C++ 当任何应用程序窗口被拖到屏幕顶部时检测
在Windows 10上,我一直在尝试替换“窗口捕捉”功能,以便更好地使用超宽显示器。虽然捕获Windows键+箭头光标来处理键盘快捷键没有问题,但现在我想检测另一个应用程序窗口何时被拖到当前监视器的顶部/右侧/左侧/底部 当前代码:C++ 当任何应用程序窗口被拖到屏幕顶部时检测,c++,windows,winapi,windows-10,C++,Windows,Winapi,Windows 10,在Windows 10上,我一直在尝试替换“窗口捕捉”功能,以便更好地使用超宽显示器。虽然捕获Windows键+箭头光标来处理键盘快捷键没有问题,但现在我想检测另一个应用程序窗口何时被拖到当前监视器的顶部/右侧/左侧/底部 当前代码: #include <iostream> #include <Windows.h> HHOOK _hook_keyboard; KBDLLHOOKSTRUCT kbdStruct; CONST int HORIZONTAL_SLOTS =
#include <iostream>
#include <Windows.h>
HHOOK _hook_keyboard;
KBDLLHOOKSTRUCT kbdStruct;
CONST int HORIZONTAL_SLOTS = 4;
CONST int VERTICAL_SLOTS = 1;
// horizontalPosition/verticalPosition specifies which "slot" starting at 0 to place Window in
// horizontalSlots/verticalSlots specifies how many slots to divide the screen into
void MoveAndResizeActiveWindow(int horizontalPosition, int verticalPosition, int horizontalSlots, int verticalSlots)
{
// get work area on primary monitor
HWND currentWindow = GetForegroundWindow();
if (currentWindow != NULL)
{
HMONITOR currentMonitor = MonitorFromWindow(currentWindow, MONITOR_DEFAULTTONEAREST);
MONITORINFO monitorInfo;
monitorInfo.cbSize = sizeof(MONITORINFO);
if (GetMonitorInfo(currentMonitor, &monitorInfo))
{
long width = monitorInfo.rcWork.right - monitorInfo.rcWork.left;
long height = monitorInfo.rcWork.bottom - monitorInfo.rcWork.top;
long snappedWidth = width / horizontalSlots;
long snappedHeight = height / verticalSlots;
long snappedLeft = (snappedWidth * horizontalPosition) + monitorInfo.rcWork.left;
long snappedTop = (snappedHeight * verticalPosition) + monitorInfo.rcWork.top;
MoveWindow(currentWindow, snappedLeft, snappedTop, snappedWidth, snappedHeight, true);
}
}
}
LRESULT __stdcall HookCallbackKeyboard(int nCode, WPARAM wParam, LPARAM lParam)
{
BOOL bEatkeystroke = false;
short keyState;
if (nCode >= 0)
{
kbdStruct = *((KBDLLHOOKSTRUCT*)lParam);
switch (wParam)
{
case WM_KEYDOWN:
keyState = GetAsyncKeyState(VK_LWIN);
if (keyState)
{
switch (kbdStruct.vkCode)
{
case VK_LEFT:
bEatkeystroke = true;
break;
case VK_RIGHT:
bEatkeystroke = true;
break;
case VK_UP:
bEatkeystroke = true;
break;
case VK_DOWN:
bEatkeystroke = true;
break;
};
};
break;
case WM_KEYUP:
keyState = GetAsyncKeyState(VK_LWIN);
if (keyState)
{
switch (kbdStruct.vkCode)
{
case VK_LEFT:
MoveAndResizeActiveWindow(0, 0, 4, 1);
bEatkeystroke = true;
break;
case VK_RIGHT:
MoveAndResizeActiveWindow(3, 0, 4, 1);
bEatkeystroke = true;
break;
break;
case VK_UP:
MoveAndResizeActiveWindow(1, 0, 4, 1);
bEatkeystroke = true;
break;
case VK_DOWN:
MoveAndResizeActiveWindow(2, 0, 4, 1);
bEatkeystroke = true;
break;
};
}
break;
};
}
if (bEatkeystroke)
{
return 1;
}
else
{
return CallNextHookEx(_hook_keyboard, nCode, wParam, lParam);
}
}
void SetHook()
{
if (!(_hook_keyboard = SetWindowsHookEx(WH_KEYBOARD_LL, HookCallbackKeyboard, NULL, 0)))
{
MessageBox(NULL, L"Failed to install hook on keyboard!", L"Error", MB_ICONERROR);
}
}
int main(int argc, char** argv[])
{
SetHook();
MSG msg;
while (GetMessage(&msg, NULL, 0, 0))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
return msg.wParam;
}
虽然使用EVENT\u SYSTEM\u MOVESIZESTART和EVENT\u SYSTEM\u MOVESIZEEND可以轻松跟踪Windows移动的开始或结束,但在这里我看不到跟踪EVENT\u SYSTEM\u MOVESIZEEND之前窗口移动的事件
虽然这是一个好的选择,但理想情况下,我希望能够从事件\系统\移动大小开始到事件\系统\移动大小结束检测窗口位置。使用记事本进行测试移动过程中引发的唯一事件是event_OBJECT_NAMECHANGE,它似乎在窗口移动过程中不断触发,至少使用记事本是如此。但是,根据中的描述,我不确定这是否适合我的用例:“对象的名称属性已更改。系统为以下用户界面元素发送此事件:复选框、光标、列表视图控件、按钮、单选按钮、状态栏控件、树视图控件和窗口对象。服务器应用程序为其可访问对象发送此事件。”谢谢,在测试该API的基础上添加了一些附加信息,如果您有进一步的想法,请告诉我。您确定您得到的是
event\u OBJECT\u NAMECHANGE
而不是event\u OBJECT\u LOCATIONCHANGE
?在任何情况下,SetWindowsHookEx()
还有可以跟踪窗口移动的挂钩,例如WH\u CBT
和WH\u CALLWNDPROC/RET
g_hook_winevent = SetWinEventHook(
EVENT_MIN, EVENT_MAX,
NULL, // Handle to DLL.
HandleWinEvent, // The callback.
0, 0, // Process and thread IDs of interest (0 = all)
WINEVENT_OUTOFCONTEXT | WINEVENT_SKIPOWNPROCESS); // Flags.
}
void CALLBACK HandleWinEvent(HWINEVENTHOOK hook, DWORD event, HWND hwnd,
LONG idObject, LONG idChild,
DWORD dwEventThread, DWORD dwmsEventTime)
{
// process event here
}