C# NAudio Universal:等待事件超时
我无法使用Windows Universal的C# NAudio Universal:等待事件超时,c#,wpf,.net-4.0,windows-10-universal,naudio,C#,Wpf,.net 4.0,Windows 10 Universal,Naudio,我无法使用Windows Universal的Naudio播放解码的opus数据包。声音播放一瞬间,然后停止,出现异常。我收到的异常是无效操作-等待事件时超时 这是我的密码: public void ForStackOverFlow() { var waveOut = new WasapiOutRT(AudioClientShareMode.Shared, 200); waveOut.PlaybackStopped += WaveOut_PlaybackStopped;
Naudio
播放解码的opus数据包。声音播放一瞬间,然后停止,出现异常。我收到的异常是无效操作-等待事件时超时
这是我的密码:
public void ForStackOverFlow()
{
var waveOut = new WasapiOutRT(AudioClientShareMode.Shared, 200);
waveOut.PlaybackStopped += WaveOut_PlaybackStopped;
var opusDecoder = OpusDecoder.Create(48000, 1);
var ms = new MemoryStream();
var voiceData1 = "3OxQRhb / datLhcmWgOhYPrYGwxyciCulHDwJl8RmJHkdWVcENoAYvgLtcFn0LBLbLJ2jHRPv8Wb / oZSsTp3oJbllORxffNIyZO1TCCf2L + dkN5AMKRmiIyYaJQrh5Bt4ucLfNskhwKwz / CfLV7RRTZrBJM + 0AqBXS9dt3 + yeBofItCGUm / GCT94pW5fl9U7Zez + RodOAzyEemdCS + Zfpquw0XctnM0L / b1llt3oHZOpot1BUY + tDyXmSNbcfxPjYmVvPT2y4aQ ==";
var sample = Convert.FromBase64String(voiceData1);
int frameSize = 1920;
short[] outputBuffer = new short[frameSize];
var decodedLen = opusDecoder.Decode(sample, 0, sample.Length, outputBuffer, 0, frameSize, false);
short[] finalOutput = new short[frameSize];
Array.Copy(outputBuffer, finalOutput, finalOutput.Length);
var audioBytes = AudioMath.ShortsToBytes(finalOutput, 0, finalOutput.Length);
System.Diagnostics.Debug.WriteLine("AUDIOBYTES:" + Convert.ToBase64String(audioBytes));
ms.Write(audioBytes, 0, audioBytes.Length);
ms.Flush();
ms.Seek(0, SeekOrigin.Begin);
IWaveProvider provider = new RawSourceWaveStream(ms, new WaveFormat(48000, 16, 1));
waveOut.Init(provider);
waveOut.Play();
}
private void WaveOut_PlaybackStopped(object sender, StoppedEventArgs e)
{
//event fires with exception.
}
如果有任何帮助,我们将不胜感激。我说得对吗,您得到了结果的长度:
var decodedLen = opusDecoder.Decode
如果是,为什么不使用该变量创建finalOutput
数组,并使用framesize
常量
short[] finalOutput = new short[frameSize];
这句话不应该是这样的吗:
short[] finalOutput = new short[decodedLen];
我说的对吗,这里你得到了结果的长度:
var decodedLen = opusDecoder.Decode
如果是,为什么不使用该变量创建finalOutput
数组,并使用framesize
常量
short[] finalOutput = new short[frameSize];
这句话不应该是这样的吗:
short[] finalOutput = new short[decodedLen];
您用于
OpusDecoder
和AudioMath
的库是什么?您用于OpusDecoder
和AudioMath
的库是什么?