C++ 使用irrlicht创建cmakelist时出错
我为项目图形创建了一个cmakelist.txt。我用的是伊尔利希特图书馆。我有一个问题后,我有“cmake”。我做我有错误 cmakelist.txtC++ 使用irrlicht创建cmakelist时出错,c++,cmake,irrlicht,C++,Cmake,Irrlicht,我为项目图形创建了一个cmakelist.txt。我用的是伊尔利希特图书馆。我有一个问题后,我有“cmake”。我做我有错误 cmakelist.txt cmake_minimum_required(VERSION 3.11) PROJECT(toto) INCLUDE_DIRECTORIES( "/usr/include/irrlicht" ${PROJECT_SOURCE_DIR}/include ) SET(GCC_COVERAGE_COMPILE_FLAGS "-lIrrl
cmake_minimum_required(VERSION 3.11)
PROJECT(toto)
INCLUDE_DIRECTORIES(
"/usr/include/irrlicht"
${PROJECT_SOURCE_DIR}/include
)
SET(GCC_COVERAGE_COMPILE_FLAGS "-lIrrlicht -lGL -lGLU -lXxf86vm-lX11")
#SET(GCC_COVERAGE_COMPILE_FLAGS "-lIrrlicht -lGL -lGLU -lXrandr -lXi -lXxf86vm -lGLEW")
SET(GCC_COVERAGE_COMPILE_INCLUDE "-std=c++11 -I ./include")
find_package(glfw3 3.1 REQUIRED)
find_package(OpenGL REQUIRED)
find_package(X11)
add_definitions(${GCC_COVERAGE_COMPILE_FLAGS})
add_definitions(${GCC_COVERAGE_COMPILE_INCLUDE})
if (OPENGL_FOUND)
message("opengl found")
message("include dir: ${OPENGL_INCLUDE_DIR}")
message("link libraries: ${OPENGL_gl_LIBRARY}")
else (OPENGL_FOUND)
message("opengl not found")
endif()
FILE(GLOB SRCS src/*.cpp)
FILE(GLOB HDRS include/*.hpp)
ADD_EXECUTABLE(toto
${SRCS}
${HDRS}
)
TARGET_LINK_LIBRARIES(toto
"/usr/lib/libIrrlicht.a"
)
include_directories(${OPENGL_INCLUDE_DIR})
target_include_directories(toto PUBLIC ${OPENGL_INCLUDE_DIR})
target_link_libraries(toto ${OPENGL_gl_LIBRARY} glfw)
target_link_libraries(toto ${OPENGL_glu_LIBRARY})
main.cpp
#include "my.hpp"
int main(int ac, char **av)
{
/* code */
printf("toto\n");
IrrlichtDevice *device =
createDevice( video::EDT_SOFTWARE, dimension2d<u32>(640, 480), 16,
false, false, false, 0);
if (!device)
return 1;
device->setWindowCaption(L"Hello World! - Irrlicht Engine Demo");
IVideoDriver* driver = device->getVideoDriver();
ISceneManager* smgr = device->getSceneManager();
IGUIEnvironment* guienv = device->getGUIEnvironment();
guienv->addStaticText(L"Hello World! This is the Irrlicht Software renderer!",
rect<s32>(10,10,260,22), true);
IAnimatedMesh* mesh = smgr->getMesh("../../media/sydney.md2");
if (!mesh)
{
device->drop();
return 1;
}
IAnimatedMeshSceneNode* node = smgr->addAnimatedMeshSceneNode( mesh );
if (node)
{
node->setMaterialFlag(EMF_LIGHTING, false);
node->setMD2Animation(scene::EMAT_STAND);
node->setMaterialTexture( 0, driver->getTexture("../../media/sydney.bmp") );
}
smgr->addCameraSceneNode(0, vector3df(0,30,-40), vector3df(0,5,0));
while(device->run())
{
driver->beginScene(true, true, SColor(255,100,101,140));
smgr->drawAll();
guienv->drawAll();
driver->endScene();
}
device->drop();
return (0);
}
编译器说您缺少一个符号
XConvertSelection
。我相信编译器已经给了你一个答案:
/usr/lib/x86_64-linux-gnu/libX11.so.6: error adding symbols: DSO manquant dans la ligne de commande
正在搜索错误消息时,出现错误。将X11添加到CMakeLists.txt中的库列表应该可以解决您的问题:
target_link_libraries(toto ${X11_LIBRARIES})
欢迎来到Stack Overflow@Hang!请看一看常见问题,特别是关于a的部分。此外,Stack Overflow的大多数用户都会说英语——将开发环境切换为英语将使您更有可能得到响应(或者通过搜索找到有效的响应)。
target_link_libraries(toto ${X11_LIBRARIES})