C++ nim游戏:循环和程序的一般问题

C++ nim游戏:循环和程序的一般问题,c++,C++,我不知道如何在没有do-while循环的情况下使程序重复。循环使我的程序重复说“模式设置为哑”和“轮到你了”。我真的需要一些帮助来完成这个程序,因为它是家庭作业,今晚9:30到期。游戏是从一堆弹珠中取出弹珠,拿最后一颗弹珠的人输了 // new project 1.cpp : Defines the entry point for the console application. // #include "stdafx.h" #include <ctime> #include &

我不知道如何在没有do-while循环的情况下使程序重复。循环使我的程序重复说“模式设置为哑”和“轮到你了”。我真的需要一些帮助来完成这个程序,因为它是家庭作业,今晚9:30到期。游戏是从一堆弹珠中取出弹珠,拿最后一颗弹珠的人输了

 // new project 1.cpp : Defines the entry point for the console application.
//

#include "stdafx.h"
#include <ctime>
#include <string>
#include <iostream>
#include <random>
int smartcomputer(int);
int dumbcomputer(int, int);
int playerturn(int, int);
using namespace std;


int main()
{
    bool flag = true;
    int marbletake = 0;
    string dumborsmart;
    srand(time(0));
    int pilesize = rand() % (100 - 10) + 10;
    cout << "Hello, Welcome to the game of Nim. Two players alternatively take marbles from a pile." << endl;
    cout << "Each move a player must take at least one marble but at most half of the marbles." << endl;
    cout << "Enter dumb for dumb mode and smart for smart mode." << endl;
    getline(cin, dumborsmart);
    do {
        if (dumborsmart == "dumb") {
            cout << "The mode is set to dumb." << endl;//set to dumb

            bool turn = rand() % 2;
            if (turn = true) {
                cout << "It is your turn" << endl;
            }
            else {
                cout << "It is the bots turn" << endl;
            }
            if (turn = false) {      //not player's turn=false
                if (dumborsmart == "dumb") {
                    pilesize = dumbcomputer(marbletake, pilesize);
                    bool turn = true;
                }
                else {
                    pilesize = smartcomputer(pilesize);
                    bool turn = true;
                }
            }
        }
        else {

            pilesize = playerturn(marbletake, pilesize);
            bool turn = false;
        }

    } while (pilesize != 1);
    return 0;
}

int playerturn(int marbletake, int pilesize){
    cout << "It is your turn. Marbles remaining in pile: " << pilesize << endl;
    cout << "Enter a number of marbles to remove from the pile" << endl;
    cin >> marbletake;
    if (marbletake > 1 && marbletake < (pilesize / 2)) {
        pilesize = pilesize - marbletake;
        cout << "Number of marbles in the pile: " << pilesize << endl;
        if (pilesize ==1) {
            cout << "You win. The bot is forced to take the last marble." << endl;
            system("pause");

        }
    }
    else {
        cout << "Error, please remove a number of marbles greater than 0 or less than half the pile." << endl;
        cin >> marbletake;
        pilesize = pilesize - marbletake;
        cout << "Number of marbles in the pile: " << pilesize << endl;
        if (pilesize ==1) {
            cout << "You win. The bot is forced to take the last marble." << endl;

        }
    }

    return pilesize;

}
int smartcomputer(int pilesize){
    cout << "The bot is removing marbles from the pile." << endl;
    if (pilesize > 63) {
        pilesize = 63;
    }
    else if (pilesize > 31 && pilesize < 63) {
        pilesize = 31;
    }
    else if (pilesize > 15 && pilesize < 31) {
        pilesize = 15;
    }
    else if (pilesize > 7 && pilesize < 15) {
        pilesize = 7;
    }
    else if (pilesize > 3 && pilesize < 7) {
        pilesize = 3;
    }
    else {
        pilesize = pilesize - rand() % (pilesize / 2) + 1;
    }
    cout << "Number of marbles in the pile: " << pilesize << endl;
    if (pilesize ==1) {
        cout << "You lose. You are forced to take the last marble." << endl;

    }

    return pilesize;
}
int dumbcomputer(int marbletake, int pilesize){
    cout << "The bot is removing marbles from the pile." << endl;
    pilesize = (pilesize - rand() % (pilesize / 2) + 1); // bot takes marbles from pile(half pile size-1)
    cout << "Number of marbles in the pile: " << pilesize << endl;
    if (pilesize ==1) {
        cout << "You lose. You are forced to take the last marble." << endl;

    }

    return pilesize;

}
//新项目1.cpp:定义控制台应用程序的入口点。
//
#包括“stdafx.h”
#包括
#包括
#包括
#包括
智能计算机(int);
int计算机(int,int);
int playerturn(int,int);
使用名称空间std;
int main()
{
布尔标志=真;
int-marbletake=0;
弦乐哑铃;
srand(时间(0));
int pilesize=rand()%(100-10)+10;

cout从循环中取出打印模式的
cout
行:

cout << "The mode is set to " << dumborsmart << "\n";
do {
    ...
} while (pilesize != 1);

cout X&&pilesize
测试时,您跳过了
pilesize==Y
的情况。您应该删除
&&pilesize
,因为之前的
如果失败,那么这些边界情况就不会被跳过,这已经得到了保证。

您是否在问
if(turn=false)中的内容为什么{
不运行?使用
=
进行比较,
=
用于赋值。是的,我在问为什么程序重复“模式设置为哑”和“轮到你了”一次又一次。我想这是在底部,但是,我不知道如何让它重复。好的。让我试试。好的。谢谢。我会改变你说的所有东西,看看它是如何进行的。