C# 如何交换图片
您好,我有一个问题,如何将我的图片框中的图片交换为 EX:pictuebox1显示pic1,然后pictuebox 2显示pic2 然后交换图片,然后picturebox1显示图片2,picturebox2显示图片3,然后再次交换。我该怎么做?如果有人能帮助我,我会非常感激的C# 如何交换图片,c#,arrays,winforms,timer,picturebox,C#,Arrays,Winforms,Timer,Picturebox,您好,我有一个问题,如何将我的图片框中的图片交换为 EX:pictuebox1显示pic1,然后pictuebox 2显示pic2 然后交换图片,然后picturebox1显示图片2,picturebox2显示图片3,然后再次交换。我该怎么做?如果有人能帮助我,我会非常感激的 string[] picture = { @"ImageResource\Die_Images\die1.jpg", @"
string[] picture = {
@"ImageResource\Die_Images\die1.jpg",
@"ImageResource\Die_Images\die2.jpg",
@"ImageResource\Die_Images\die3.jpg",
@"ImageResource\Die_Images\die4.jpg",
@"ImageResource\Die_Images\die5.jpg",
@"ImageResource\Die_Images\die6.jpg"};
int index = 0;
public Form1()
{
InitializeComponent();
}
private void timer1_Tick(object sender, EventArgs e)
{
index++;
if (index >= picture.Length)
index = 1;
else
pictureBox1.ImageLocation = string.Format(@"ImageResource\Die_Images\die{0}.jpg", index);
pictureBox1.SizeMode = PictureBoxSizeMode.StretchImage;
if (index >= picture.Length)
index = 0;
else
pictureBox2.ImageLocation = string.Format(@"ImageResource\Die_Images\die{0}.jpg", index);
pictureBox2.SizeMode = PictureBoxSizeMode.StretchImage;
}
private void button1_Click(object sender, EventArgs e)
{
timer1.Start();
}
private void button2_Click(object sender, EventArgs e)
{
timer1.Stop();
}
不确定这是你正在看的,但是试试看
private int operationState = 0;
private void timer1_Tick(object sender, EventArgs e)
{
switch(operationState)
{
case 0://Next image
{
pictureBox1.ImageLocation = picture[index];
pictureBox2.ImageLocation = picture[index + 1];
index++;
if (index >= (picture.Length - 1))
{
index = 0;
}
break;
}
case 1://Swap
{
string tempLocation = pictureBox1.ImageLocation;
pictureBox1.ImageLocation = pictureBox2.ImageLocation;
pictureBox2.ImageLocation = tempLocation;
break;
}
}
operationState = (++operationState) % 2;
}
我从Tick事件中删除了
SizeMode
设置代码,您只能在其他地方执行一次。如果if/else语句中有多行,您需要在其周围加上括号感谢您指出,您在哪里设置计时器间隔?这是winforms/WPF对您来说是什么意思?两个图片框应交换其图像?应设置pictureBox2.SizeMode=PictureBoxSizeMode.StretchImage;例如,在单击处理程序中。。。在每一个滴答声上设置是多余的。实际上我并没有真正的交换机制。。。你能更准确地描述一下吗?