REQUIRED)
INCLUDE_DIRECTORIES( ${OPENGL_INCLUDE_DIR})

FIND_PACKAGE(SDL_IMAGE REQUIRED)
INCLUDE_DIRECTORIES( ${SDL2_IMAGE_INCLUDE_DIR})

ADD_LIBRARY(project_name SHARED ${SRC_FILES})
TARGET_LINK_LIBRARIES(project_name ${SDL2_LIBRARY} ${OPENGL_LIBRARIES} ${SDL2_IMAGE_LIBRARY})
$ pkg-config SDL2_image --libs
-LC:/msys64/mingw64/lib -lSDL2_image -lmingw32 -lSDL2main -lSDL2