C# 4.0 团结以名解决
我试图让Unity成为工厂模式中的工厂,因此根据命名实例返回不同的接口实现。我有以下代码 公共静态类工厂 { 专用静态只读IUnityContainer容器C# 4.0 团结以名解决,c#-4.0,unity-container,enterprise-library,factory,factory-pattern,C# 4.0,Unity Container,Enterprise Library,Factory,Factory Pattern,我试图让Unity成为工厂模式中的工厂,因此根据命名实例返回不同的接口实现。我有以下代码 公共静态类工厂 { 专用静态只读IUnityContainer容器 static Factory() { container = new UnityContainer(); container .AddNewExtension<EnterpriseLibraryCoreExtension>() .Ad
static Factory()
{
container = new UnityContainer();
container
.AddNewExtension<EnterpriseLibraryCoreExtension>()
.AddNewExtension<Interception>()
.RegisterType<IInterceptionBehavior, LoggingBehaviour>()
//register the implemantation1
.RegisterType<IMessageFactory, implemantation1>("implemantation1")
.RegisterType<IMessageFactory, implemantation1>(new InjectionProperty("Server", ConfigurationManager.AppSettings["Server"]))
.RegisterType<IMessageFactory, implemantation1>(new InjectionProperty("ServerPort", int.Parse(ConfigurationManager.AppSettings["Port"])))
.RegisterType<IMessageFactory, implemantation1>(
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior(container.Resolve<IInterceptionBehavior>()))
//register the implemantation2
.RegisterType<IMessageFactory, implemantation2>("implemantation2")
.RegisterType<IMessageFactory, implemantation2>(new InjectionProperty("Server", ConfigurationManager.AppSettings["Server"]))
.RegisterType<IMessageFactory, implemantation2>(new InjectionProperty("Port", int.Parse(ConfigurationManager.AppSettings["Port"])))
.RegisterType<IMessageFactory, implemantation2>(
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior(container.Resolve<IInterceptionBehavior>()))
;
}
/// Instantiates a data provider class
public static T CreateFactory<T>(string name)
{
return container.Resolve<T>(name);
}
}
静态工厂()
{
容器=新的UnityContainer();
容器
.AddNewExtension()
.AddNewExtension()
.RegisterType()
//注册implementation1
.RegisterType(“implemantation1”)
.RegisterType(新的InjectionProperty(“服务器”,ConfigurationManager.AppSettings[“服务器]))
.RegisterType(新的InjectionProperty(“ServerPort”,int.Parse(ConfigurationManager.AppSettings[“Port”]))
.RegisterType(
新的拦截器(),
新的拦截行为(container.Resolve())
//注册implementation2
.RegisterType(“implemantation2”)
.RegisterType(新的InjectionProperty(“服务器”,ConfigurationManager.AppSettings[“服务器]))
.RegisterType(新的InjectionProperty(“端口”,int.Parse(ConfigurationManager.AppSettings[“端口]))
.RegisterType(
新的拦截器(),
新的拦截行为(container.Resolve())
;
}
///实例化数据提供程序类
公共静态T CreateFactory(字符串名称)
{
返回容器。解析(名称);
}
}
当我试图通过调用带有“implemantation2”或“implemantation1”的CreateFactory方法来解析容器时,我得到以下错误:
InvalidOperationException-无法构造类型字符串。必须配置容器以提供此值
我不知道我做错了什么,任何帮助都将不胜感激
Josh,答案是
static Factory()
{
container = new UnityContainer();
container
.AddNewExtension<EnterpriseLibraryCoreExtension>()
.AddNewExtension<Interception>()
.RegisterType<IInterceptionBehavior, LoggingBehaviour>()
//register the implemantation1
.RegisterType<IMessageFactory, implemantation1>("implemantation1", new InjectionProperty("Server", ConfigurationManager.AppSettings["Server"]))
.RegisterType<IMessageFactory, implemantation1>("implemantation1", new InjectionProperty("Port", int.Parse(ConfigurationManager.AppSettings["Port"])))
.RegisterType<IMessageFactory, implemantation1>("implemantation1",
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior(container.Resolve<IInterceptionBehavior>()))
//register the implemantation2
.RegisterType<IMessageFactory, implemantation2>("implemantation2", new InjectionProperty("WSIPServer", ConfigurationManager.AppSettings["WSIPServer"]))
.RegisterType<IMessageFactory, implemantation2>("implemantation2", new InjectionProperty("WSIPServerPort", int.Parse(ConfigurationManager.AppSettings["WSIPServerPort"])))
.RegisterType<IMessageFactory, implemantation2>("implemantation2",
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior(container.Resolve<IInterceptionBehavior>()))
;
}
静态工厂()
{
容器=新的UnityContainer();
容器
.AddNewExtension()
.AddNewExtension()
.RegisterType()
//注册implementation1
.RegisterType(“implemantation1”,新注入属性(“服务器”,ConfigurationManager.AppSettings[“服务器”]))
.RegisterType(“implemantation1”,新的InjectionProperty(“Port”,int.Parse(ConfigurationManager.AppSettings[“Port”]))
.RegisterType(“implemantation1”,
新的拦截器(),
新的拦截行为(container.Resolve())
//注册implementation2
.RegisterType(“implemantation2”,新注入属性(“WSIPServer”,ConfigurationManager.AppSettings[“WSIPServer”]))
.RegisterType(“implemantation2”,新注入属性(“WSIPServerPort”,int.Parse(ConfigurationManager.AppSettings[“WSIPServerPort]”)))
.RegisterType(“implemantation2”,
新的拦截器(),
新的拦截行为(container.Resolve())
;
}
您必须将所有注入设置放入寄存器调用中:
.RegisterType<IMessageFactory, implemantation1>(
"implemantation1",
new InjectionProperty("Server", ConfigurationManager.AppSettings["Server"]),
new InjectionProperty("ServerPort", int.Parse(ConfigurationManager.AppSettings["Port"]),
new Interceptor<InterfaceInterceptor>(),
new InterceptionBehavior(container.Resolve<IInterceptionBehavior>()))
.RegisterType(
“执行1”,
新的InjectionProperty(“服务器”,ConfigurationManager.AppSettings[“服务器]),
新的InjectionProperty(“ServerPort”,int.Parse(ConfigurationManager.AppSettings[“Port”]),
新的拦截器(),
新的拦截行为(container.Resolve())
这不是唯一将IMessageFactory
注册到implementation1
的new Interceptor(),new InterceptionBehavior(…)
名称implementation1”吗
?除非我误解了UnityContainer
的工作原理,这是完全可能的,并且我要求更正,否则我不知道您将如何使用新的InjectionProperty(…)
实现1
。